|
| Mimi Abers | .... | digital artist: ILM |
| Charles Abou Aad | .... | lighting technical director: look development, lighting & shading |
| Ismail Acar | .... | animator: ILM |
| Dan Akers | .... | digital compositor |
| Brad Alexander | .... | pre-visualization lead |
| Jon Alexander | .... | supervising digital artist: ILM |
| Charles Alleneck | .... | animator: ILM |
| Jimmy Almeida | .... | animator: ILM |
| Ted Andre | .... | senior compositor: Digital Domain |
| Okan Ataman | .... | digital artist: ILM |
| Al Bailey | .... | digital compositor |
| Kenneth Bailey | .... | visual effects: digital models and simulations, ILM (as Ken Bailey) |
| Louise Baker | .... | previs modeler: Proof, Inc. |
| Michael Balog | .... | creature technical director: ILM |
| Leigh Barbier | .... | digital artist: digital models and simulations, ILM |
| Geoffrey E. Baumann | .... | on-set survey and data integration: Digital Domain (as Geoffrey Baumann) |
| Scott E. Baxter | .... | digital effects artist: Digital Domain |
| Daniel Bayona | .... | digital artist |
| Chris Bayz | .... | digital artist: ILM |
| Eric M. Beaver | .... | digital compositor |
| Kathleen Beeler | .... | digital artist: ILM |
| Judith Bell | .... | digital artist |
| Kevin Bell | .... | digital compositor: ILM |
| Jeffrey Benedict | .... | digital effects artist: ILM |
| Colin Benoit | .... | layout artist: ILM |
| Terran Benveniste | .... | production assistant: ILM |
| Scott Benza | .... | animation supervisor: ILM |
| Jason Billington | .... | digital compositor: ILM |
| Duncan Blackman | .... | location matchmover |
| Richard Bluff | .... | digital matte supervisor: ILM |
| Jeremy Bolan | .... | animator: ILM |
| Michael Bomagat | .... | animator: ILM |
| John Bozzalla | .... | manager of production services |
| Andrew Bradbury | .... | digital modeler: Digital Domain |
| Timothy Brakensiek | .... | creature technical director |
| Chantell Brown | .... | technical assistant |
| Jason Brown | .... | digital artist |
| Wendell Bruno | .... | assistant DMR editor (IMAX version) |
| Scott Brust | .... | digital modeler: Digital Domain |
| Mark Buck | .... | model maker: Kerner Optical |
| Chrysta Marie Burton | .... | visual effects production coordinator: ILM |
| Dorian Bustamante | .... | previsualization artist |
| Howard Cabalfin | .... | digital artist |
| Colin Campbell | .... | digital compositor |
| Brian Cantwell | .... | digital artist |
| Kathryn Capri | .... | modeler |
| Derrick Carlin | .... | animator: ILM |
| Damien Carr | .... | associate production manager: ILM |
| Mark Casey | .... | digital effects artist |
| Joe Ceballos | .... | matte painter |
| Charmaine Chan | .... | visual effects production support: ILM |
| Kai Chang | .... | digital artist: ILM |
| Chris Chappell | .... | compositor |
| Kathy Chasen-Hay | .... | visual effects producer: Asylum |
| Peter Chesloff | .... | digital artist |
| Terry Chostner | .... | supervising digital artist: ILM |
| Raymond Chou | .... | technical assistant |
| Ian Chriss | .... | visual effects grip/electrician: Kerner Optical |
| Ian Christie | .... | digital artist |
| Paul Churchill | .... | visual effects artist: ILM |
| Tim Coleman | .... | character setup |
| Tim Coleman | .... | character technical director |
| Chad E. Collier | .... | scanning and recording operator: Digital Domain |
| Janice Barlow Collier | .... | dustbuster: Digital Domain (as Janice Barlow) |
| Brian Connor | .... | digital effects artist: ILM |
| Michael Conte | .... | supervising digital artist: ILM |
