5 items from 2016
Directed by Jon Cassar.
Kiefer and Donald Sutherland share the screen in this brooding western about an embittered gunslinger who attempts to make amends with his estranged father whilst their community is besieged by ruthless land-grabbers.
The Western, the once mainstream genre, has dwindled down to a handful of productions a year now. As times have changed, very little has developed within the Western genre, and it’s really down to the added gore or female-focused narratives that have shown a matured representation. But, despite trying to engage contemporary audiences, new additions such as Jane Got a Gun, The Homesman, and Cowboys & Aliens have all failed at the box office. Modernistic directors such as Tarantino with Django Unchained and The Hateful Eight have successfully reinvigorated it, but only due to an extremely fresh take or die-hard fanbase enabling it to do so. »
- Amie Cranswick
Mario creator Shigeru Miyamoto has reportedly said during Nintendo’s investor Q&A that The Legend of Zelda: Breath of The Wild needs to sell over 2 million copies for it to make a profit when it launches next year. Miyamoto’s comments, which were translated by Twitter user Cheesemeister3k (via VideoGamer) reveal that the reason for such a sales target is a combination of a large stuff numbers and a rather long development cycle.
He reportedly said that:
Breath of the Wild has over 100 staff, and over 300 people in the credits, spending over 5 years. Our current efforts will be helpful in the next production. The costs will be recovered by selling in large volumes, passing 2m sales.
A game is a hit in the domestic market if it reaches 300k sales, but we’re targeting worldwide sales.
- Joe Pring
Industry analyst Michael Pachter has said in a recent episode of Gamertag Radio (via VideoGamer) that he believes The Legend Of Zelda: Breath of The Wild will help Nintendo sell upwards of 10 million Nintendo Nx consoles when the two products launch next year, adding that he thinks it will happen “pretty quickly.”
Although he admittedly didn’t realise “that Zelda was launching on Nx when Nx launches”, he says as that is the case, it makes him think “Nx is much more higher powered” than he expected, believing the mystery machine will be “closer to PS4” in terms of power than he thought it would be.
Zelda looks amazing. Something I missed… I actually did not realise that Zelda was launching on Nx when Nx launches. That makes me think Nx is much more higher powered than I expected, that Nx is an iteration probably closer to PS4 than I thought it would be, »
- Joe Pring
A new Mario title could be unveiled as early as next year, series creator Shigeru Miyamoto told IGN in an interview published yesterday. The general manager of Nintendo Ead and long-time member of the company said that, “we’re always challenging ourselves to create something new, so hopefully you’ll see a new kind of Mario in about a year or two. Maybe next E3 we’ll be able to share something.”
Many will surely be quick to latch on to the phrase “a new kind of Mario,” in the hopes that whatever game he next appears in will be wildly different from everything that’s come before, especially off the back of Super Mario Maker which, while great, offered little in the way of innovation or evolution.
Could we see something as ambitious as Super Mario Galaxy being announced one or two years down the road? Quite possibly, but »
- Joe Pring
Welcome to a special ongoing look at Warner Bros. and how it's handled its DC Comics properties. It's going to be a weekly, ongoing miniseries here at Lrm. This first entry will offer a bit of history, as we build towards what's happening in the present day Dceu. We'll explore all of the interesting parallels and forks in the road that brought us to where the Dceu is today.
Long before comic book movies dominated Hollywood; Long before comic books were looked upon as anything other than campy, youth-oriented entertainment; Long before Hollywood titans like Disney and 20th Century got into the business of building worlds out of superhero titles, a struggling film company merged with another conglomerate in a seemingly innocuous merger transaction.
Warner Bros., which had begun its life in 1923 and would become one of the most important studios in Hollywood, was in an extremely vulnerable place in the mid-1960s. »
- Mario-Francisco Robles
5 items from 2016
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