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Rockman X3 (1995) (VG)
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Good, if it wasn't for the music and lack of animation.
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Mega Man X3 (USA)
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First game to feature multiple "chips" that can enhance the attainable suit of armor.
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Referenced in "The Angry Video Game Nerd: Chronologically Confused About Sequel Titles (#1.15)" (2006)
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What's the deal with Capcom making great firsts (Mega Man/Mega Man II (NES) and Mega Man X (SNES)) and then letting them quickly go downhill from there? Mega Man X had great graphics, smooth animation, and one of the most enjoyable musical scores for the SNES. Mega Man X3, however, is just plain annoying to listen to. Almost all 8 of the robot masters have almost identical 1 minute looped electric guitar rampages for music (ugh!), and then so much of the smooth animation from Mega Man X is gone. There's just too many enemies that are only 1 or 2 frames. A horrible example of this is Sigma himself. Standing is 1 frame, shooting is his arm straight out for a 2nd frame. It just flickers back and forth as he shoots. It's almost embarrassing, and unpleasant to look at. Much of the rest of the game is like this.
Complaints aside, it is a fun adventure. The items are well hidden and enjoyable to find, as with the other X series. However, when you don't like looking at a game or listening to it, it's hard to enjoy the good things.