|
| Dan Abrams | .... | visual development: SPI |
| Matthew Adams | .... | lighting technical director: SPI |
| Julie Adrianson-Neary | .... | digital artist |
| Benjamin Aguillon | .... | color & lighting technical director (as Ben Aguillon) |
| Spencer Alexander | .... | character pipeline technical director |
| Mir Z. Ali | .... | visual effects technical director (as Mir Ali) |
| Michael Alkan | .... | senior lighting technical director: SPI (as Mike Alkan) |
| Bill Anastas | .... | digital production coordinator |
| Jesse Andrewartha | .... | color and lighting lead |
| Elaine C. Andrianos | .... | visual effects editor |
| Evan Appleby | .... | software engineer |
| Mayumi Arakaki | .... | visual effects coordinator |
| Tom Armbruster | .... | motion capture |
| Neil Atkins | .... | senior technical director: Real-D release, SPI |
| Christian Aubert | .... | senior technical director: SPI |
| Erika Bach | .... | 3D scanning assistant coordinator |
| Rick Baumgartner | .... | visual effects coordinator |
| Sebastien Beaulieu | .... | senior technical director: SPI |
| Bill Beemer | .... | motion capture systems operator |
| Jeff Benjamin | .... | senior production service technician |
| Theodore Bialek | .... | CG supervisor (as Theo Bialek) |
| Thomas Bland | .... | character animator |
| Thomas Bland | .... | technical animator |
| David Bleich | .... | lead matte painter |
| J.J. Blumenkranz | .... | character set-up supervisor |
| Jorge Bobadilla Jr. | .... | senior production services technician |
| Scott Bogoniewski | .... | lighting technical director: SPI |
| Frank Bonniwell | .... | technical animator |
| Francois Bordez | .... | lighting technical director |
| Francois Bordez | .... | modeler and texture artist |
| Robert Bourgeault | .... | digital effects artist (IMAX 3D movie) |
| Yanick Bourgie | .... | matte painter: SPI |
| Christian Bouyer | .... | digital modeller |
| Todd Boyce | .... | visual effects |
| Jamaal Bradley | .... | character animator |
| Tim Brandt | .... | research and development technical director: 3D adaption, SPI |
| Dennis Bredow | .... | lead texture painter |
| Jess Bressler | .... | lighting technical director |
| Tom Bruno Jr. | .... | senior character animator: SPI |
| Bruce Buckley | .... | modeller |
| John Bunt | .... | lighting techical director |
| Christopher Burdorf | .... | senior software engineer |
| Won Young Byun | .... | lead character setup |
| Grady Campbell | .... | lighting technical director |
| Dan Camp | .... | lead technical animator: SPI |
| Stephen Candell | .... | face animation setup |
| Daniel Carbo | .... | digital coordinator |
| John-Eric Cardon de Lichtbuer | .... | lighting techical director (as John Eric Cardon de Lichtbuer) |
| Chris Carignan | .... | pipeline support: SPI |
| Oscar G. Castillo | .... | visual effects |
| Anthony Ceccomancini | .... | associate production manager |
| Fabrice Ceugniet | .... | character animation pipeline |
| Clara Chan | .... | color and lighting lead |
| Benjamin Cheung | .... | senior technical animator |
| Jangwoo Choi | .... | digital modeler (as Jang Woo Choi) |
| Kyudon Choi | .... | visual effects |
| Jeff Chung | .... | senior color/lighting technical director: Real-D release, SPI |
| Benjamin Cinelli | .... | senior character animator |
| Patrick Cohen | .... | computer graphics supervisor |
| Katherine C. Concepcion | .... | associate producer |
| David Conlon | .... | associate technical director |
| Danielle Conroy | .... | production infrastructure: crewing and scheduling |
| Kevin Cushing | .... | motion capture integrator |
| Mike Dalzell | .... | lighting technical director |
| Scott Danielson | .... | motion capture |
| Alan Davidson | .... | computer graphics supervisor: 3D adaptation, SPI |
| David R. Davies | .... | visual effects |
| Paul A. Davies | .... | animator |
| Francisco De Jesus | .... | computer graphics supervisor: SPI (as Francisco X. DeJesus) |
