The Urbz: Sims in the City (2004)

Video Game  -  Adventure  -  19 November 2004 (USA)
7.3
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Ratings: 7.3/10 from 74 users  
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Live the life of a sim wondering the streets of sim quatre, glass town and other places. earn money playing fun mini games. Buy houses and customise them any way you want. Gain reputation ... See full summary »

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Title: The Urbz: Sims in the City (Video Game 2004)

The Urbz: Sims in the City (Video Game 2004) on IMDb 7.3/10

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Cast

Credited cast:
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Sim (voice)
Deborah Ben-Eliezer ...
Sim (voice)
...
Sim (voice)
Andrew Chaikin ...
Sim (voice)
Zoe Galvez ...
Sim (voice)
...
Sim (voice)
Thessaly Lerner ...
Sim (voice)
...
Sim (voice) (as Michael Sommers)
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Storyline

Live the life of a sim wondering the streets of sim quatre, glass town and other places. earn money playing fun mini games. Buy houses and customise them any way you want. Gain reputation with differant groups and people and Do tasks for differant residents to help bring Daddy Big bucks down.

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Adventure

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19 November 2004 (USA)  »

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References Sex and the City (1998) See more »

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User Reviews

It's only OK (Review for Nintendo DS version)
2 February 2006 | by (United States) – See all my reviews

I was expecting one of the computer versions using the touch screen when I picked up "Urbz: Sims in the City." This is WAY different then those versions.

You start off as your own made-up character in the hip-hop city of... I forgot the name. Anyways, what you do is live the daily life, while completing missions. I'll get to that later.

So, when you really get started in the game, (and get past all that tutorial stuff in the beginning) you make your "crib" or house. It's a good move to place certain objects in your house such as beds, toilets and whatever else there is, because you have to tend to your character... a lot. You must make sure that they don't get too hungry, tired, etc.

Of course, you want your person to have a social life. So, you can talk to random people you meet. However, conversations just consist of pressing the right options. For example, some people like to talk about sports, and not about shopping.

The second screen is used to a minimum potential. It serves as a touch-screen menu, but who needs one? I think that you can the same menu on the other consoles, except you press "pause" to access it. I'm not so sure.

Your missions must be completed to move into the next area. Usually they consist of doing things like bringing people food, being somewhere on a certain time, buying a certain object. Then you move onto the next area.

The next area just has more missions to compete and more people to talk to.

The game eventually gets dull. I mean, who wants to deliver pizza for a game? Your main tasks in the game will mostly be attending to your person's everyday needs, and talking to people, which means pressing the correct options over and over. The shopping is basic. You buy a microwave. When you move to the next area, you buy a better microwave that fills your hunger meter more.

Soon, the game gets tiresome, and you just want to play something else. It might be good for a rent, but not much else.

Good: Some fun elements such as decorating your house

Bad: Missions are pretty boring, mini games are boring too, game is a bit repetitive

Feel free to send me a Private Message regarding this comment.


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