|
| Dan Abrams | .... | visual development: SPI |
| Matthew Adams | .... | lighting technical director: SPI |
| Julie Adrianson-Neary | .... | digital artist |
| Benjamin Aguillon | .... | color & lighting technical director (as Ben Aguillon) |
| Spencer Alexander | .... | character pipeline technical director |
| Mir Z. Ali | .... | visual effects technical director (as Mir Ali) |
| Michael Alkan | .... | senior lighting technical director: SPI (as Mike Alkan) |
| Bill Anastas | .... | digital production coordinator |
| Jesse Andrewartha | .... | color and lighting lead |
| Elaine C. Andrianos | .... | visual effects editor |
| Evan Appleby | .... | software engineer |
| Mayumi Arakaki | .... | visual effects coordinator |
| Tom Armbruster | .... | motion capture |
| Neil Atkins | .... | senior technical director: Real-D release, SPI |
| Christian Aubert | .... | senior technical director: SPI |
| Erika Bach | .... | 3D scanning assistant coordinator |
| Rick Baumgartner | .... | visual effects coordinator |
| Sebastien Beaulieu | .... | senior technical director: SPI |
| Bill Beemer | .... | motion capture systems operator |
| Jeff Benjamin | .... | senior production service technician |
| Theodore Bialek | .... | CG supervisor (as Theo Bialek) |
| Thomas Bland | .... | character animator |
| Thomas Bland | .... | technical animator |
| David Bleich | .... | lead matte painter |
| J.J. Blumenkranz | .... | character set-up supervisor |
| Jorge Bobadilla Jr. | .... | senior production services technician |
| Scott Bogoniewski | .... | lighting technical director: SPI |
| Frank Bonniwell | .... | technical animator |
| Francois Bordez | .... | lighting technical director |
| Francois Bordez | .... | modeler and texture artist |
| Robert Bourgeault | .... | digital effects artist (IMAX 3D movie) |
| Yanick Bourgie | .... | matte painter: SPI |
| Christian Bouyer | .... | digital modeller |
| Todd Boyce | .... | visual effects |
| Jamaal Bradley | .... | character animator |
| Tim Brandt | .... | research and development technical director: 3D adaption, SPI |
| Dennis Bredow | .... | lead texture painter |
| Jess Bressler | .... | lighting technical director |
| Tom Bruno Jr. | .... | senior character animator: SPI |
| Bruce Buckley | .... | modeller |
| John Bunt | .... | lighting techical director |
| Christopher Burdorf | .... | senior software engineer |
| Won Young Byun | .... | lead character setup |
| Dan Camp | .... | lead technical animator: SPI |
| Grady Campbell | .... | lighting technical director |
| Stephen Candell | .... | face animation setup |
| Daniel Carbo | .... | digital coordinator |
| John-Eric Cardon de Lichtbuer | .... | lighting techical director (as John Eric Cardon de Lichtbuer) |
| Chris Carignan | .... | pipeline support: SPI |
| Oscar G. Castillo | .... | visual effects |
| Anthony Ceccomancini | .... | production manager |
| Fabrice Ceugniet | .... | character animation pipeline |
| Matthew Chambers | .... | senior production services technician |
| Clara Chan | .... | color and lighting lead |
| Benjamin Cheung | .... | senior technical animator |
| Jangwoo Choi | .... | digital modeler (as Jang Woo Choi) |
| Kyudon Choi | .... | visual effects |
| Jeff Chung | .... | senior color/lighting technical director: Real-D release, SPI |
| Benjamin Cinelli | .... | senior character animator |
| Patrick Cohen | .... | computer graphics supervisor |
| Katherine C. Concepcion | .... | associate producer |
| David Conlon | .... | associate technical director |
| Danielle Conroy | .... | production infrastructure: crewing and scheduling |
| Kevin Cushing | .... | motion capture integrator |
| Mike Dalzell | .... | lighting technical director |
| Scott Danielson | .... | motion capture |
| Alan Davidson | .... | computer graphics supervisor: 3D adaptation, SPI |
