A man known only as "Torque" is sentenced to death for the murder of his wife and two sons, an event he can remember nothing about, and is soon locked up on death row at Abbot State Penitentiary, the toughest, nastiest prison in Maryland. Torque has little time to lament his fate, as Abbot is suddenly overrun by strange monsters. As guards and prisoners alike are cut down by the creatures, who seem to embody different methods of death, from be-headings to lethal injection to being buried alive, Torque must battle these beasts (with guns, improvised weapons, and even an adrenaline-fueled rage ability that almost literally turns him into a monster) if he hopes to get off Carnate Island alive. Along the way, he'll learn more about Carnate's sordid history, including the restless spirits of a former prisoner, a former executioner, and a psychologist who's not quite right in the head himself. He'll also encounter friendly faces along the path to freedom, and whether he chooses to help ... Written by
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A running in-joke in all Surreal games: it is possible to obtain a chicken as a weapon. See more
Take away a man's light, his clothes, his food, his friends, his air, and you leave him with nothing but himself. And for most, that is not pleasant company.