You are Arthur Dent, and you must survive the worst day of your life. For one thing, your house is being demolished. For another thing, so is the planet. Having found out your friend is an ... See full summary »
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You are Arthur Dent, and you must survive the worst day of your life. For one thing, your house is being demolished. For another thing, so is the planet. Having found out your friend is an alien, you hitch a lift onto a Vogon spaceship, and find a way to escape. You are then picked up by the Heart of Gold, and must get to the planet of Magrathea using the Infinite Improbability Drive. While everyone relaxes in the sauna, you must do all the dirty work. Throughout the course of your day, you will collect pocket fluff from throughout time and space, get alien fish stuck in your ear, lose your common sense, and listen to excruciatingly bad poetry. Be careful, for the fate of this one pitiful man lies in your hands. Written by boonose

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Comedy | Sci-Fi

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14 September 1984 (USA)  »

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Did You Know?


Infocom sold an "I Got the Babel Fish" T-Shirt as a merchandising tie-in. Getting the Babel Fish was a notoriously difficult part of the game. See more »


Text: [after using an unregistered text command on the Vogon ship] It is of course well known that careless talk costs lives, but the full scale of the problem is not always appreciated. For instance, at the exact moment you said
[unregistered text command]
Text: a freak wormhole opened in the fabric of the space-time continuum and carried your words far far back in time across almost infinite reaches of space to a distant galaxy where strange and warlike beings were poised on the brink of frightful ...
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Version of The Hitchhiker's Guide to the Galaxy (2005) See more »

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User Reviews

The Best Text Adventure(?)
30 April 2005 | by (United Kingdom) – See all my reviews

Having played quite a few text adventures, H2G2 stood out as the most user friendly.

Its understanding of language was the best I have encountered. There were some little problems: 'Lay down/Lie down' produced different results. Other reviewers claim that progress is only made when 'exact' phrases are used. This is nonsense. The program is well written and allows much variation.

The puzzles are great. Douglas Adams has said that this was the version of H2G2 that turned out most closely as intended. When I played the game in the late 80s, I didn't know where to get help with the puzzles. I had no choice - I had to use my brain. With the help of friends, the game was completed after a few months. It had been a great experience. Sadly I never got on with the other Douglas Adams' adventure 'Bureaucracy'. And the graphic adventure, 'Starship Titanic' is beautiful to look at and awful to play! H2G2 was written for many platforms. Some had graphics. Some had extended description.

The game is still available to play online. It can also be downloaded and played using an emulator. A fun way to treat text adventures today is to try using a speech recognition program such as Via Voice &c. There could be a future for text adventures using a speak/reply device – no keyboard, no screen. H2G2 would be the perfect game.

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