| David R. Davies | .... | visual effects |
| Paul A. Davies | .... | animator |
| Francisco De Jesus | .... | computer graphics supervisor: SPI (as Francisco X. DeJesus) |
| Jesus De Santiago | .... | digital coordinator |
| Jorge del Valle | .... | character technical director |
| Owen Demers | .... | senior texture painter |
| Debbie Denise | .... | visual effects executive producer |
| Mark Dietel | .... | senior production services technician |
| Mitch Dobrowner | .... | technical production manager |
| James Doherty | .... | digital modeling supervisor: post-production (as Jim Doherty) |
| Andrea Donnelly | .... | senior digital character animator |
| Nika Dunne | .... | 3D camera TD: SPI |
| Frederic Durand | .... | lighting technical director |
| Daniel Eaton | .... | senior CG supervisor |
| Michael Edland | .... | visual effects |
| Firat Enderoglu | .... | character pipeline technical director |
| Chris Endicott | .... | character animator: SPI |
| Rob Engle | .... | digital effects supervisor: 3D adaptation, SPI |
| Edwin Fabros | .... | digital artist |
| Edwin Fabros | .... | texture painter |
| Xou Fang | .... | technical animator |
| Kristen Farlow | .... | digital coordinator |
| Daniel Favini | .... | digital artist: SPI |
| Daniel Favini | .... | texture painter |
| Craig Feifarek | .... | lead production services technician: 3D adaptation, SPI |
| Kevin Field | .... | digital coordinator |
| Nishira Fitzgerald | .... | technical animator |
| Mike Flanagan | .... | data operator |
| Crys Forsyth-Smith | .... | visual effects producer |
| Alexandre Frazao | .... | final layout artist |
| Scott Fritts | .... | animator |
| Vijoy Gaddipati | .... | senior technical director |
| Gregory Galliani | .... | senior modeler: SPI (as Greg Galliani) |
| Jonathan Garcia | .... | senior production services technician: 3D adaptation, SPI (as Jonathan F. Garcia) |
| Robb Gardner | .... | color & lighting technical director |
| Frederick Gaudreau | .... | lighting and compositing technical director |
| Maria Giannakouros | .... | effects technical director |
| Tad A. Gielow | .... | pipeline supervisor (as Tad Gielow) |
| Jasun Giles | .... | technical animator/mocap artist: SPI |
| Rick Glenn | .... | lead animator |
| David Godwin | .... | associate technical director |
| Juan Gonzalez | .... | layout artist |
| Demian Gordon | .... | stage supervisor: ImageMotion |
| Victor Grant | .... | digital effects artist: IMAX 3D |
| Jim Green | .... | lighting technical director |
| Svetla Gressak | .... | lighting technical director |
| Anne Hall | .... | lighting technical director |
| Jason M. Halverson | .... | technical director: SPI (3D version) |
| Willi Hammes | .... | lighting technical director |
| Justin Hammond | .... | color & lighting technical director: 3D adaptation, SPI |
| Steven Hansen | .... | lighting atd: SPI |
| Mike Hardison | .... | lighting technical director (as Michael Hardison) |
| Leah Hardstark | .... | reference photographer |
| Jordan Harris | .... | lead animator |
| John Hart | .... | lighting technical director (as John Patrick Hart) |
| Toby Haruno | .... | senior character animator: SPI |
| Sho Hasegawa | .... | visual effects |
| Albert Hastings | .... | integration supervisor: ImageMotion |
| Dennis James Hauck Jr. | .... | assistant shoot supervisor: ImageMotion |
| Parag Havaldar | .... | lead software engineer |
| Thane Hawkins | .... | lighting technical director |
| Buzz Hays | .... | visual effects producer: 3D Adaptation |
| Chris Hebert | .... | special still photography |
| Corey Hels | .... | directors layout artist: SPI |
| Matthew Henderson | .... | lighting technical director |
| Karl Herbst | .... | lighting technical director |
| Nicole Herr | .... | digital character animator: SPI |
