Alice awakes in Raccoon City, only to find it has become infested with zombies and monsters. With the help of Jill Valentine and Carlos Olivera, Alice must find a way out of the city before it is destroyed by a nuclear missile.
While still out to destroy the evil Umbrella Corporation, Alice joins a group of survivors living in a prison surrounded by the infected who also want to relocate to the mysterious but supposedly unharmed safe haven known only as Arcadia.
Paul W.S. Anderson
Selene, a beautiful vampire warrior, entrenched in a war between the vampire and werewolf races. Although she is aligned with the vampires, she falls in love with Michael, a human who is sought by werewolves for unknown reasons.
Years after the Raccoon City disaster, Alice is on her own; aware that she has become a liability and could endanger those around her, she is struggling to survive and bring down the Umbrella Corporation led by the sinister Albert Wesker and head researcher Dr. Isaacs. Meanwhile, traveling through the Nevada Desert and the ruins of Las Vegas, Carlos Olivera, L.J., and new survivors K-Mart, Claire Redfield, and Nurse Betty must fight to survive extinction against hordes of zombies, killer crows and the most terrifying creatures created as a result of the deadly T-Virus that has killed millions. Written by
After Alice uses her powers to kill the crows, Dr. Isaacs uses 3 satellites to locate her - as evidenced by the display on his computer monitor. Three smaller circles, presumably satellites, centered around a larger circle, presumably the radius of her psionic ability - even though we only see one satellite in orbit. Even if the satellites are not sensitive to psionic bursts (though they should be, since the AI in the Umbrella facility claims to have detected them), Project Alice has several implants which allow Umbrella to track and control her. See more »
Take a sample of her blood, and then get rid of that.
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At the end of the credits, Alice's voice is heard to say "You're just... another asshole". See more »
Deserving and Disturbing Sequel but NOT the Conclusion of a Trilogy
We saw this at our local hometown theater, Movies on the Parkway in Sevierville, TN. I have to start this by saying that this installment is a bit reminiscent of George A. Romero's 1985 cult classic, "Day of the Dead," in one major plot element. I won't give it away, but if you're a Romero fan, you'll see it for yourself when you view this film.
This work is wholly entertaining, whether you are a fan of the games, or not. There are new elements, old friends, and a plethora of great innovations - some of which I've never seen present anywhere, and a few which were reminders of former masterpieces. I would name them, but to do that would spoil these innovations for those of you who have yet to experience them.
The acting, direction, and quality were above par, while the style was more that of the action flick with horror elements. The predecessors were horror movies with great action. The suspense, the intrigue, the atmosphere were all horror-oriented. This time, the horror elements were minimized and the action reigned. This is not a bad thing, fans. Without some change like this, the franchise will suffer franchise sickness! As it stands, there is no danger of that happening.
All in all? We were totally entertained, enjoyed our movie experience, and were blown away by the wrap-up. See it for yourself to understand what I mean.
It rates an 8.9/10 from...
the Fiend :.
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