| Jorge del Valle | .... | character technical director |
| Owen Demers | .... | senior texture painter |
| Debbie Denise | .... | visual effects executive producer |
| Jesus De Santiago | .... | digital coordinator |
| Mark Dietel | .... | senior production services technician |
| Mitch Dobrowner | .... | technical production manager |
| James Doherty | .... | digital modeling supervisor: post-production (as Jim Doherty) |
| Andrea Donnelly | .... | senior digital character animator |
| Nika Dunne | .... | 3D camera TD: SPI |
| Frederic Durand | .... | lighting technical director |
| Daniel Eaton | .... | senior CG supervisor |
| Michael Edland | .... | visual effects |
| Firat Enderoglu | .... | character pipeline technical director |
| Chris Endicott | .... | character animator: SPI |
| Rob Engle | .... | digital effects supervisor: 3D adaptation, SPI |
| Edwin Fabros | .... | digital artist |
| Edwin Fabros | .... | texture painter |
| Xou Fang | .... | technical animator |
| Kristen Farlow | .... | digital coordinator |
| Daniel Favini | .... | digital artist: SPI |
| Daniel Favini | .... | texture painter |
| Craig Feifarek | .... | lead production services technician: 3D adaptation, SPI |
| Kevin Field | .... | digital coordinator |
| Nishira Fitzgerald | .... | technical animator |
| Mike Flanagan | .... | data operator |
| Crys Forsyth-Smith | .... | visual effects producer |
| Robert Fox | .... | character animator |
| Alexandre Frazao | .... | final layout artist |
| Scott Fritts | .... | animator |
| Vijoy Gaddipati | .... | senior technical director |
| Gregory Galliani | .... | senior modeler: SPI (as Greg Galliani) |
| Jonathan F. Garcia | .... | senior production services technician: 3D adaptation, SPI |
| Robb Gardner | .... | color & lighting technical director |
| Frederick Gaudreau | .... | lighting and compositing technical director |
| Maria Giannakouros | .... | effects technical director |
| Tad A. Gielow | .... | pipeline supervisor (as Tad Gielow) |
| Jasun Giles | .... | technical animator/mocap artist: SPI |
| Rick Glenn | .... | lead animator |
| David Godwin | .... | associate technical director |
| Juan Gonzalez | .... | layout artist |
| Demian Gordon | .... | stage supervisor: ImageMotion |
| Victor Grant | .... | digital effects artist: IMAX 3D |
| Jim Green | .... | lighting technical director |
| Svetla Gressak | .... | lighting technical director |
| Anne Hall | .... | lighting technical director |
| Bill Haller | .... | animator |
| Jason M. Halverson | .... | technical director (3D version of movie) |
| Willi Hammes | .... | lighting technical director |
| Justin Hammond | .... | color & lighting technical director: 3D adaptation, SPI |
| Steven Hansen | .... | lighting atd: SPI |
| Mike Hardison | .... | lighting technical director (as Michael Hardison) |
| Leah Hardstark | .... | reference photographer |
| Jordan Harris | .... | lead animator |
| John Hart | .... | lighting technical director (as John Patrick Hart) |
| Toby Haruno | .... | senior character animator: SPI |
| Sho Hasegawa | .... | visual effects |
| Albert Hastings | .... | integration supervisor: ImageMotion |
| Dennis James Hauck Jr. | .... | assistant shoot supervisor: ImageMotion |
| Parag Havaldar | .... | lead software engineer |
| Thane Hawkins | .... | lighting technical director |
| Buzz Hays | .... | visual effects producer: 3D Adaptation |
| Chris Hebert | .... | special still photography |
| Corey Hels | .... | directors layout artist: SPI |
| Matthew Henderson | .... | lighting technical director |
| Karl Herbst | .... | lighting technical director |
| Nicole Herr | .... | digital character animator: SPI |
| T. Daniel Hofstedt | .... | animation supervisor |
| George Ho | .... | lighting technical director |
| Carl Hooper | .... | effects animation lead |
| Erica Hornung | .... | lead 3D camera technical director |