| George Ho | .... | lighting technical director |
| T. Daniel Hofstedt | .... | animation supervisor |
| Carl Hooper | .... | effects animation lead |
| Erica Hornung | .... | lead 3D camera technical director |
| Dave R. Howe | .... | color & lighting technical director: 3D adaptation |
| Chris Hung | .... | color & lighting technical director |
| Josh Hutchins | .... | technical animator |
| Joe Jackman | .... | visual effects |
| Jay Jackson | .... | senior character animator |
| Michael G. Jackson | .... | lighting technical director (as Michael Jackson) |
| Mike Jiang | .... | look development/color & lighting |
| Michael Juarez | .... | technical animator: SPI |
| Bruce Jurgens | .... | senior technical director: SPI |
| Moon-Jung Kang | .... | digital modeller (as Moon Jung Kang) |
| Yun Geuk Kang | .... | lead modeler (as Yun-Geuk Kang) |
| Joanie Karnowski | .... | 3D previsualization artist |
| Oded Yosef Kassirer | .... | technical animator/mocap artist (as Oded Kassirer) |
| Miku Kayama | .... | senior color/lighting technical director: Real-D release, SPI |
| David Keslick | .... | film recording supervisor |
| Jennifer Jung Kim | .... | texture painter |
| Marvin Kim | .... | lead character modeler |
| Michael Kimmel | .... | lead character animator |
| Noah Klabunde | .... | lighting technical director |
| Stephen Kowalski | .... | senior systems architect |
| Harald Kraut | .... | layout artist |
| John Kreidman | .... | digital production manager |
| Mark Krentz | .... | lead modeler |
| Louisa Kwan | .... | associate production manager |
| Luis Labrador | .... | senior modeler |
| Josh LaBrot | .... | layout |
| Josh LaBrot | .... | technical animator |
| Mike Lasker | .... | color & lighting technical director (as Michael Lasker) |
| Daniel Khin Lay | .... | senior production services technician |
| Umberto Lazzari | .... | character setup lead |
| Tu Le | .... | color and lighting technical director: Sony Imageworks |
| Hae-Jeon Lee | .... | visual effects |
| Jang Chol Lee | .... | texture technical director: SPI (as Jang Lee) |
| Kelvin Lee | .... | senior animator |
| Kui Han Lee | .... | lead modeler |
| Richard Lee | .... | digital modeller |
| Stephanie C. Lee | .... | digital coordinator |
| Carlos D. Lemus | .... | technical director: SPI |
| Mickey Levy | .... | digital production manager |
| Lyndon Li | .... | color and lighting lead |
| Kuan Lin | .... | lighting technical director |
| Robin A. Linn | .... | animation production director |
| Mark Lipsmeyer | .... | technical animator/mocap artist: SPI |
| Kieron Cheuk-Chi Lo | .... | color and lighting lead |
| Gus Lopez | .... | motion capture |
| Timothy Loughran | .... | digital coordinator |
| Patrick Lowery | .... | character animator |
| Rob MacKenzie | .... | lead senior technical animator |
| Justin Marshall | .... | modeler |
| Stephen Marshall | .... | visual effects |
| Richard Matsushita | .... | lighting technical director |
| Sarah Mattes | .... | lead senior technical animator: SPI |
| Seth Maury | .... | digital effects supervisor |
| Michael C. May | .... | senior production services technician: SPI |
| Heather McCann | .... | motion capture manager |
| Will McCrate | .... | lighting technical director |
| John McGee | .... | texture painter |
| Shannon McGee | .... | senior technical director: 3D adaptation |
| Chuck McIlvain | .... | character pipeline lead |
| Chuck McIlvain | .... | visual effects artist |
| Chris McLeod | .... | digital coordinator |
| John J. Meehan | .... | lead senior technical animator |
| Shaun Michel | .... | digital coordinator |
| Tom Mikota | .... | lighting technical director |
| Daniel Miller | .... | lighting technical director |
| Erick Miller | .... | senior character technical director |