| Jeremy Cook | .... | matte painter |
| Brenton Cottman | .... | digital matte artist: Digital Domain |
| Catherine Craig | .... | digital artist: digital models and simulations, ILM |
| Rocky Curby | .... | pre-visualization |
| Sean Curran | .... | animator: ILM |
| Nick D'Abo | .... | model maker: Kerner Optical |
| Beth D'Amato | .... | digital paint and roto supervisor |
| Frank D'Iorio | .... | digital compositor: ILM |
| Etienne Daigle | .... | digital artist: ILM |
| Janevski Danny | .... | digital artist (as Danny Janveski) |
| Peter Daulton | .... | lead animator: ILM |
| Scott David | .... | compositor |
| Yoshi DeHerrera | .... | 3D laser scanning |
| David Deuber | .... | digital artist: digital models and simulations, ILM |
| Sean Devereaux | .... | senior artist: ILM |
| Bryan Dewe | .... | model maker: Kerner Optical |
| Rob Dressel | .... | pre-visualization artist |
| Edgar Díaz | .... | roto/paint artist: Digital Domain |
| Russell Earl | .... | associate visual effects supervisor: ILM |
| C. Michael Easton | .... | lead animator: ILM |
| Scott Edelstein | .... | 3D integration artist: Digital Domain |
| Thomas Ehline | .... | model maker: Kerner Optical (as Tom Ehline) |
| Thomas Elder-Groebe | .... | visual effects coordinator |
| Brett Ellis | .... | technical director |
| Steve Emerson | .... | digital compositor |
| Jenn Epstein | .... | digital paint & rotoscope artist: Digital Domain |
| Leanard Estebecorena | .... | supervising digital artist: ILM (as Leandro Estebecorena) |
| Katharine Evans | .... | digital artist: ILM |
| Scott Farrar | .... | visual effects supervisor: ILM |
| Joe Farrell | .... | senior lead digital compositor |
| Conny Fauser | .... | digital compositor |
| Dan Feinstein | .... | digital compositor: ILM |
| Simon Fillat | .... | production & technical support: ILM |
| Brian Flynn | .... | digital effects artist |
| Dave Fogler | .... | supervising digital artist: ILM |
| Cameron Folds | .... | animator: ILM (as Cameron D. Folds) |
| Antonio Freire | .... | production accountant |
| Robert A.D. Frick | .... | digital lighting artist: Digital Domain |
| David Fuhrer | .... | digital artist: ILM |
| James Gaczkowski | .... | visual effects |
| Rene Garcia | .... | digital artist: digital models and simulations, ILM |
| Joana Garrido | .... | digital matte artist |
| Grantland Gears | .... | digital compositor: ILM |
| Jonathan Gerber | .... | model lead |
| Jonathan Gerber | .... | texture lead |
| Brian Gernand | .... | miniature supervisor |
| Brian Gernand | .... | model supervisor |
| Evan Ghigliotty | .... | digital compositor |
| Angela Giannoni | .... | digital compositor |
| Tim Gibbons | .... | digital compositor |
| John Gibson | .... | technical director |
| Maurizio Giglioli | .... | character setup |
| Maurizio Giglioli | .... | technical director |
| Navjit Singh Gill | .... | technical assistant |
| Michael Gleason | .... | visual effects editor |
| Susan Goldsmith | .... | digital artist: ILM |
| Bridget Maria Goodman | .... | digital effects artist: digital models and simulations, ILM (as Bridget Goodman) |
| John Goodson | .... | model maker: ILM |
| David Gottlieb | .... | digital artist |
| Monty Granito | .... | previs animator: Proof, Inc. |
| Jeff Grebe | .... | technical director: ILM |
| Indira Guerrieri | .... | digital artist |
| Gerald Gutschmidt | .... | supervising digital artist: ILM |
| Jean-Denis Haas | .... | animator: ILM |
| Shari Hanson | .... | visual effects producer |
| Max Harris | .... | senior Flame artist: Asylum |
