Devil May Cry 3: Dante's Awakening (2005)
"Devil May Cry 3" (original title)

Video Game  -  Action | Adventure | Drama  -  8 March 2005 (USA)
8.3
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Ratings: 8.3/10 from 1,154 users  
Reviews: 9 user | 2 critic

Follow Dante's journey as he battles his evil twin brother in a final confrontation.

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(scenario design), (scenario design)
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Title: Devil May Cry 3: Dante's Awakening (Video Game 2005)

Devil May Cry 3: Dante's Awakening (Video Game 2005) on IMDb 8.3/10

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Cast

Uncredited cast:
Adam D. Clark ...
Arkham / Jester (voice) (uncredited)
...
Dante (voice) (uncredited)
Larry Leong ...
Monsters (voice) (uncredited)
Mary Elizabeth McGlynn ...
Nevan (voice) (uncredited)
...
Female Spider / Reaper (voice) (uncredited)
...
Vergil (voice) (uncredited)
...
Lady (voice) (uncredited)
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Storyline

Follow Dante's journey as he battles his evil twin brother in a final confrontation.

Plot Summary | Add Synopsis


Certificate:

M | See all certifications »
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Details

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Release Date:

8 March 2005 (USA)  »

Also Known As:

Devil May Cry 3: Dante's Awakening  »

Company Credits

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Technical Specs

Sound Mix:

(cutscenes)| (gameplay scenes)

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Did You Know?

Trivia

While most cutscenes are rendered real-time, nearly every cutscene which shows different locations (or has large-scale happenings ) is pre-recorded. For example, the collapse of the Leviathan onto the Temen-Ni-Gru is pre-recorded, as well as the opening sequence of mission one, which features both Dante's office's interior and exterior, as well as an elaborate fighting scene. See more »

Goofs

After Dante and Vergil's first battle, Vergil takes Dante's amulet by ripping it from his neck. However, Dante wasn't wearing the amulet around his neck in the cutscene preceding the battle, and didn't put it on during the battle. See more »

Quotes

Arkham: Welcome. What do you think after looking at your father's image?
Dante: It's like staring at a backed up toilet!
See more »

Crazy Credits

You can control Dante during the credits as he and Lady fights off the enemies. If you manage to defeat over 100 enemies before the credits end, you can watch the extra ending with Vergil. See more »

Connections

Featured in Troldspejlet: Episode #33.14 (2005) See more »

Soundtracks

Devils Never Cry
Lyrics by Shawn McPherson
Music by Tetsuya Shibata
Heavy Metal Vocals by Shawn McPherson (Hostile Groove)
Vocals by David Butler
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

Devil May Cry 3
10 July 2005 | by (United Kingdom) – See all my reviews

The original Devil May Cry was a land mark action game. It was the first game that showed 3D 3rd person action games could play like the classic 2D games. Tight control, pattern based bosses, and a high learning curve with an unrelenting difficulty. In a time of games that were far too easy and lasted 5 hours, Devil May Cry stood head and shoulders above the rest as being addictive, over the top, difficult, just plain stylish game that was remarkably fun to play. It is one of my favourite games this generation of hardware, and maybe ever.

Then Devil May Cry 2 was released 1 years later. And DMC Fans like myself were bitterly disappointed. Who was this mute clown who looked like Dante but had none of the cheesy coolness of Dante in DMC? Why the heck did they change the functionality and utility of sword combos? How come the dual pistols wouldn't fire as fast as you hit the button, Like DMC1? How come the bosses were ridiculously simple and could be killed just by taping down the shoot button and walking away for a half an hour? DMC2 was a soulless mess, looking aesthetically like DMC, but the game play didn't live up to the high watermark set by the original.

Which Bring us to Devil May Cry 3. Capcom listened to the fans and went back to the drawing board for DMC3. Dante is back with a vengeance, smug, louder, and just plan cooler than before.

Devil May Cry 3 is my new favourite action game and quite possibler my favourite action game of this generation. It was an incredibly rewarding experience to battle through the game and conquer it on its highest level of difficulty, Heaven or Hell! mode. Even now after 65 hours of playing, I still want to plug in the disc in and see what other kinds of sick combos I can come up with. This is a game where your battle tactics and how you play the game are limited by your imagination. Dante's been on vacation for the last four years, but this game is a hell of a way to make up for lost time.


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