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Resident Evil 4 (Video Game 2005) Poster

(2005 Video Game)

Trivia

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Resident Evil 4 was in production for many years due to the constant changes it went through. The game was scrapped and started again four times. One of the scrapped versions though eventually became its own franchise titled Devil May Cry.
The story is supposed to take place in Spain, but the Spanish spoken by the village people is the Mexican dialect (which has a very different pronunciation).
This Resident Evil used all new enemies that were not in any of the previous games. No zombies, no Cerberus, no crows, no giant spiders, no tyrants, no hunters, no lickers made it to this installment.
The Matilda handgun was named after the character with the same name from the movie Léon: The Professional (1994).
This is the first Resident Evil game where Umbrella isn't responsible for the monsters and bio organic weapons (BOW) creations. Umbrella is gone by this point, and may yet come back.
Ashley will cover her skirt and yell, 'Oh, you pervert!' if the player aims upwards towards her while on lower ground.
The earliest version of the game was announced for the PlayStation 2 under Resident Evil 2 (1998) (Resident Evil 2) director Hideki Kamiya. This build was eventually cancelled as a Resident Evil installment and became the title known as Devil May Cry (2001). Eventually, development was moved to the GameCube console and another build emerged. This was the first version to feature Leon from RE2. The first version shown had Leon sporting a variation of his current costume and fighting a mist-like virus. The second shown version's showed one bad guy in particular that sported a hook on one of its hands, and the logo for the game reflected this (this can still be seen in the final logo). One more version was created and cancelled before Shinji Mikami took over and transformed the title into what it is today. Of all the builds developed, only one of them was never unveiled to the public (it was the one that was being worked on right before Mikami took over). In Japan, an exclusive DVD bonus disc included with the game has footage from the second version that was made.
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The hallway sequence where the player has to dodge lasers via quick time events, is likely a reference to the 2002 Resident Evil movie where the film's characters encounter almost the exact same situation.
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The Killer 7 handgun was named after Killer7 (2005), another Capcom game produced by Shinji Mikami. This is the only weapon in the game not to feature an exclusive upgrade.
This is the first Resident Evil presented in 16:9 widescreen. All previous entries were displayed in 4:3 fullscreen. This is why when the game is played on an 4:3 television it appears to be letterboxed.
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The original GameCube version contains a unique glitch where sometimes after reopening a save file, Leon will move sideways instead of forward. If you reset the game and reopen the save file though, Leon will walk straight again.
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Resident Evil 4 was originally part of an exclusivity deal between Capcom and Nintendo. As a ploy to attract older gamers with more mature games Nintendo had Capcom develop three Resident Evil titles exclusively for the GameCube. These three games were Resident Evil (2002), Resident Evil 0, and Resident Evil 4. Due to Resident Evil 4's immense popularity though Capcom decided to make it multiplatform by porting it to the PlayStation 2 and PC. In order to do this Capcom and Nintendo altered their deal to where Capcom would port Resident Evil 2 and 3 exclusively to the GameCube for the remainder of the 6th console generation. Resident Evil 4 has since been ported to the Wii, and has been remastered for the Xbox 360 and PlayStation 3. It was then updated again for a PC re-release which later became the basis for ports to the Xbox One and PlayStation 4.
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In addition to the Mathilda, the game pays home to the movie Léon: The Professional (1994) in an unlockable "Professional" difficulty.
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The last Resident Evil entry directed by series creator Shinji Mikami.
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An Xbox One and PlayStation 4 remaster of Resident Evil 4 was announced on February 25th, 2016, and was released on August 30th of the same year. This remaster ended up just being a port of the PC's Ultimate HD Edition to consoles. The PlayStation 4 and Xbox One versions render in 1080p at 60 frames per second, features the updated textures and character models from the PC's Ultimate HD Edition, and include all bonus content from all previous versions of the game. There is no option to use the original GameCube assets though, unlike the PC's Ultimate HD Edition.
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The game that popularize quick time events (QTE).
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This is the first Resident Evil game to feature Pro Logic II surround sound.
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The gameplay was changed after Mikami realized that many of the game designers were tired of the same formula used in other Resident Evil games.
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Named 2005 Game Of The Year by G4TV (defunct ) & Gameinformer.
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During any cutscene in which Leon draws his weapon it will always be the handgun that you start the game with that he draws,even if you've sold it and bought a different one.
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Spoilers 

The trivia items below may give away important plot points.

During the end boss battle, Ada Wong suddenly appears and throws a special rocket launcher that can be used to kill the boss. The same thing happens at the end of Resident Evil/Biohazard 2.
If you save the dog from the bear trap at the beginning of the game, it will come back to help you during the fight against El Gigante.
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After Leon's second encounter with the bearded chief, if the player chooses to go back in the bedroom to follow him, it will trigger a hidden cutscene.
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The lake monster will come out of the water and eat Leon if he shoots at the water from the pontoon.
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After the fight with the lake monster, there is a short hidden cutscene with wolves if the player goes back to the entrance of the area.
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Saw two different releases on the PC.
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See also

Goofs | Crazy Credits | Quotes | Alternate Versions | Connections | Soundtracks

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