Star Wars: Knights of the Old Republic II - The Sith Lords (2004)

Video Game  -  Adventure | Drama | Fantasy  -  6 December 2004 (USA)
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Ratings: 8.9/10 from 2,953 users  
Reviews: 27 user | 2 critic

You play an exiled and depowered Jedi Knight who has returned to the Republic and must restore both your powers and the devastated Jedi Order to challenge the Sith.


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Title: Star Wars: Knights of the Old Republic II - The Sith Lords (Video Game 2004)

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Cast overview, first billed only:
Sara Kestelman ...
Kreia (voice)
Atton Rand (voice)
Bao-Dur (voice)
Visas Marr (voice)
G0-T0 (voice)
Handmaiden / Brianna (voice)
Kristoffer Tabori ...
HK-47 / HK-50 (voice)
Mira (voice)
Louis Mellis ...
Darth Sion (voice)
Disciple (voice)
Atris (voice)
Mandalore (voice)
Czerka Officer / Czerka Salvage Crew / Mercenaries / Patron / Race Master / Rutum / Salvagers (voice)
Andrew Chaikin ...
Davrel / Mandalorian Gate Guard / Mandalorian Guard / Mandalorian Patrol Guards / Mandalorian Recruits (voice)


Five years after the defeat of Darth Malak, the Sith Lords have nearly destroyed the Jedi Order. An exiled Jedi has returned only to find the galaxy in shambles, and must decide whether to follow the path of the Dark Side and participate in the destruction of the Jedi Order or the Light Side and restore the Jedis to glory. Written by Lee Jamilkowski

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One choice can change your life. One choice can change many lives..... See more »



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Release Date:

6 December 2004 (USA)  »

Also Known As:

Star Wars: KOTOR II  »

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It was originally planned to have download content over XBOX Live but the final version of the game is not Live aware. See more »


Bao-Dur: [the Exile listens to Bao-Dur's thoughts] Your command echoes still, General. And I obey, as I did at Malachor V. Now, Malachor V comes to us. And I wish to face it, this last time. I have destroyed planets for you, General. But now, this once, if we could save something in this galaxy... I need to do this, or I will die inside. Like I died at Malachor V. I know you can hear me. I have always known. It is why I followed you.You know where you must go. It calls to you still. And she must be ...
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Spun-off from Star Wars: Episode V - The Empire Strikes Back (1980) See more »

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User Reviews

A shame so much was cut out
17 February 2013 | by (Bulgaria) – See all my reviews

Before I start with the review I would like to point out,that I am giving the game a higher rating than it deserves(I would normally rate it at 7.5),simply because "TSL" had great potential,but sadly,never achieved the greatness it deserved.

The gameplay mechanics are basically the same as the first game.Some improvements have been added,such as more weapon upgrades,lab stations and more force powers,but I don't think it's relevant,as I will mainly talk about the story.

The basics of the story are better than the first game.Let's face it,as much as I love KOTOR's story,it was little more than your basic good vs. evil plot,with some clever twists,but still fairly simplistic.Here the focus is more on betrayal and suffering.Also,unlike the first game,not everything is entirely black or white.The characters are also far more complex,especially Kreia.This is reflected in the influence system(determines how much each companion likes you,depending on the actions you take).

So,where does the game fall short?The answer is the ending.One of the most botched up,incoherent video game endings I have ever seen(on par with the "Mass Effect 3" ending before the extended cut).Seriously the first time I played the game,I had no idea what the hell was going on.First of all the ending is so damn abrupt,that when I reached the point of no return(where you can no longer do any other quests besides the main one) I said to myself "Nah,it can't end this soon,this is probably like the "Leviathan" segment in the first game",but no it did end that soon.Secondly,there are so many scenes missing,you wont be able to fully comprehend what is going on because the pacing moves at ludicrous speed.Seriously,you kill 3 Sith Lords in less than 3 hours,I'm not kidding.Characters disappear with almost no explanation,plot threads go absolutely nowhere and in the end you are just left thinking whether you had taken some kind of hallucinogenic substance,or the game designers.

And the problem isn't just with the ending,it's safe to say that about 40% of the game's worth in cutscenes,quests,characters and areas has been cut out.In some cases it was cut out so late in the development,that you can,for example,see the door to a cut out area or start a quest you can't even finish.I don't know why they did it,were they that rushed,were they high?

It's very sad,because this game could have not only lived up to the first one,but even surpassed it and it could have established itself as one of the best RPGs ever made.There are some restoration mods,but I don't think they do the game justice.

1 of 2 people found this review helpful.  Was this review helpful to you?

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