| Dave R. Howe | .... | color & lighting technical director: 3D adaptation |
| Chris Hung | .... | color & lighting technical director |
| Josh Hutchins | .... | technical animator |
| Joe Jackman | .... | visual effects |
| Jay Jackson | .... | senior character animator |
| Michael G. Jackson | .... | lighting technical director (as Michael Jackson) |
| Mike Jiang | .... | look development/color & lighting |
| Michael Juarez | .... | technical animator: SPI |
| Bruce Jurgens | .... | senior technical director: SPI |
| Moon-Jung Kang | .... | digital modeller (as Moon Jung Kang) |
| Yun Geuk Kang | .... | lead modeler (as Yun-Geuk Kang) |
| Joanie Karnowski | .... | 3D previsualization artist |
| Oded Kassirer | .... | technical animator/mocap artist |
| Miku Kayama | .... | senior color/lighting technical director: Real-D release, SPI |
| David Keslick | .... | film recording supervisor |
| Jennifer Jung Kim | .... | texture painter |
| Marvin Kim | .... | lead character modeler |
| Michael Kimmel | .... | lead character animator |
| Noah Klabunde | .... | lighting technical director |
| Stephen Kowalski | .... | senior systems architect |
| John Kreidman | .... | digital production manager |
| Mark Krentz | .... | lead modeler |
| Louisa Kwan | .... | associate production manager |
| Luis Labrador | .... | senior modeler |
| Josh LaBrot | .... | layout |
| Josh LaBrot | .... | technical animator |
| Mike Lasker | .... | color & lighting technical director (as Michael Lasker) |
| Daniel Khin Lay | .... | senior production services technician |
| Hae-Jeon Lee | .... | visual effects |
| Jang Chol Lee | .... | texture technical director: SPI (as Jang Lee) |
| Kelvin Lee | .... | senior animator |
| Kui Han Lee | .... | lead modeler |
| Richard Lee | .... | digital modeller |
| Stephanie C. Lee | .... | digital coordinator |
| Carlos D. Lemus | .... | technical director: SPI |
| Tu Le | .... | color and lighting technical director: Sony Imageworks |
| Mickey Levy | .... | digital production manager |
| Lyndon Li | .... | color and lighting lead |
| Kuan Lin | .... | lighting technical director |
| Robin A. Linn | .... | animation production director |
| Mark Lipsmeyer | .... | technical animator/mocap artist: SPI |
| Kieron Cheuk-Chi Lo | .... | color and lighting lead |
| Gus Lopez | .... | motion capture |
| Timothy Loughran | .... | digital coordinator |
| Rob MacKenzie | .... | lead senior technical animator |
| Justin Marshall | .... | modeler |
| Stephen Marshall | .... | visual effects |
| Richard Matsushita | .... | lighting technical director |
| Sarah Mattes | .... | lead senior technical animator: SPI |
| Seth Maury | .... | digital effects supervisor |
| Michael C. May | .... | senior production services technician: SPI |
| Will McCrate | .... | lighting technical director |
| John McGee | .... | texture painter |
| Shannon McGee | .... | senior technical director: 3D adaptation |
| Chuck McIlvain | .... | character pipeline lead |
| Chris McLeod | .... | digital coordinator |
| John J. Meehan | .... | lead senior technical animator |
| Shaun Michel | .... | digital coordinator |
| Tom Mikota | .... | lighting technical director |
| Daniel Miller | .... | lighting technical director |
| Erick Miller | .... | senior character technical director |
| Marc Miller | .... | lighting technical director: 3D adaptation |
| Rachel Mina | .... | color & lighting technical director |
| Lennon Montejo | .... | tech animator |
| Koji Morihiro | .... | digital artist |
| Michael L. Mumbauer | .... | lead senior technical animator |
| Serena Naramore | .... | 3D lighting technical director/compositor: SPI (as Serena Rainbow Naramore) |
| Patrick Neary | .... | senior technical director: lighting |
| Paul Newberry | .... | senior character animator: SPI |
| Tonya Noerr | .... | animator: SPI |
| Jessica Noll | .... | assistant technical director |
| Marcus Nordenstam | .... | digital effects |
