IMDb > Extreme Ghostbusters: Code Ecto-1 (2002) (VG)

Extreme Ghostbusters: Code Ecto-1 (2002) (VG) More at IMDbPro »


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8.6/10   54 votes »
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Writers:
Dan Aykroyd (characters)
Harold Ramis (characters)
Contact:
View company contact information for Extreme Ghostbusters: Code Ecto-1 on IMDbPro.
Release Date:
November 2002 (USA) See more »
Plot:
Video-game of the popular animated show. Full summary » | Add synopsis »
User Reviews:
Just not fun to play. See more (2 total) »

Directed by
Etienne Jacquemain 
Eric Zmiro 
 
Writing credits
(in alphabetical order)
Dan Aykroyd  characters
Harold Ramis  characters

Produced by
Brice Davin .... producer
 
Original Music by
Will Davis 
 
Art Direction by
Etienne Jacquemain 
 
Production Management
Pierre Dumas .... production manager
 
Art Department
Cedric le Foll .... illustrator
 
Sound Department
Allister Brimble .... sound effects editor
 

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Did You Know?

Movie Connections:
Spin off from "Extreme Ghostbusters" (1997)See more »

FAQ

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10 out of 16 people found the following review useful.
Just not fun to play., 2 September 2005
Author: Shawn Watson from The Penumbra

I am very disappointed with this game. It may have very nice and cartoony graphics but the gameplay is terrible. You play Eduardo and Kylie from the TV series and must defeat an evil Count called Mercharior who has kidnapped other members of the Ghostbusters.

There are only four levels: the old building, the graveyard, the theatre and the botanical gardens. Before making your way through these bland platforming stages you must race to the destination on time in a top-racing stage where you control Ecto-1. Both are dull and could have been taken a lot further. It seems like such a rushed and unfinished product.

The music is boring, the ghosts are generic and the level design is annoying. You never really get the real sense of busting ghosts since you just shoot them with the Ion ray and they vanish. There's no use of the PKE meter or holding or trapping and it just turns the game into a platforming shooter. And why is there no save system? This password crap is a joke. The GBA does have a save function you know!

If you're a total Ghostbusters fan then pick this up cheap. Otherwise leave it be, it stands out neither as a Ghostbusters product nor as a semi-decent game. Slimer appears on the box but isn't even in the game!

Graphics A- Sound C- Gameplay C- Lasting Appeal D

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