| Jeff Hatchel | .... | digital artist |
| Jack Haye | .... | digital artist: digital models and simulations, ILM |
| John Healy | .... | digital restoration |
| Geoff Hemphill | .... | animator: ILM |
| Todd Hemsley | .... | digital compositor: Asylum |
| Wendy Hendrickson | .... | digital artist: ILM |
| Claas Henke | .... | visual effects concept artist: Digital Domain |
| Peter Herlein | .... | digital artist: Digital Domain |
| Brad Herman | .... | digital artist: Digital Domain |
| Geoff Heron | .... | miniature special effects supervisor: Kerner Optical |
| Matt Heron | .... | miniature special effects: Kerner Optical |
| Philip Heron | .... | miniature special effects: Kerner Optical (as Phil Heron) |
| Brent Heyning | .... | model maker |
| Kela Hicks | .... | digital artist: ILM (as Kela Cabrales) |
| Shawn Hillier | .... | digital artist: ILM |
| David Hisanaga | .... | supervising digital artist: ILM |
| Elizabeth Hitt | .... | senior digital coordinator |
| David Hodgins | .... | computer graphics supervisor: Digital Domain |
| Robert Hoffmeister | .... | sequence supervisor |
| Allen Holbrook | .... | animator |
| Bruce Holcomb | .... | digital artist |
| Christopher Holsey | .... | scan record supervisor |
| zain homer | .... | digital artist: ILM |
| Jae Cheol Hong | .... | creature technical director: ILM |
| Eloisa Honrada | .... | roto artist: ILM |
| Michael Honrada | .... | digital effects artist |
| Holly Gregory Horter | .... | digital artist |
| Norris Houk | .... | visual effects |
| Peggy Hrastar | .... | model maker: Kerner Optical |
| Melissa Huerta | .... | digital artist: Digital Domain |
| Steven Hur | .... | technical assistant |
| Atsushi Ikarashi | .... | digital effects artist |
| Erich Ippen | .... | supervising digital artist: ILM |
| Jason Iversen | .... | effects animation lead |
| Tim Jacobsen | .... | visual effects producer |
| Alex Jaeger | .... | visual effects art director: ILM |
| Cyrus Jam | .... | digital artist: ILM |
| David P.I. James | .... | visual effects producer: Digital Domain (as David James) |
| Mike Jamieson | .... | digital artist: ILM (as Michael Jamieson) |
| Sarahjane Javelo | .... | digital paint/rotoscope artist: Digital Domain |
| Mattias Jervill | .... | character setup artist: Digital Domain |
| Thitipong Pao Jitmakusol | .... | digital modeler: Digital Domain |
| Mike Jobe | .... | model maker: Kerner Optical |
| Joshua H. Johnson | .... | digital paint/roto supervisor: Digital Domain |
| Keith Johnson | .... | digital artist: ILM |
| Edward Jones | .... | technical support: ILM |
| Ryan Jones | .... | digital artist |
| Scott Jones | .... | character technical director: ILM |
| Paul Jordan | .... | lead character setup artist: Digital Domain |
| Paul Kavanagh | .... | lead animator: ILM |
| Pete Kelly | .... | animator: ILM (as Peter Kelly) |
| Shawn Kelly | .... | lead animator: ILM |
| Joe Ken | .... | supervising compositor: Asylum |
| Richard Kidd | .... | visual effects supervisor |
| Paul Kirwan | .... | compositing supervisor: Digital Domain |
| Drew Klausner | .... | digital artist |
| Lawrence Klein | .... | visual effects editor: Digital Domain |
| Hilmar Koch | .... | supervising technical director: ILM |
| Makoto Koyama | .... | animator: ILM |
| Ondrej Kubicek | .... | digital artist: ILM |
| Andrew Kunz | .... | research & development: ILM |
| Donna Lanasa | .... | digital artist: ILM |
| Donna Lanasa | .... | technical director: ILM |
| Errol Lanier | .... | digital artist |
| Gary Laurie | .... | matchmove technical director: Asylum |
