Upon moving into the run-down Spiderwick Estate with their mother, twin brothers Jared and Simon Grace, along with their sister Mallory, find themselves pulled into an alternate world full of faeries and other creatures.
A young boy named Max has an active imagination, and he will throw fits if others don't go along with what he wants. Max - following an incident with Claire (his sister) and her friends, and following a tantrum which he throws as a result of his Mother paying more attention to her boyfriend than to him - runs away from home. Wearing his wolf costume at the time, Max not only runs away physically, but runs toward a world in his imagination. This world, an ocean away, is inhabited by large wild beasts, including one named Carol who is much like Max himself in temperament. Instead of eating Max like they normally would with creatures of his type, the wild things befriend Max after he proclaims himself a king who can magically solve all their problems. Written by
In July 2006, less than six weeks before the start of shooting, the Henson-built monster suits arrived at the Melbourne soundstage where Spike Jonze and his crew had set up their offices. The actors climbed inside and began moving around. Right away, Jonze could see that the heads were absurdly heavy. Only one of the actors appeared able to walk in a straight line. A few of them called out from within their costumes that they felt like they were going to tip over. Jonze and the production crew had no choice but to tell the Henson people to tear apart the 50-pound heads and remove the remote-controlled mechanical eyeballs. This meant that all the facial expressions would have to be generated in post-production, using computers. See more »
When Max says, "Wow!" when he sees Carol's world built from sticks, an earpiece is visible in Max Records' ear. See more »
Hey, Claire. Wanna see something great?
[on the phone]
Who else was there?
It's an igloo! I made it.
Yeah, my brother.
I can't. We're supposed to go to my dad's that weekend.
The snowplows left some snow across the street, and I dug a hole into it.
Go and play with your friends.
See more »
The logos for Warner Bros., Legendary Pictures, and Village Roadshow Pictures are covered with Max's scribblings. See more »
These Things aren't Wild, they're just slightly troubled
Where the Wild Things are is a well written, intelligent, and very cold drama about the often challenging interactions within a closed group of people, the complexities of leadership and the cost of selfishness.
It's not a movie about imagination or childhood at all, and it's only vaguely concerned with themes of growing up, family or maturity.
It's not wacky or funny. Not colorful or exciting. There's only about 10 minutes of what I'd call "fun" in the whole 2-hour package.
That doesn't make Where the Wild Things Are a bad movie. It just makes it completely defiant of the viewer's expectations, and thus a rather confusing film to watch.
The first time I saw this I wasn't sure how I was supposed to be taking things. Was that supposed to be funny? Is she being sarcastic, or serious? Is Max in real danger now, or not? That's not because the movie is actually confusing, but because it all seems vaguely wrong and inappropriate. I left scratching my head saying "I guess that was good?"
In the end I decided I didn't like it. I felt that this was either the wrong script for this movie or the wrong movie for this script. Either way, it didn't click for me and felt awkward to the end.
Nevertheless there is quality here, and I recommend you watch it yourself and reach your own conclusion.
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