| Mark Norrie | .... | senior lighting technical director: SPI |
| Joshua Ochoa | .... | senior technical animator |
| Joe Oh | .... | senior animator |
| Robert Davis Oh | .... | film recording: production services pipeline |
| Nancy Ong | .... | motion capture production manager |
| Ellery Ortiz | .... | layout artist: Real-D release |
| Keith Paciello | .... | animator |
| Ivo Panayotov | .... | senior production services technician |
| S. Scott Parrish | .... | character pipeline technical director |
| Cara Paul | .... | color & lighting technical director |
| Timothy Peeler | .... | digital colorist |
| Robin Petersson | .... | digital modeller |
| Jeffrey Pohl | .... | senior production services technician: SPI |
| Bryan Poon | .... | technical director: cloth/hair |
| Aldric La'Auli Porter | .... | motion capture associate producer (as Aldric Porter) |
| Rocco Pucillo | .... | visual effects coordinator |
| Jay Redd | .... | visual effects supervisor |
| Olun Riley | .... | senior lighting artist |
| Rebecca Rinn | .... | visual effects coordinator: 3D Adaptation, SPI |
| Clarence Robello | .... | character animator (as Clarence Robello) |
| Gary Roberts | .... | motion capture |
| Juan Carlos Moreno Rogel | .... | senior production service technician: SPI |
| Aaron James Rogers | .... | visual effects (as Aaron Erimez) |
| Ryan Rogers | .... | lighting technical director |
| Savina Roman | .... | digital coordinator |
| Andrew Rose | .... | technical animator: SPI |
| Joseph Rosensteel | .... | color & lighting technical director: 3D adaptation, SPI |
| Matthew Rubin | .... | technical animator |
| Matthew Rubin | .... | tracker: Imageworks Performance Capture Tracking |
| Jason Rush | .... | technical animator |
| Brendan Ryan | .... | digital production coordinator |
| Steven R. Sacks | .... | assistant visual effects editor |
| Mark Sagar | .... | R&D supervisor |
| Jeff Sakurai | .... | development specialist: SPI |
| J.R. Salazar | .... | Imagemotion integrator |
| Troy Saliba | .... | animation supervisor |
| Denis Samoilov | .... | lead animator |
| Ramprasad Sampath | .... | 3D stereoscopic research & development |
| Julian Sarmiento | .... | digital modeler |
| Julian Sarmiento | .... | senior technical animator |
| John E. Sasaki | .... | digital compositor |
| Manuela Scalini | .... | lighting technical director: SPI |
| Kevin Schooler | .... | technical animator |
| Brett Schroeder | .... | character animator |
| Jeff Schu | .... | lead character animator: SPI |
| Brian D. Scott | .... | character animator |
| Eric Scott | .... | digital producer |
| Jeremy Selan | .... | color pipeline engineer |
| Randy Sharp | .... | senior modeler |
| Kevin Paul Sheedy | .... | visual effects |
| Jay Shindell | .... | previsualization artist |
| Scot Shinderman | .... | visual effects |
| Keith Sintay | .... | senior animator |
| Kevin Soares | .... | assistant visual effects editor |
| Brian Sorbo | .... | lighting technical director: SPI |
| Joseph Spadaro | .... | senior character technical director: SPI |
| Jeremy Squires | .... | lighting technical director: 3-D version |
| Sean Stanek | .... | mocap unit production manager: SPI |
| Marc Steinberg | .... | modeler |
| Jeremy Sternberg | .... | lighting & compositing technical director |
| Youngsam Suh | .... | visual effects |
| Masuo Suzuki | .... | shader writer and look development |
| Emi Tahira | .... | technical animator |
| Ando Tammik | .... | character animator |
| Suan Ching Tan | .... | texture painter (as Suan Tan) |
| Amy Taylor | .... | technical animator |
| Mary Rachel Thompson | .... | animation production manager |
| Peter M. Tobyansen | .... | motion capture line producer (as Peter Tobyansen) |
| Jon Tojek | .... | color & lighting technical director |
| Jon Tojek | .... | look development |
| Vincent Truitner | .... | CG animator |
| Ryan Tulloch | .... | associate lighting technical director |
