Transported to Barsoom, a Civil War vet discovers a barren planet seemingly inhabited by 12-foot tall barbarians. Finding himself prisoner of these creatures, he escapes, only to encounter Woola and a princess in desperate need of a savior.
The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father's corrupted creation and a unique ally who was born inside the digital world.
A factory worker, Douglas Quaid, begins to suspect that he is a spy after visiting Rekall - a company that provides its clients with implanted fake memories of a life they would like to have led - goes wrong and he finds himself on the run.
John Carter, a Civil War veteran, who in 1868 was trying to live a normal life, is "asked" by the Army to join, but he refuses so he is locked up. He escapes, and is pursued. Eventually they run into some Indians, and there's a gunfight. Carter seeks refuge in a cave. While there, he encounters someone who is holding some kind of medallion. When Carter touches it, he finds himself in a place where he can leap incredible heights, among other things. He later encounters beings he has never seen before. He meets a woman who helps him to discover that he is on Mars, and he learns there's some kind of unrest going on. Written by
Andrew Stanton often sought advice from people he had worked with at Pixar on animated films (known as the Braintrust) instead of those with live-action experience working with him. also was quoted as saying, "I said to my producers, 'Is it just me, or do we actually know how to do this better than live-action crews do?'" See more »
In the beginning of the film, John Carter is told that to send a telegraph he must choose a minimum of ten words. The letter is shown as only containing eight words. However, telegraphs have always had a certain number of words as a minimum cost. It cost however many cents per word, but the minimum was ten words that it would cost, not the minimum number of words that can be sent. See more »
My dear Edgar, I remember how I used to take you on my knee and tell you wild tales, which you always did me the great courtesy of believing. Now you are grown, time and space have parted us, but I reach out across that distance, to that same wide eyed boy and ask him to believe me once more. This wild tale begins thirteen years ago, in the Arizona Territory, between the Pinaleño Mountains and the backside of hell.
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The Disney castle logo at the beginning and end is tinted a deep blood red. See more »
We just saw a pre-release showing of this movie and I had to pick my jaw up off the floor a few times. The movie is simply stunning. While there may be small details to niggle at for the most die-hard Burroughs fans, this is "inspired by" a Princess of Mars, it isn't a straight adaptation. The movie is a whirlwind of amazing visuals, powerful dialog and soul-wrenching storytelling.
I'd had high hopes that this movie would live up to the hype surrounding it. It surpasses it, the hype doesn't even come close. From beginning to end, this movie focuses on story, and expands on a great story with stunning effects as opposed to just using great FX in place of solid storytelling.
It also has one of the strongest pieces of non-verbal storytelling outside of Up.
Do not miss this film. Do see it in the theaters. Do see it in 3D.
You will not be disappointed. I'm certainly chomping at the bit for release day so I can see it again and I'm already hoping for a sequel based on The Gods of Mars.
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