| Marc Miller | .... | lighting technical director: 3D adaptation |
| Rachel Mina | .... | color & lighting technical director |
| Lennon Montejo | .... | tech animator |
| Koji Morihiro | .... | digital artist |
| Dani Morrow | .... | mocap camera assistant |
| Michael L. Mumbauer | .... | lead senior technical animator |
| Serena Rainbow Naramore | .... | 3D lighting technical director/compositor: SPI |
| Patrick Neary | .... | senior technical director: lighting |
| Paul Newberry | .... | senior character animator: SPI |
| Tonya Noerr | .... | animator: SPI |
| Jessica Noll | .... | assistant technical director |
| Marcus Nordenstam | .... | digital effects |
| Mark Norrie | .... | senior lighting technical director: SPI |
| Joshua Ochoa | .... | senior technical animator |
| Joe Oh | .... | senior animator |
| Robert Davis Oh | .... | film recording: production services pipeline |
| Nancy Ong | .... | motion capture production manager |
| Ellery Ortiz | .... | layout artist: Real-D release |
| Keith Paciello | .... | animator |
| Ivo Panayotov | .... | senior production services technician |
| S. Scott Parrish | .... | character pipeline technical director |
| Reuben Pasquini | .... | software engineering: SPI |
| Cara Paul | .... | color & lighting technical director |
| Timothy Peeler | .... | digital colorist |
| Robin Petersson | .... | digital modeller |
| Jeffrey Pohl | .... | senior production services technician: SPI |
| Bryan Poon | .... | technical director: cloth/hair |
| Aldric La'auli Porter | .... | motion capture associate producer (as Aldric Porter) |
| Rocco Pucillo | .... | visual effects coordinator |
| Jay Redd | .... | visual effects supervisor |
| Olun Riley | .... | senior lighting artist |
| Rebecca Rinn | .... | visual effects coordinator: 3D Adaptation, SPI |
| Clarence Robello | .... | character animator (as Clarence Robello) |
| Gary Roberts | .... | motion capture |
| Juan Carlos Moreno Rogel | .... | senior production service technician: SPI |
| Aaron James Rogers | .... | visual effects (as Aaron Erimez) |
| Ryan Rogers | .... | lighting technical director |
| Savina Roman | .... | digital coordinator |
| Andrew Rose | .... | technical animator: SPI |
| Joseph Rosensteel | .... | color & lighting technical director: 3D adaptation, SPI |
| Matthew Rubin | .... | technical animator |
| Matthew Rubin | .... | tracker: Imageworks Performance Capture Tracking |
| Jason Rush | .... | technical animator |
| Brendan Ryan | .... | digital production coordinator |
| Steven R. Sacks | .... | assistant visual effects editor |
| Mark Sagar | .... | R&D supervisor |
| Jeff Sakurai | .... | development specialist: SPI |
| J.R. Salazar | .... | Imagemotion integrator |
| Troy Saliba | .... | animation supervisor |
| Ramprasad Sampath | .... | 3D stereoscopic research & development |
| Julian Sarmiento | .... | digital modeler |
| Julian Sarmiento | .... | senior technical animator |
| John E. Sasaki | .... | digital compositor |
| Manuela Scalini | .... | lighting technical director: SPI |
| Kevin Schooler | .... | technical animator |
| Brett Schroeder | .... | character animator |
| Jeff Schu | .... | lead character animator: SPI |
| Brian D. Scott | .... | character animator |
| Eric Scott | .... | digital producer |
| Jeremy Selan | .... | color pipeline engineer |
| Randy Sharp | .... | senior modeler |
| Kevin Paul Sheedy | .... | visual effects |
| Jay Shindell | .... | previsualization artist |
| Scot Shinderman | .... | visual effects |
| Keith Sintay | .... | senior animator |
| Kevin Soares | .... | assistant visual effects editor |
| Brian Sorbo | .... | lighting technical director: SPI |
| Joseph Spadaro | .... | senior character technical director: SPI |
| Jeremy Squires | .... | lighting technical director: 3-D version |
