Kingdom Hearts II (2005)

Video Game  |  Action, Adventure, Family  |  28 March 2006 (USA)
9.4
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Ratings: 9.4/10 from 4,964 users  
Reviews: 38 user | 1 critic

Sora and friends face mysterious new enemies as they continue their journey to save all worlds, and find Riku and King Mickey.

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(scenario: Stellavista Ltd.), (base story scenario), 3 more credits »
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Title: Kingdom Hearts II (Video Game 2005)

Kingdom Hearts II (Video Game 2005) on IMDb 9.4/10

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Videos

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Cast

Cast overview, first billed only:
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Sora (voice)
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Riku (voice)
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Kairi (voice)
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Roxas (voice)
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Naminé (voice)
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Hayner (voice)
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Pence (voice)
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Olette (voice)
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Luxord (voice)
Ryan O'Donohue ...
Demyx (voice)
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Axel (voice)
Kirk Thornton ...
Saïx (voice)
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Xaldin (voice)
...
Xigbar (voice) (as James Patrick Stewart)
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Storyline

One year after the events of Kingdom Hearts: Chain of Memories, Sora, Donald, and goofy awaken in Twilight Town. Bent on his quest to find Riku and King Mickey, the three set off on another adventure. However, they soon discover that while they have been asleep, the Heartless are back! Not only that, but Sora, Donald, and Goofy must face new enemies: The Nobodies and Organization 13! They set off on a quest to rid the world of the Heartless once more, uncovering the many secrets that linger about Ansem and Organization 13... Written by Redfern226

Plot Summary | Plot Synopsis

Taglines:

We'll go together. See more »


Certificate:

E10+

Parents Guide:

 »
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Details

Country:

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Language:

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Release Date:

28 March 2006 (USA)  »

Also Known As:

Kingudamu hâtsu II  »

Filming Locations:


Company Credits

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Technical Specs

Sound Mix:

Color:

Aspect Ratio:

1.85 : 1
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Did You Know?

Trivia

Stitch was included because a survey said that Stitch was the second favorite Disney character in Japan. See more »

Goofs

After the Organisation XIII scene, just before Sora takes out his member card, Goofy's shield just disappears from his hands. Many other times during cut-scenes, weapons and shields just vanish from hands as well. See more »

Quotes

[first lines]
Sora: [Roxas's voice] A scattered memory like a far-off dream. A far-off dream like a scattered memory. I want to line the pieces up, yours and mine.
See more »

Crazy Credits

While the credits are rolling you see scenes of various Disney characters and characters from the game, end with a happy ending. See more »

Connections

References The Wise Little Hen (1934) See more »

Soundtracks

Winnie The Pooh
Words and Music by Richard M. Sherman (as Richard Sherman) and Robert B. Sherman (as Robert Sherman)
(C) 1963 Wonderland Music Company, Inc. (BMI) Copyright Renewed. All Rights Reserved.
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

 
A bit of a letdown but worth the money and the effort.
6 December 2010 | by See all my reviews

I realize while starting to write this that it saddens me that most people are too stunned with the actual game itself to write a critical review. I shall try my best to do otherwise.

Let's all face it we were all damn excited to hear of the sequel to the Kingdom Hearts series. I myself had bought and played Chain of Memories just to keep up to date with it. And as you could expect, I was thrilled when this was finally in my hand.

Graphics: Terrific! There is not much to critique on this, the graphics are smooth and very nicely done. As someone mentioned in an other review, Port Royal is the only world that is a bit pixalated and rough. But that is to be expected of course, considering the game designers were trying to get as close to possible with the real thing. I felt that the facial expression were Superb, Sora's mouth as well as others are now 3 dimensional, and actually attempt to go along with their voices.

Voice Acting: I felt like this could have been loads better. Considering the success of the First Kindgdom Hearts, you would think they could be a little more original with the voice acting. Don't get me wrong, they chose the best possible people to voice act the real thing, but it just wasn't cutting it....Butchering Captain Jack Sparrow, and Will Turner, I rather wish they would have just used text bubbles. Some others I was disappointed in was Leon, Simba, and Mulan. But, all in all they did a decent job at trying to get similar voice actors.

Battle System: This was definitely an improvement, anyone could see that. Sora's movements are nice and fluid, and there are a TON of new abilities, making the battle system highly more strategic, and instead of mashing X the whole time you can use other buttons too and coordinate your attacks, the Limit attacks, and the Drive ability were ingenious! There however, was a GIANT hole in this system...This made the game is ENTIRELY too easy! All of these things combined made the bosses look like cupcakes...Even Sephiroth was a joke to me.

Content: Now this is what really got me...For some reason I keep feeling like the worlds are way shorter than in the first one. It never really dawned on me until recently, that it was because, again they made the game too easy. The treasure chests are no longer hidden, and are in plain site, there are hardly any mini-games that actually give you something for all the frustrating times you tried doing them, and there isn't NEARLY as many secrets...No secret bosses except for...Seph-Cough cough...And the paths you walk all throughout the game are linear. No secret rooms with treasure chests, and no dungeon to explore, you go this way and that is it. There arn't nearly as many weapons and equipment this time around unless you want to synthesize....But by the time you get all your materials it's pointless anyway because you can kill everything with a flick of your wrist by then. I miss trinities, because it gave you a REASON to go back to the worlds. I feel like you main goal in this game it to get to next cut scene....There was hardly any satisfaction with the replay of this game.

One thing I was excited about was the gummi missions, they are addictive and extremely entertaining, I spent hours one time trying to get them all S rank.

OVERVIEW: Honestly, I love this game. But it seems to me that they tried to appeal to both an older and younger crowd this time around, throwing in the fun factor....But with no difficulty, and no thinking process.


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