Star Wars: Republic Commando (2005)

Video Game  -  Action | Adventure | Sci-Fi  -  February 2005 (USA)
8.5
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Ratings: 8.5/10 from 733 users  
Reviews: 7 user

You play a Republic clone commando who leads an elite strike team in the Clone Wars.

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Title: Star Wars: Republic Commando (Video Game 2005)

Star Wars: Republic Commando (Video Game 2005) on IMDb 8.5/10

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Cast

Cast overview:
...
Delta 38 (voice)
Andrew Chaikin ...
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Jonathan David Cook ...
Delta 07 "Sev" (voice) (as Jonathan Cook)
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Taun We / RAS Ship Computer (voice)
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Trandoshans / Trando Multi-Player Announcer / Clone Trooper Sergeant / Republic Voices / Radio Chatter (voice) (as David Wayne Collins)
Clint Young ...
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Automated Ship Voice / Clone Trooper Lieutenant / Clone Troopers / Gunship Pilot (voice)
...
Yoda / Captain Talbot / Trandoshan Slaver #2 / Sun Fac (voice)
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Storyline

Utilizing the heralded Unreal engine, Star Wars: Republic Commando is a first-person shooter from the perspective of an elite member of a Republic Special Ops unit. Set at the start of the Clone Wars, players find themselves able to carry out missions, as a Clone Trooper squad leader, deep behind enemy lines. Written by Anonymous

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Taglines:

The Squad Is Your Weapon.


Certificate:

T

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Release Date:

February 2005 (USA)  »

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Did You Know?

Trivia

Delta Three-Eight's full "name" is RC-1138, a reference to George Lucas's first film THX 1138 (1971). See more »

Quotes

[first lines]
Taun We: Welcome, little one. This is your first day. Your designation will be RS-138. We expect great things from you. You have been born into dangerous times. A sharp mind will be the key to survival. But as often as not, it will be your inherent physical traits that win the day. And in this regard, you will be superior to your more common brethren. For you are a commando, something truly special. Your weapons, your armor, and most importantly, your brothers. The aipha of our world hunt ...
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Connections

References Star Wars: Episode IV - A New Hope (1977) See more »

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User Reviews

Good For Single Player, But Not Much Else
7 March 2005 | by (United States) – See all my reviews

I was so excited about this game when I first heard about it. I'm a huge fan of squad based games. I can play Rainbow Six and Ghost Recon for hours and love every minute of it. This game, however, I couldn't even play for more than an hour and a half before I returned it to Blockbuster for credit (at a $20 loss).

The single player mode looked promising. I played a little of it and enjoyed it. It was pretty easy to command your squad. The only thing I didn't care for was the health that was around every turn. I know that a lot of people like to be able to refill their health, but I say that having health refills takes away any penalty that you have of getting shot. Another thing I didn't care for was the revive command. I find it to make the game too easy, and again there is no penalty for getting shot/dying.

The multi-player mode was almost an after thought. Obviously very little time was spent developing it. You have no co-op missions and, for play on Xbox Live, you could only have one person per console. So many other games realize that you still want to have guests play with you even if you are playing online.

I wish I could say I liked the controls, but the lack of being able to customize the thumb sticks really turned me off. I like my right thumb stick to look (up/down), strafe (left/right). The controls that this game uses (left stick move, right stick look) are good if the Xbox supported keyboard/mouse (a weakness which is not this games fault).

All in all. I would say if you want a squad based game, stick to Ghost Recon (2), or preorder Rainbow Six Lockdown.


6 of 34 people found this review helpful.  Was this review helpful to you?

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