| Sean Stanek | .... | mocap unit production manager: SPI |
| Marc Steinberg | .... | modeler |
| Jeremy Sternberg | .... | lighting & compositing technical director |
| Youngsam Suh | .... | visual effects |
| Masuo Suzuki | .... | shader writer and look development |
| Emi Tahira | .... | technical animator |
| Ando Tammik | .... | character animator |
| Suan Ching Tan | .... | texture painter (as Suan Tan) |
| Amy Taylor | .... | technical animator |
| Mary Rachel Thompson | .... | animation production manager |
| Peter M. Tobyansen | .... | motion capture line producer (as Peter Tobyansen) |
| Jon Tojek | .... | color & lighting technical director |
| Jon Tojek | .... | look development |
| Ferdinand Torres | .... | senior production services technician: SPI |
| Vincent Truitner | .... | CG animator |
| Ryan Tulloch | .... | associate lighting technical director |
| Corey Turner | .... | lead senior technical animator |
| Alex Tysowsky | .... | animator |
| Pete Upson | .... | layout artist |
| Carolyn Uy | .... | senior technical director: 3D adaptation |
| Pepe Valencia | .... | director's layout |
| Bert Van Brande | .... | animation pipeline supervisor |
| Olivier Van Zeveren | .... | digital artist |
| Dana Vanhove | .... | digital production management |
| Raffaello Vecchione | .... | digital modeller |
| Alberto Velez | .... | systems engineer |
| Carlo Volpati | .... | visual effects |
| Nancey S. Wallis | .... | digital compositor |
| Kevin Wang | .... | motion capture technical animator |
| Nye Warburton | .... | animator |
| Matthew A. Ward | .... | previsual animation |
| Sandra Warren | .... | animator |
| Eric Weinschenk | .... | lighting technical director |
| David Weinstein | .... | animator: Sony |
| Barry Weiss | .... | senior staff: SPI |
| Craig Welsh | .... | lighting technical director |
| Alexander Williams | .... | character animator |
| Von Williams | .... | technical animator |
| Jeremie Winslow | .... | digital production manager: 3D adaptation, SPI |
| Lauralee Wiseman | .... | lead production services technician: SPI |
| Christopher Wolf | .... | systems engineer |
| Jeff Wolverton | .... | digital effects artist |
| Amy W. Wong | .... | lighting technical director |
| Paul Wood | .... | character animator |
| Andrew Woodhouse | .... | lighting technical director |
| Simon Yuen | .... | senior character technical director |
| Franz Zach | .... | digital modeller |
| Joseph A. Zaki | .... | senior color/lighter and compositor: SPI (as Joseph Zaki) |
| Mitch Zeitlin | .... | video editorial coordinator: SPI |
| Johanna D'Amato | .... | visual effects coordinator (uncredited) |
| Ravi Jagannadhan | .... | tech support (uncredited) |
| Olun Riley | .... | look development (uncredited) |
| Jake Rowell | .... | modeling artist (uncredited) |
| John Sanders | .... | resource manager (uncredited) |
| |
Looking out his window, DJ (Mitchel Musso) sees a creepy-looking house (Kathleen Turner). It's owned by Mr Nebbercracker (Steve Buscemi), who really doesn't people on his lawn. Toys that end up there disappear, taken by Nebbercracker to discourage trespassing. DJ catalogues the lost items, but his parents (Catherine O'Hara and Fred Willard) aren't interested in his observations of the house. Just before Halloween, his parents leave him home, in the care of babysitter Elizabeth (Maggie Gyllenhaal), who prefers the nickname "Z". His friend "Chowder" (Sam Lerner) visits, and joins his observation of the house. They spot Jenny (Spencer Locke, who is a girl whose parents stuck her with a boy's name) about to try to sell Halloween candy to Nebbercracker, and hurry to talk her out of approaching the house. Before long, they discover that Nebbercracker isn't the only thing that's creepy about the house. The house, it seems, has a life of its own.
