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Cast

Credited cast:
Whitney Ayers ...
SSC Chief (voice) (as Whitney Ayres)
...
Alex Denton (Female) (voice)
Jasmine Baker ...
Lin May Chen (voice)
Ricardo Bare ...
Gray / Omar Trader (voice)
Alexander Brandon ...
Tracer Tong / Generic Citizen #2 (voice)
Terri Brosius ...
Ava Johnson (voice)
Elizabeth Byrd ...
Vera Maxwell / Generic Citizen #6 (voice)
Michea Carter ...
Thug #4 (voice)
James M. Daly III ...
German Citizen #1 (voice)
John Dodson ...
Scientist #1 (voice)
Free Dominguez ...
NG Resonance (voice)
...
Sid Black (voice)
Jay Anthony Franke ...
JC Denton / Paul Denton (voice)
Lisl Friday ...
SSC Guard #4 (voice)
Robert Graham ...
Saman (voice)
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Storyline

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Genres:

Action | Sci-Fi

Parents Guide:

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Details

Country:

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Release Date:

2 December 2003 (USA)  »

Also Known As:

Deus Ex 2  »

Company Credits

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Technical Specs

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Did You Know?

Trivia

A few of the characters in this game are clones of characters in the original Deus Ex (2000). While not directly stated, it is believed that the "Voice Of Project Director" is the clone of Walton Simons. See more »

Quotes

[the Tarsus Facility in Chicago is being evacuated because of a terrorist threat]
Leila Nassif: The infusion lab?
Voice Of Project Director: Evacuated.
Leila Nassif: Trainees?
Voice Of Project Director: Gave the order myself.
Leila Nassif: What did you tell them?
Voice Of Project Director: I told them to run.
Leila Nassif: That's all they need to hear until we reach Seattle.
Voice Of Project Director: Agreed.
Leila Nassif: Anything new on the terrorist?
[...]
See more »

Connections

Followed by Deus Ex: Human Revolution (2011) See more »

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User Reviews

I Agree play it at your peril
13 April 2005 | by (Australia) – See all my reviews

I played up to where the 'demo' starts but a better newer game came out so I dropped this and came back to it later. I guess one should take into account the fact that it,s a couple of years old now, but even for back then I feel the graphics were only average. The amount of objectives, dialogue, sub objectives etc soon had me begging for a way out. The most laughable, is the way Characters turn to look at you like they are all robots, you can jump up on a bar in a hotel and a character will look up at you, as if its natural to do that and the ammo count goes toward all your weapons if you had 100 worth of ammo and used 50, then you would have 50 left for your flamethrower. shotgun. pistol etc etc...I mean c,mon what chance has a person got? I only finished it so I could say I,ve played it. But I don't think I.ll play it again, not when you have the likes of 'Far Cry' 'Half-life 2' and 'Riddick' to keep us entertained. Sorry, but I cant think of a single redeeming feature. Email me at ratcat17@hotmail.com if you want a particular 3D review 4/10


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