| Laurent Lavigne | .... | pre-visualization |
| Kerry Lee | .... | digital artist: ILM |
| Melissa Lin | .... | digital artist: ILM |
| Noll Linsangan | .... | digital compositor: ILM |
| Jo Lockman | .... | dustbuster |
| Jo Lockman | .... | scanning and recording operator: Digital Domain |
| Luke Longin | .... | layout artist |
| Michael Lori | .... | lead 3D tracker |
| Mark Alan Loso | .... | compositor |
| Doug Luberts | .... | production technology specialist: ILM |
| Michael Lynch | .... | model maker: Kerner Optical |
| Ross MacKenzie | .... | lead 3D integration artist: Digital Domain |
| Andrea Maiolo | .... | digital artist: digital models and simulations, ILM |
| Greg Maloney | .... | digital artist: ILM |
| Michael Maloney | .... | digital compositor |
| Dev Mannemela | .... | technical director: ILM |
| Mark Marcin | .... | production & technical support: ILM |
| Tia L. Marshall | .... | digital artist: ILM (as Tia Marshall) |
| Dennis A. Martin | .... | digital artist: ILM (as Dennis Martin) |
| Ryan Martin | .... | technical assistant: ILM |
| Tom Martinek | .... | sequence supervisor: ILM |
| Marcel Martinez | .... | digital compositor |
| Wolfgang Maschin | .... | digital compositor |
| Shoichi Matsubara | .... | digital lighting artist: Digital Domain |
| Pierre Maurer | .... | model maker: Kerner Optical |
| Kevin May | .... | digital compositor: Asylum |
| Scott May | .... | digital artist: digital models and simulations, ILM |
| Leigh McCarthy | .... | visual effects production assistant: ILM |
| Will McCoy | .... | digital compositor: ILM |
| Nathan McGuinness | .... | senior visual effects supervisor: Asylum |
| Glen McIntosh | .... | lead animator: ILM |
| Tony Meister | .... | designer |
| Daniel Mejia | .... | digital artist |
| Michael Melchiorre | .... | digital compositor |
| Tory Mercer | .... | digital compositor |
| Gavin Miljkovich | .... | visual effects artist |
| Marty Luigi Miramontez | .... | software engineer |
| Christopher Mitchell | .... | animator: ILM |
| Carlos Monzon | .... | digital compositor |
| Christopher Moore | .... | flame artist: Asylum (as Chris Moore) |
| Douglas L. Moore | .... | digital artist: digital models and simulations, ILM (as Douglas Moore) |
| Erik Morgansen | .... | animator: ILM |
| Lauren Morimoto | .... | digital paint and rotoscope artist |
| Marc Morissette | .... | lead digital compositor: Digital Domain |
| Andrew Morley | .... | digital artist supervisor: Lucasfilm Animation Singapore |
| David Manos Morris | .... | digital effects artist |
| Katie Morris | .... | digital paint and roto artist |
| Brad Moylan | .... | digital artist: ILM |
| Steve Muangman | .... | digital compositor: Asylum |
| Myles Murphy | .... | digital artist: ILM |
| Elona Musha | .... | technical assistant: ILM |
| Timothy Naylor | .... | supervising digital artist: ILM (as Tim Naylor) |
| Mark Nettleton | .... | digital artist: ILM |
| David Neuberger | .... | visual effects artist |
| Thai-My Nguyen | .... | animator: ILM (as Thai Nguyen) |
| Ben Nichols | .... | miniature special effects: Kerner Optical |
| Peter Nicolai | .... | visual effects production manager: ILM |
| Ken Nielsen | .... | digital artist: ILM |
| Ben O'Brien | .... | digital artist: ILM |
| Rick O'Connor | .... | lead animator: ILM |
| Kaori Ogino | .... | creature technical director |
| Carina Ohlund | .... | digital artist: ILM |
| Carina Ohlund | .... | lighting and compositing: ILM |
| John Paul Olmstead | .... | research & development engineer |
| Joshua Ong | .... | digital artist: ILM |
