Ico (2001)

8.4
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Ratings: 8.4/10 from 653 users  
Reviews: 6 user | 2 critic

On a distant island village, there is a legend that anyone born with horns will bring about calamity. Such a boy was born named Ico. To ensure the safety of their village, Ico is offered as... See full summary »

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Title: Ico (Video Game 2001)

Ico (Video Game 2001) on IMDb 8.4/10

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Cast

Cast overview:
Kazuhiro Shindou ...
Ico (voice)
Rieko Takahashi ...
Yorda (voice)
Misa Watanabe ...
The Queen (voice)
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Storyline

On a distant island village, there is a legend that anyone born with horns will bring about calamity. Such a boy was born named Ico. To ensure the safety of their village, Ico is offered as a sacrifice at a nearby castle. However, he escapes and finds a young girl named Yorda imprisoned there as well. While trying to escort her out, they are attacked by the angered spirits of the castle and Yorda's mother, the queen of the castle. Together, Ico and Yorda must work to flee from the castle before they can be claimed by the spirits. Written by BoredGamer

Plot Summary | Add Synopsis

Plot Keywords:

castle | horns | escape | mother | sacrifice | See more »

Taglines:

Solve the puzzles or join the tormented souls forever.

Genres:

Adventure | Fantasy

Certificate:

T | See all certifications »

Parents Guide:

 »
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Details

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Release Date:

24 September 2001 (USA)  »

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Technical Specs

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Aspect Ratio:

1.66 : 1
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Did You Know?

Trivia

On the original Playstation 2 release, the American NTSC version of the game is missing several features that are present in the PAL versions of the game. These include: Co-op gameplay, a magical green sword, and if the player plays through the game a second time, Yorda's subtitles will be translated to english and a secret "Watermelon ending" can occur at the end of the game. Fumito Ueda states that this is because Team Ico "ran out of time" when porting the game to NTSC. See more »

Connections

Referenced in LittleBigPlanet (2008) See more »

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User Reviews

 
Can't wait for The Last Guardian to come out!
26 August 2010 | by (Netherlands) – See all my reviews

Before I ever played Shadow of the Colossus (SOTC) I had rented a copy of Ico just because the cover looked interesting. The problem was however that even renting video games at that time was quite costly. Also you could only rent the games for a few days so you had to finish the games in a very short time which was pretty difficult even if you were on holiday. Most PS2 games had more than 30 or 40 hours of game play. The consequence was that I had to choose certain games to play and ignore games that weren't appealing at first glance. And usually I chose popular games since these were the games that were written about. "Ico" wasn't popular and got rejected by me although I did notice that it was a beautiful game. After having played SOTC I did not immediately felt the need to play Ico,but upon seeing the title in a game shop I was curious if I would love it as much as I did SOTC. Well,without a doubt I can say that I loved the game. Although I found it more annoying at times especially because of the camera that made it hard to see where I was going. This games breathes the same atmosphere as SOTC with one slight difference. The world of Ico was more livelier and colorful than SOTC. Figuring out puzzles in Ico did take more time since absolutely no hint is given what to do next. In SOTC at least hints were given when you were stuck. In Ico you have to figure it for yourself. Also the girl didn't respond as often as I would like (just as in real life Ha Ha!!!) but soon got over this flaw once I saw the little boy holding her hand and guiding her through the Castle,it never got tiresome. There is definitely a cuteness factor that makes this game more appealing. As in SOTC the story is left very abstract and it is not clear what is going on exactly. Still the game managed to suck me in and finish the game just to see if the boy succeeds in protecting the girl. The first ending therefore was very hard to swallow and couldn't believe that they would end the game like that. The second ending (after credits) gives the player the hard earned ending. Ico is a classic that isn't as epic as SOTC but still a beautiful game that manages to engage you deeply.


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