| Corey Turner | .... | lead senior technical animator |
| Alex Tysowsky | .... | animator |
| Pete Upson | .... | layout artist |
| Carolyn Uy | .... | senior technical director: 3D adaptation |
| Pepe Valencia | .... | director's layout |
| Bert Van Brande | .... | animation pipeline supervisor |
| Dana Vanhove | .... | digital production management |
| Olivier Van Zeveren | .... | digital artist |
| Raffaello Vecchione | .... | digital modeller |
| Carlo Volpati | .... | visual effects |
| Nancey S. Wallis | .... | digital compositor |
| Kevin Wang | .... | motion capture technical animator |
| Nye Warburton | .... | animator |
| Matthew A. Ward | .... | previsual animation |
| Sandra Warren | .... | animator |
| Eric Weinschenk | .... | lighting technical director |
| David Weinstein | .... | animator: Sony |
| Barry Weiss | .... | senior staff: SPI |
| Craig Welsh | .... | lighting technical director |
| Alexander Williams | .... | character animator |
| Von Williams | .... | technical animator |
| Jeremie Winslow | .... | digital production manager: 3D adaptation, SPI |
| Lauralee Wiseman | .... | lead production services technician: SPI |
| Christopher Wolf | .... | systems engineer |
| Jeff Wolverton | .... | digital effects artist |
| Amy W. Wong | .... | lighting technical director |
| Andrew Woodhouse | .... | lighting technical director |
| Paul Wood | .... | character animator |
| Simon Yuen | .... | senior character technical director |
| Franz Zach | .... | digital modeller |
| Joseph Zaki | .... | senior color/lighter and compositor: SPI |
| Mitch Zeitlin | .... | video editorial coordinator: SPI |
| Johanna D'Amato | .... | visual effects coordinator (uncredited) |
| Olun Riley | .... | look development (uncredited) |
| |
In almost any neighbourhood, there is always that one house, or that unit of apartment, which has spiritual connotations attached to it. It could be because of tragedy, or rumours, or just for the simple reason that it's unoccupied, or has some elderly, probably unkindly, strange looking old folk living in it, that gives the creeps to anyone under the age of 10.
In Monster House, it uses a familiar urban legend, and plays up the nastiness associated with such a location. DJ (Mitchel Musso) stays opposite a creepy looking house, and bears witness, through his telescope, of the things that go bump in the night, and the horrible things that it does. Natually, because he's a kid, nobody believes him, save for good friend cum resident fat-kid loser Chowder (Sam Lerner).
The story's kept tight by having set a day before Halloween, and despite the children being stereotyped, Chowder actually stole the show from DJ with his at time innocent, at time crafty and sly antics, and there's a nice tango for attention between the two boys and their crush of the moment - Jenny (Spenser Locke). So while the three of them get set to unravel the mystery of the Monster House, it doesn't disappoint, with the bickering, laughs and budding romance, chemistry like that between Potter, Ron and Hermione. Hmm.. now that I mentioned, it looked more like a Harry Potter clone.
The graphics require some getting used to, given that it's deliberately not done in a cutesy manner, thereby coming across at times as quite stiff. Come to think of it, there isn't an artificially created "cute" character in the movie, as it adapts "real life" as best as it could, in an animated form. And for a horror movie, it put its real life counterparts to shame, especially in its anticipatory build up in mood and atmosphere.
Anyway, the trailer doesn't give much away except to whet your appetites, so I'll keep it at that rather than to inadvertently reveal any surprises. And if you're undecided between the two animated flicks on offering this week at the local cinemas, then my advice would be to pick Monster House over Barnyard. Here, the story is clearer superior. And that's what matters, really.