Mikiko Ebihara, beautiful daughter of the unfortunate Dr. Toshiro Ebihara, has a favor to ask you. Will you join her in the quest to regain the mystical Daikatana, avenge her father's death... See full summary »

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Cast

Cast overview:
J. Paul Slavens ...
Hiro (voice) (as Paul Slavens)
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Superfly (voice)
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Mikiko (voice)
John William Galt ...
Kage Mishima / Toshiro / Ebihara (voice)
Candace Evans ...
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Earl Fisher ...
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Jay Anthony Franke ...
Buzzkill / Additional Voices (voice)
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Jeff Groteboer ...
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Storyline

Mikiko Ebihara, beautiful daughter of the unfortunate Dr. Toshiro Ebihara, has a favor to ask you. Will you join her in the quest to regain the mystical Daikatana, avenge her father's death, and set history straight? Journey from a future Kyoto, Japan, to ancient Greece, then on to Norway in the Middle Ages before meeting the ultimate challenges in San Francisco, 2030 A.D. Written by Lace

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M | See all certifications »
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14 April 2000 (USA)  »

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Trivia

Initial release require the gamer to find save crystals to save progress. Can save anywhere only after installing the 45 MB patch. See more »

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Featured in ScrewAttack's Top 10s: Top 10 Headlines of 2014 (2014) See more »

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User Reviews

 
Why does everyone hate this game?
17 January 2006 | by (United States) – See all my reviews

After hearing all of the trash-talk about Daikatana, I must say that it definitely isn't as bad as people make it sound. It's not really a "great" game, but it's a solid FPS that gets the important stuff right, at least, if you have all of the patches to correct some of the serious bugs that were in the first release. You have some awesome weapons like the Ion Blaster (obviously a homage to the game's developer, Ion Storm), a crossbow-type weapon that shoots out green "ion" at your enemies, and a snake that spews venom at your enemies. The graphics and sound effects are well-done, using the Quake II engine for the visual effects, and the interface is easy to use (the menu options such as New Game, Load Game, Options, Multiplayer, etc. are on the right side of the screen, and the screen that it produces is on the left side of the screen, so you don't have to press ESC to return to the main menu, and all that).

Unfortunately, the AI sidekicks that show up later on in the game aren't that smart (due to the Quake II engine's simplistic AI). Like a lot of the other aspects of the game, the sidekick AI isn't as bad as people make it sound, but at least you can enable the cheat codes for them so that you don't have to worry about the game being over because they died.

Despite the fact that Daikatana definitely isn't a bad game, it was still pretty disappointing in a way: it failed to live up to the expectations that designer John Romero set for us. Daikatana is well worth a try, but don't come crying wolf to me if you find it not to be the classic that John Romero promised.


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