As an orphan you grew up in the Jade Empire under the care of a strict yet loving master,who runs a school for the training in martial and spiritual arts completely ignorant of your past ... See full summary »


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Cast overview, first billed only:
Jocelyn Ahlf ...
The Water Dragon (voice)
Victor Brandt ...
The Black Whirlwind / Additional Voices (voice)
Sky / Si Pat / Additional Voices (voice)
Sir Roderick (voice)
Henpecked Hou / Furious Ming / Additional Voices (voice)
Master Li (voice)
Sagacious Zu / Bladed Thesis / Thug / Slimy Merchant (voice)
Kang the Mad / Fortunate Puzzle (voice)
Gao the Lesser (voice)
Kim Mai Guest ...
Dawn Star / Additional Voices (voice)
Death's Hand / Prefect Jitong (voice)
Gord Marriott ...
Ya Zhen / Executioner Zogu / Old Wei / Additional Voices (voice)
Masasa Moyo ...
Silk Fox / Princess Sun Lian (voice) (as Masasa)
Nicky Pugh ...
Wild Flower (voice)
Emperor Sun Hai / Abbot Song / The Keeper (voice)


As an orphan you grew up in the Jade Empire under the care of a strict yet loving master,who runs a school for the training in martial and spiritual arts completely ignorant of your past and what your future may hold. A seemingly innocent yet foolish act by a love-lorn student leads you on a dangerous path that takes you on travels throughout this stunning, mysterious land. As you try and make sense of what is happening increasingly you are faced with other-worldly, even undead creatures who test your mettle and skills to the utmost, this is a learning experience, each conflict hones your powers and may even pass onto you skills and attributes garnered from your defeated foes. Eventually perhaps you will have what it takes to face your destiny and the dark powers set against you in the Jade Empire. Written by Steve Page

Plot Summary | Add Synopsis


Action | Drama | Fantasy


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Release Date:

12 April 2005 (USA)  »

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Technical Specs

Sound Mix:


Aspect Ratio:

1.85 : 1
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User Reviews

Probably BioWare's weakest game
30 August 2015 | by See all my reviews

I love games by BioWare. I remembered completing KOTOR when I was 8 years old and I recently discovered my love for science fiction with the Mass Effect games. I haven't played any of the Dragon Age games though... yet but aside from those I have played every single one of their games since 2003. However in terms of their games on their own this is actually one of the weaker BioWare entries but trust me when I say compared to their usual standards this means nothing in terms of quality.

You are the last of the Spirit monks. a race of people that have the ability to keep the balance between life and death and even go so far as to have miraculous powers. You are trained at a class of martial artists by someone who claims to have rescued you from the empire massacring the Spirit monks when you were an infant which means that now people who have died won't go to the Spirit world and the Emperor is responsible. While fighting off an annoying student that tells his father who's in close ties with The Emperor about this and also that your master is really his brother, So after recruiting 2 people to your party and killing the annoying student you find out that your town has been fire bombed and your master kidnapped. So you fly around the empire, recruit people and help restore everything from chaos.

Okay, the characters are the worst in a BioWare game (which again translates to not bad but it could have been great). If you pick this game up looking for something on par with Juhani redeeming herself from going to the Dark side in KOTOR, Wrex trying to bring his species reputation up a bit from violent savages, Mission's home-world being destroyed right before our eyes or Thane doing a good last act before dying then there is almost nothing here that is even close. The most interesting character by far is Wild Flower - she has no identity as a creature native to the spirit world ties itself to her throughout life and even helps her to stop from dying. That's an interesting character. All the rest are next to being bland caricatures. It's all "We must stop the Emperor for some reason or another". Each is interesting if I told you it on it's own but almost every single character has some kind of past with these guys that just gets old - when you get down to it, it's revenge, redemption all that stuff and while there is some character development outside of that - I barely remember these characters and being that I can name every character from all their other games without thinking - that is saying something.

The combat though is excellent. It is the best until either Dragon Age or Mass Effect 2. Basically controlling the D-Pad to select what fighting style you want and different buttons in combat do a Max Payne-ish bullet-time and a button to heal you. There really is strategy involved in doing the combat in terms of mixing and matching styles and weapons to ensure you win fights. I also like your character's fixed story arc as he goes on through the story. The graphics are outright beautiful and by far the most memorable fight is where you fight John Cleese... If being in an RPG where you can talk to a Python isn't a selling point - I don't know what is.

I also enjoyed the mini-game touch. If you decide to attack as opposed to avoid the Empire you are treated with an Atari or NES style mini game where ships fly in from the left right and top of the screen while you shoot them down. If you are a nostalgic gamer for this type of game then these mini games while not perfect would be a very nice homage or nod to them.

I also have to point out nitpick(s). The credits are un-skippable, Henpeckled Hou's wife and voice overs aren't funny at this point, the jokes got really old and tiresome anyway with almost every line of dialogue insulting her in some way. I find this funny because of all the jokes in the game this was the one that wasn't funny to me. Oh and the betrayal about a third away from the end, it was nowhere near a surprise considering the character's nickname.

Basically while it has the formula for being a great BioWare game it is no wonder why this never really made it anywhere. The combat really is more of the selling point to this game and while some of the characters may get interesting what usually happens to them is you exhaust their dialogue options too quickly and barely have to talk to them for the rest of the game.

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