This movie started as a script that sat unproduced for years, for want of technology and the right people to make it. The technology that went into it turned out to be the same sort of animation as _The Polar Express_, digital animation based on motion capture. Like _Polar_, it has a stylized look rather than attempting photorealism, but instead of taking the look of paintings in a book, it took the look of extremely detailed dolls and doll accessories. But with motion capture driving the movements of the characters, they end up with a lot of personality, which overrides their stylized look. The animation is least effective in the climax scene at the end, where it exaggerates the action just a bit too far for my tastes, but even there it's pretty good. Most of the time the animation is excellent, with just the right degree of exaggeration to fit the stylized look. The sets are very good, particularly a construction site near the house. I'd rate the animation very good.
More important than the technology is the story. What really makes the images on the screen interesting is the way they serve the story. Comparing with _The Polar Express_ again highlights the point -- this movie had a solid story, compared with _Polar_, which expanded a very thin children's book into a feature-length story. This movie's story isn't in a class with the best of Pixar, but the film-makers are clearly aware of the fact that the strength of the story is very important. I'd rate the story very good.
The voice and motion capture performances, shot in only 34 days, are almost all excellent. My favorite was Maggie Gyllenhaal, who was wonderful in her supporting part as babysitter "Z". The least satisfying, I thought, was Jon Heder (as video-game master "Skull"), and he was good, just not great. Even Kathleen Turner, as the house, performed in the motion capture space, moving around in a neighborhood constructed of foam. I really hope that the director wasn't joking when he said he might include her motion capture video as a DVD extra. Nick Cannon, as a rookie police officer, was probably the funniest character, relative to his screen time.
Kathleen Turner's presence in the cast is a bit of a nod to executive producer Robert Zemeckis, who cast her as Jessica Rabbit in _Who Framed Roger Rabbit_. She was thrilled by the part, which gave her a grotesque role to mirror her glamorous role as Jessica Rabbit. Other Zemeckis references are more obvious. Most obvious one is in the opening, featuring a leaf. Another deals with a basketball -- originally an accident during production. Others may exist, but it's not packed with pop culture references like the _Shrek_ movies.
Directing an animated film is different in a lot of ways from directing live action, which makes it more complicated to rate. Directing this movie involved directing both the motion capture performances and the camera positioning. The director took the script, and made complete storyboards from it. From those, he made an animatic, which guided the way he directed the motion capture shoot. Because of the way character interactions affected the results, he said that he ended up throwing out all the storyboarding, but I'd guess he meant that figuratively. The character interaction looked really good, better than almost any animated movie I've seen. I'd rate the directing excellent, in a class with Pixar.
Overall, I'd rate the movie very good, mostly on the strength of the story. Kids are usually easy to please, and they'll probably find the movie excellent. Adults are harder to please. Where _Shrek_ emphasizes pop culture references for adult appeal, this movie targets adults' memories of childhood, effectively drawing adults into enjoying it like the kids in the audience.
Credits: There are a few additional scenes after the credits begin. Don't run out right away. Stick around at least until the fine-print credits roll.
Personal appearances: The director, Gil Kenan, and a couple of the producers (I don't know which ones, but not Spielberg or Zemeckis) were there. The director took questions from the audience, and answered very enthusiastically -- he seemed like he was thrilled to see his film in front of a real audience, and not burned out from hearing the same questions over and over. He was really nice to the kids in the audience, and behaved like he was new to the experience of being the center of attention. He signed lots of autographs (including one for me), and seemed genuinely pleased that people cared enough to ask. That's a reaction that one might expect for the director of something obscure, but uncommonly nice for the director of a big-budget summer movie.
The US rating is "PG", for some scary scenes and (supposedly) "crude humor and brief language". The crude humor is minimal, compared to typical movies aimed at kids. I can't think of any inappropriate language.