Hitman: Contracts (2004)

Video Game  -  Action | Crime  -  30 April 2004 (UK)
8.1
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Ratings: 8.1/10 from 1,328 users  
Reviews: 9 user | 3 critic

In Paris, the wounded Hitman 47 remembers his missions he best remembers.

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Title: Hitman: Contracts (Video Game 2004)

Hitman: Contracts (Video Game 2004) on IMDb 8.1/10

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Cast

Cast overview, first billed only:
...
...
Diana (voice)
Barbara Bernad ...
(voice)
Betty Glosted ...
(voice)
Chun Hou Cheung ...
(voice)
François Grodin ...
(voice) (as Francois Erik-Grodin)
Gabor Horvath ...
(voice)
Jean-Claude Flamand ...
(voice)
Jennifer Xiao Bao Huang ...
(voice)
Joost Alexander Van Der Berg ...
(voice)
Michael Booth ...
(voice)
Mircea Marghidanu ...
(voice)
Muk Wing Cheung ...
(voice)
Nikolaj Papaduke ...
(voice)
Noah Lazarus ...
Agent Smith (voice)
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Storyline

Head to the past as Agent 47 wanders in and out of delirium in Romania (in the year 2000, some time before the events of "Hitman 2"), reminiscing about his past missions as a corrupt French police inspector surrounds his apartment and prepares to eliminate him, and all the while the CIA, FBI and other international covert bodies begin to distance themselves from 47's agency. The game missions cover 47's memory of those past missions during this standoff. Written by Flotis

Plot Summary | Plot Synopsis

Taglines:

Signed In Blood See more »

Genres:

Action | Crime

Certificate:

M | See all certifications »

Parents Guide:

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Details

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Release Date:

30 April 2004 (UK)  »

Also Known As:

Hitman: Contracts  »

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Did You Know?

Trivia

All the levels take place during the night-time. See more »

Quotes

47: This room. This bullet. There's a bullet for everyone. And a time. And a place. Yes... maybe this is how it has to be.
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Connections

References Se7en (1995) See more »

Soundtracks

Immortal
Written by Leslie West and Neil Fallon
Performed by Clutch
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User Reviews

 
Dark, intricate, and re-playable. Good stuff.
6 December 2007 | by (Boston, MA) – See all my reviews

Once again you take control of Agent 47, the infamous Silent Assassin. This time his world is amazingly intricate and incredibly dark. Something that I say really reflects the overall motif that the previous two games were trying to achieve. In "Contracts" there are no daytime missions like in the previous two games. The second game had a few, but this time, it's all about rainy nights with plenty of dark corners to lurk in as you hone in on your target. It is a slightly unrealistic touch as it seems to conveniently rain whenever Agent 47 is given an assignment, but no matter, because it supplies a great atmosphere to your surroundings. Also in an interesting touch the game is shown in flashback. The opening sequence is actually Agent 47 stumbling into a hotel room in an as of yet undisclosed city with a bullet in his gut. As he passes in an out of consciousness during the painful surgery he remembers his previous contracts.

The levels, aside from being remarkably ambient visually and aurally, are filled with possibilities. If "Silent Assassin" had many, there is a multitude here. You can even use a pillow to smother someone in their sleep. A truly sneaky and merciless way to get at a target who doesn't even know you're there, but like I said, this is probably the first game that reflects the very dark nature of Agent 47 himself. There are no rules, only the completion of the contract. There are, however, ramifications. For instance in one level you can either poison your target's drink or throw a gas can down the chimney and into the fireplace by which he is sitting. Result is the same: contract complete. However one way will leave you with collateral damage as well as everyone in the mansion scouring for you. I'll leave you to figure it out.

The flashback structure also has a potential letdown, in that many levels are remakes of levels from the first game. The levels are redone very well with a serious boost in design, but something totally different would have been nicer. Also, you start each mission with a preset gear set. Unlike the first two games you can't choose anything for any mission until you complete the game. Then you're finally awarded a level select as well as weapon select for each level and this is where you can finally use all of your bonus weapons that you receive with the "Silent Assassin" rating. Each level has it's own bonus weapon and even if you don't first complete the game with Silent Assassin on each level, you can go back level by level and get your rating to the high enough until you have all the bonuses. There are also several secret weapons (like the infamous MiniGun from the first game!) which can only be found through this process. This also provides room for replaying past levels and enables you to try different approaches to for them. Or it lets you go on a rampage with that MiniGun once you find it.

Intricate, tense, and very re-playable this is Agent 47's best outing yet. I have yet to play "Bloody Money" and I am really looking forward to it. --- 9/10

Rated "Mature" for violence.


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