| Brian Paik | .... | creature technical director: ILM |
| Josh Paller | .... | technical assistant |
| Paul George Palop | .... | lighting technical director: Digital Domain |
| Erik Pampel | .... | technical support: ILM |
| Thaddeus Parkinson | .... | digital artist: ILM |
| Nikita Patel | .... | technical assistant |
| Dan Patterson | .... | digital character artist: Digital Domain |
| Russell Paul | .... | digital artist: digital models and simulations, ILM |
| Miles Perkins | .... | senior staff: ILM |
| Eric Petey | .... | character animator |
| Jakub Pistecky | .... | animator: ILM |
| Zoltan Pogonyi | .... | digital artist |
| Jason Porter | .... | digital compositor |
| Bruce Powell | .... | digital artist |
| Mark Powers | .... | animator: ILM |
| Phillip Prahl | .... | technical director |
| Abhik Pramanik | .... | research and development |
| David Prescott | .... | visual effects supervisor: Digital Domain |
| Raphael Protti | .... | texture artist |
| Francis Puthanangadi | .... | digital compositor: Digital Domain |
| Youngil Pyo | .... | digital effects animator: Digital Domain |
| Kevin Quaid | .... | animator: ILM |
| Edward Quintero | .... | digital matte artist |
| Nordin Rahhali | .... | senior technical director: Digital Domain |
| Clint G. Reagan | .... | previsualization artist/animator |
| Thomas Reppen | .... | digital effects animator: Digital Domain |
| Spencer Reynolds | .... | motion capture operator |
| Megan Rible | .... | technical assistant: ILM |
| Michael Rich | .... | digital effects artist: ILM |
| Grover Richardson | .... | digital artist: ILM |
| Anthony Rispoli | .... | digital artist: ILM |
| Dennis Rogers | .... | first assistant cameraman: ILM |
| Ryan Romans | .... | visual effects artist |
| Randall J. Rosa | .... | previsualization animator |
| Barry Safley | .... | digital compositor |
| Mike Sanders | .... | digital supervisor |
| Kosta Saric | .... | visual effects editor: Asylum Visual Effects |
| Steve Sauers | .... | creature technical director |
| Christopher Savides | .... | color grader |
| Gunther Schatz | .... | digital effects artist |
| Frederic Schmidt | .... | digital artist |
| Diana Sear | .... | lighting lead: Digital Domain |
| Jason Selfe | .... | senior composito (lead compositor) |
| Stan Seo | .... | digital modeler: Digital Domain |
| Anthony Shafer | .... | lead digital artist |
| Som Shankar | .... | lead 3D integration artist: Digital Domain |
| David Shirk | .... | animator: ILM |
| Sarah Shores | .... | miniature special effects: Kerner Optical |
| Jarom Sidwell | .... | visual effects production assistant: Digital Domain (as Jarom S. Sidwell) |
| John Sigurdson | .... | technical director |
| Aaron Singer | .... | digital compositor |
| Raena Singh | .... | digital artist: Catalyst Media |
| Daniel Slavin | .... | digital matte artist: ILM (as Dan Slavin) |
| Jason Smith | .... | creature supervisor |
| Kim Smith | .... | digital artist: digital models and simulations, ILM |
| Marc Smith | .... | 3D laser scanning |
| Scott Smith | .... | digital artist |
| Dorothy Snook | .... | digital artist |
| Drew Solodzuk | .... | DMR editor (IMAX version) |
| Dereck Sonnenburg | .... | digital compositor |
| Stefan Sonnenfeld | .... | digital intermediate colorist |
| Nicholas Sorenson | .... | digital compositor |
| Richard Spah Jr. | .... | miniature special effects: Kerner Optical |
| Hilary Sperling | .... | Inferno artist: Asylum |
| Frank Spiziri | .... | visual effects coordinator: Asylum |
| Bill Spradlin | .... | lighting technical director |
