Upon moving into the run-down Spiderwick Estate with their mother, twin brothers Jared and Simon Grace, along with their sister Mallory, find themselves pulled into an alternate world full of faeries and other creatures.
A young girl discovers her father has an amazing talent to bring characters out of their books and must try to stop a freed villain from destroying them all, with the help of her father, her aunt, and a storybook's hero.
Set in an era where superheroes are commonly known and accepted, young William Stronghold, the son of the Commander and Jetstream, tries to find a balance between being a normal teenager and an extraordinary being.
Danny and Walter are two brothers who barely get along even while driving their parents to distraction as their older sister tries to ignore them. Despite their squabbling, the brothers manage cooperate enough to play an old mechanical board game named Zathura. However, after their first move, they find that the game has apparently flung them, their sister and their entire house into outer space. Furthermore, the brothers surmise the only way to return home is to finish the game. However with almost every move, new dangers arise as the siblings find themselves learning to cooperate in ways they never expected as they realize what they mean to each other. Written by
Kenneth Chisholm (email@example.com)
When Walter opens the living hall of the house after the game was finished, at the bottom of the left can be seen the iconic Steve McQueen poster from Bullitt (1968). See more »
From the point where Danny is behind the wall listening to Walter complain to his father about the fact that he works too much to the point where Danny knocks over the fruit punch that spills over his father's picture, his hair is sometimes parted and sometimes not. See more »
Oh, man. That's it. Nice grab. Oh, yeah.
All right, Danny, your turn.
What? l didn't get my full turn!
Yeah you did. I counted. That was 25. That's what we said.
That's not fair!
lt's exactly fair. Come on, Danny. Time for your turn, then l gotta work for an hour.
[getting into place]
You know, you're not the only one who gets a turn.
"The only one who gets a turn."
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i was expecting this film to merely be a decent way to waste some time like it's predecessor, but zathura is better. it's just as wacky as jumanji, but just seems to make more sense.
it's a little bit on the short side and i expected a few more action scenes, but what's there is pretty good.
the dialogue is funny, but was a little more edgy than i expected.
overall, the film moved along at a brisk pace and had some nice unexpected twists. it was nice to see that it was filmed as a retro "buck rogers type" sci-fi game, but with modern day action levels. it's a nice mix.
the film offers enough action to keep your attention and enough surprises to keep you guessing. it was a lot better than i expected it to be. it was fun.
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