9.5/10
5,449
39 user 1 critic
Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.

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Writers:

(scenario: Stellavista Ltd.), (base story scenario) | 3 more credits »
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1 win & 2 nominations. See more awards »

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Cast

Cast overview, first billed only:
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Sora (voice)
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Riku (voice)
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Kairi (voice)
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Roxas (voice)
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Naminé (voice)
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Hayner (voice)
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Pence (voice)
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Olette (voice)
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Luxord (voice)
Ryan O'Donohue ...
Demyx (voice)
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Axel (voice)
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Saïx (voice)
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Xaldin (voice)
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Xigbar (voice) (as James Patrick Stewart)
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Storyline

One year after the events of Kingdom Hearts: Chain of Memories, Sora, Donald, and goofy awaken in Twilight Town. Bent on his quest to find Riku and King Mickey, the three set off on another adventure. However, they soon discover that while they have been asleep, the Heartless are back! Not only that, but Sora, Donald, and Goofy must face new enemies: The Nobodies and Organization 13! They set off on a quest to rid the world of the Heartless once more, uncovering the many secrets that linger about Ansem and Organization 13... Written by Redfern226

Plot Summary | Plot Synopsis

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The story isn't over. See more »


Certificate:

E10+ | See all certifications »

Parents Guide:

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Details

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Language:

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Release Date:

28 March 2006 (USA)  »

Also Known As:

Kingudamu Hâtsu Tsu  »

Filming Locations:


Company Credits

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Technical Specs

Sound Mix:

Color:

Aspect Ratio:

1.85 : 1
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Did You Know?

Trivia

Atlantica, Halloween Town, Pride Lands, Timeless River and Space Paranoids are the only five levels in the game in which Sora, Donald and Goofy change their appearance. See more »

Goofs

Right before the fight with Barbossa, Barbossa stabs Jack Sparrow off-screen, exclaiming he's a fool. He raises his hand, his sword gone. However, when Jack staggers backwards, there is no sword in his chest. See more »

Quotes

[first lines]
Sora: [Roxas's voice] A scattered memory like a far-off dream. A far-off dream like a scattered memory. I want to line the pieces up, yours and mine.
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Crazy Credits

A special bonus movie can be seen after the whole credits, but it can be only accessed if you complete the game close to a 100%. See more »

Connections

Remade as Kingdom Hearts II: Final Mix+ (2007) See more »

Soundtracks

Hikari
Words and Music by Hikaru Utada (as Utada Hikaru)
(C) 2003 Walt Disney Music Company on behalf of itself and U3 Music (ASCAP) All Rights Reserved.
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Frequently Asked Questions

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User Reviews

 
Severely Overrated.
22 April 2008 | by See all my reviews

First of all, let me state that I loved the original Kingdom Hearts. I grew up as a Disney child and I still have all of my old VHS tapes. I am also a Final Fantasy lover, so Kingdom Hearts offered the combination of nostalgia and modern entertainment.

An ideal combination of challenging combat, large-scale platforming, and Square's typical top-notch production created one of my favorite games. I eagerly anticipated the sequel for a very long time - and was then severely disappointed.

Kingdom Hearts 2 is nothing but a large budgeted sequel that forgot its roots. The platforming elements are almost entirely wiped away in favor of linear, forgettable worlds that you can usually complete in an hour or less. They offer you nothing. I believe the only level I enjoyed was the first within a massive town that was actually worth exploring.

The combat was severely compromised. I know many will argue with this point but hear me out. Previously we had combat that forced us to make critical choices, learn attack patterns and fight challenging bosses. In this game many of the boss fights can only be won with the "God of War" button timing madness that all mainstream games must now have by some unwritten game developer's code. You can hack and slash the life out of a boss all you like, but the only way you can defeat (some of) them is by pulling off one of these button-timed events. Perhaps it's just me, but I don't feel satisfied killing off a massive hunk of metal 20 times my size just by hitting a triangle like the screen told me to. The Dodge Roll move (my favorite form the original) was removed, and the entire game feels like it takes on the attitude that fighting "guns a blazing" is the only way to do things. It is true that the new forms Sora can undertake are fun and a nice addition, but they are merely flashy show-offs that far too much energy went into instead of developing the worlds.

Story wise I think this game actually took the series further downhill. I will not reveal anything so as not to spoil, but character attitudes towards each other seem to have altered. Also somewhere along the line Goofy and Donald completely switched roles. Goofy now takes on the smart and sensible roll while Donald is just plain greedy and a little out of touch with the world. The FF characters are even taken down a notch... the voice given to Aerith in this game is absolutely dreadful.

This game is yet another sufferer of Square's modern disease I like to call "Mainstream Flash". Basically this means you give the audience eye candy, a couple of "cool" features and cut back on many other elements. The games seem to be leaning more and more mainstream and that is saddening, because Final Fantasys and other Square originals used to be shining gems in a sea of mediocre attempts. I give this game a 5/10 because of the graphics and what it COULD have offered us. These games offer so much potential, and Square completely ignored that fact in this sequel.


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