| George Stevens | .... | visual effects |
| Joe Woodward Stevenson | .... | layout artist: ILM (as Joe Stevenson) |
| John Stewart | .... | digital compositor: Asylum |
| Sam Stewart | .... | digital paint and rotoscope artist: ILM |
| Michelle Stock | .... | effects production manager: ILM |
| Joseph Suen | .... | digital model development: ILM |
| David Sullivan | .... | digital artist: ILM |
| Nigel Sumner | .... | supervising digital artist: ILM |
| Jeff Sutherland | .... | supervising digital artist: ILM |
| Doug Sutton | .... | supervising digital artist: ILM |
| Åsa Svedberg | .... | lighter: Digital Domain |
| Kristen Swanson | .... | dustbusting lead: Digital Domain |
| Pat Sweeney | .... | director of photography: Kerner Optical |
| Andy Tamandl | .... | animator: Digital Domain |
| Henri Tan | .... | creature technical director: ILM |
| Larry Tan | .... | digital artist: digital models and simulations, ILM |
| Hanzhi Tang | .... | digital artist: Digital Domain |
| Frank W. Tarantino | .... | miniature special effects: Kerner Optical (as Frank Tarantino) |
| Danny Gordon Taylor | .... | animaton supervisor: Digital Domain (as Dan Taylor) |
| Deborah Thomas | .... | digital roto/paint artist |
| Richard S.G. Thompson | .... | digital lighting artist: Digital Domain (as Richard Thompson) |
| Johan Thorngren | .... | digital artist: ILM |
| Meghan Thornton | .... | digital artist |
| Alexander Tirasongkran | .... | matchmove technical director |
| Greg Towner | .... | animator: ILM |
| Delio Tramontozzi | .... | animator: ILM |
| Alan Travis | .... | digital artist |
| Stefano Trivelli | .... | compositor: ILM |
| Alex Tropiec Jr. | .... | Inferno artist: ILM (as Alex Tropiec) |
| Hiroshi Tsubokawa | .... | technical director: visual effects |
| Pat Tubach | .... | digital compositing supervisor: ILM (as Patrick Tubach) |
| Kate Turner | .... | digital artist: ILM |
| George Vajna | .... | second assistant DMR editor (IMAX version) |
| Todd Vaziri | .... | sequence supervisor: ILM |
| Rainy Venne | .... | DMR artist (IMAX version) |
| Leo Vezzali | .... | digital compositor |
| Eric Voegels | .... | creature technical director: ILM |
| Scott Vosbury | .... | digital artist: Digital Domain |
| Tim Waddy | .... | lead animator: ILM |
| Kevin Wallace | .... | production manager: Kerner Optical |
| Pablo Wang | .... | digital compositor |
| Dan Wanket | .... | digital modeler: Digital Domain |
| Paige Warner | .... | digital artist: ILM (as Brandon Warner) |
| David Washburn | .... | digital artist: ILM |
| John L. Weckworth | .... | digital compositor |
| Harold Weed | .... | character modeler |
| Keith Weilmuenster | .... | digital artist |
| Rachel Weinstein | .... | research & development: ILM |
| David Weitzberg | .... | digital artist: ILM |
| Colie Wertz | .... | digital artist: digital models and simulations, ILM |
| Jamy Wheless | .... | animator: ILM |
| Jeff White | .... | digital production supervisor: ILM |
| Larry White | .... | character animator: Digital Domain |
| Ryan Wiederkehr | .... | visual effects production coordinator: ILM |
| Shannon Wiggins | .... | digital artist: ILM |
| Ronnie E. Williams Jr. | .... | digital compositor |
| Chris 'Willie' Williams | .... | previsualization artist (as Chris Williams) |
| Michelle Winze | .... | digital producer (as Michelle Jacobs) |
| Carrie Wolberg | .... | technical assistant: ILM |
| Andy Wong | .... | animator: ILM |
| Nick Woo | .... | digital models and simulations |
| Nick Wood | .... | digital artist: digital models and simulations, ILM |
