|
| Manuel Almela | .... | animator |
| Kelly Asbury | .... | additional story artist |
| Isabel Auphan | .... | senior animator |
| Tommy Bacorn | .... | artistic development |
| James Baxter | .... | animation director: dream sequence, James Baxter Animation |
| Kendra Baxter | .... | general manager: dream sequence, James Baxter Animation |
| Jeremy Bernstein | .... | animator |
| Liz Borges-Herzog | .... | digital paint artist |
| Wee Brian | .... | animator |
| Deter Brown | .... | animator |
| Jason Brubaker | .... | assistant animator |
| Jason Brubaker | .... | compositor: dream sequence, James Baxter Animation |
| Alessandro Carloni | .... | animation supervisor |
| Alessandro Carloni | .... | story artist |
| David Couchariere | .... | animator |
| Joel Crawford | .... | story artist |
| Eric Deuel | .... | animator |
| Jed Diffenderfer | .... | story artist |
| Raymond Fabular | .... | assistant clean-up artist: dream sequence, James Baxter Animation (as Raymond Flores Fabular) |
| Raymond Fabular | .... | rough inbetweener: dream sequence, James Baxter Animation (as Raymond Flores Fabular) |
| Raffaella Filipponi | .... | animator |
| G. Mark Fitzgerald | .... | animation production assistant |
| Rex Grignon | .... | animator |
| Ron Griswold | .... | animation rig engineer |
| Rodolphe Guenoden | .... | animation supervisor |
| Alexandre Heboyan | .... | animator |
| David Hofmann | .... | layout artist |
| Steven Hornby | .... | animator |
| Michael Kiely | .... | animator |
| Marisa Ledina | .... | animation scanner |
| Gary H. Lee | .... | previs artist |
| H.B. 'Buck' Lewis | .... | character designer |
| Philip K. Livingston Jr. | .... | character effects animator |
| Marci Mack | .... | animation staff |
| Kevin MacLean | .... | animator |
| Mary Ann Malcomb | .... | animator |
| Nicolas Marlet | .... | character designer |
| Hezekiah McMurray | .... | layout artist |
| Helen Michael | .... | key clean-up artist: dream sequence, James Baxter Animation |
| Pia Miniati | .... | animation rig engineer |
| Ken Morrissey | .... | animator |
| Anna Newman | .... | animation research and development |
| Fredrik Nilsson | .... | animator |
| Mark Nonnenmacher | .... | digital matte painting |
| David Pate | .... | animator |
| Gabriele Pennacchioli | .... | animator |
| Pierre Perifel | .... | additional animator |
| Noah Peterson | .... | character effects animator |
| Jason Reisig | .... | supervising animator |
| Ben Rush | .... | animator |
| William Salazar | .... | supervising animator |
| Matthew Schmidt | .... | layout artist |
| Hameed Shaukat | .... | producer: dream sequence, James Baxter Animation |
| Jeremy Shaw | .... | animator |
| Chris Sherrod | .... | rough layout artist |
| Chris Sonnenberg | .... | assistant animation director: dream sequence, James Baxter Animation (as Chris Sonnenburg) |
| Olivier Staphylas | .... | animator |
| Tina Staples | .... | ink and paint artist: dream sequence, James Baxter Animation |
| Mike Stern | .... | animator |
| Paul Theren | .... | senior modeler |
| Gary Thomas | .... | story artist |
| Erik Tillmans | .... | compositor: dream sequence, James Baxter Animation |
| Ennio Torresan | .... | additional story artist |
| Theodore Ty | .... | animator |
| Christopher Vigil | .... | animation production assistant |
| Dan Wagner | .... | head of character animation |
| Makiko Wakita | .... | animation production coordinator |
| Alexis Wanneroy | .... | animator |
| Claire Williams | .... | color modeler: dream sequence, James Baxter Animation |
| Jennifer Yuh | .... | story artist |
| Kathy Zielinski | .... | animator |
| Guido Zimmermann | .... | character technical director |
| |