| Ron Woodall | .... | supervising digital artist: ILM |
| Jeff Wozniak | .... | supervising digital artist: ILM |
| Keiji Yamaguchi | .... | digital artist: digital models and simulations, ILM |
| Steve Yamamoto | .... | pre-visualization supervisor (as Steven F. Yamamoto) |
| Roland Yepez | .... | character animator: ILM |
| Mattaniah Yip | .... | digital effects artist: Digital Domain |
| Niki Yoblonski | .... | digital artist |
| Dean Yurke | .... | digital artist |
| John Zdankiewicz | .... | digital artist: digital models and simulations, ILM |
| Tom Zils | .... | digital artist: ILM (as Thomas Zils) |
| Mannix Bennett | .... | digital matte painter: Digital Domain (uncredited) |
| Barry Berman | .... | digital effects artist (uncredited) |
| Merlin Carroll | .... | rotoscope artist (uncredited) |
| Kien Geay Chan | .... | digital artist (uncredited) |
| Cheah Chin Chee | .... | digital artist: ILM (uncredited) |
| Michael Cordova | .... | compositor (uncredited) |
| Kevin Culhane | .... | character rigger: Asylum (uncredited) |
| Lisa de la Garza | .... | visual effects senior staff: Digital Domain (uncredited) |
| Joshua Doud | .... | data integration artist (uncredited) |
| Gregory Duncan | .... | production assistant: Digital Domain (uncredited) |
| Kalene Dunsmoor | .... | digital artist (uncredited) |
| Stuart D. Gordon | .... | visual effects artist (uncredited) |
| Mike Goslin | .... | digital systems engineer (uncredited) |
| Amanda Hampton | .... | pipeline engineer (uncredited) |
| Ian A. Harris | .... | digital artist: Digital Domain (uncredited) |
| Ryan Heuett | .... | pre-visualization artist (uncredited) |
| Paul Hopkins | .... | matchmove artist (uncredited) |
| Jaimie Lee Jota | .... | senior digital coordinator: Digital Domain (uncredited) |
| Justin Kosnikowski | .... | digital compositor: ILM (uncredited) |
| Patrik Marek | .... | digital artist: ILM (uncredited) |
| Vicky McCann | .... | creature technical director: ILM (uncredited) |
| Michael Roderick | .... | digital artist (uncredited) |
| David Sanchez | .... | digital artist (uncredited) |
| Misty Segura | .... | digital compositor (uncredited) |
| Mayumi Shimokawa | .... | digital matte painter: Digital Domain (uncredited) |
| Karen N. Sickles | .... | recruiter: Digital Domain (uncredited) |
| Michele Stewart | .... | digital artists production manager: Lucasfilm Animation, Singapore (uncredited) |
| Huai Yuan Teh | .... | digital artist (uncredited) |
| Adrian Tsao | .... | digital artist (uncredited) |
| David Van Woert | .... | visual effects coordinator (uncredited) |
| David Wu | .... | roto/paint artist (uncredited) |
| |
After a series of disappointments this summer (Spidey 3, Pirates 3, FF2) I was not massively optimistic about this one, especially given the involvement of Michael Bay, despite the decent advance press I'd seen. Well, how wrong was I? This movie absolutely nails it, Bay does a terrific job, Shia LaBeouf is superb, the script is (deliberately) hilarious and the robots ahh, the robots! They're uniformly magnificent, setting a new high-water mark for CGI, and adding everything that they should to this thrill-ride. Speaking as a Transformers G1 toy geek (I can freely quote the mottos from the little stats card that was on the boxes and Megatron was my favourite) I am totally at ease with the design and vehicle changes that have been made movies are not toys and it isn't the 80s. Everyone should go see this film to make sure that they do the decent thing and start prepping the sequel immediately!