Daikatana (2000)

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Ratings: 4.1/10 from 42 users  
Reviews: 3 user | 1 critic

Mikiko Ebihara, beautiful daughter of the unfortunate Dr. Toshiro Ebihara, has a favor to ask you. Will you join her in the quest to regain the mystical Daikatana, avenge her father's death... See full summary »


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Title: Daikatana (Video Game 2000)

Daikatana (Video Game 2000) on IMDb 4.1/10

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Cast overview:
J. Paul Slavens ...
Hiro (voice) (as Paul Slavens)
Superfly (voice)
Mikiko (voice)
John William Galt ...
Kage Mishima / Toshiro / Ebihara (voice)
Candace Evans ...
Additional Voices (voice)
Earl Fisher ...
Additional Voices (voice)
Jay Anthony Franke ...
Buzzkill / Additional Voices (voice)
Additional Voices (voice)
Jeff Groteboer ...
Additional Voices (voice) (as Jeffrey Groteboer)


Mikiko Ebihara, beautiful daughter of the unfortunate Dr. Toshiro Ebihara, has a favor to ask you. Will you join her in the quest to regain the mystical Daikatana, avenge her father's death, and set history straight? Journey from a future Kyoto, Japan, to ancient Greece, then on to Norway in the Middle Ages before meeting the ultimate challenges in San Francisco, 2030 A.D. Written by Lace

Plot Summary | Add Synopsis

Plot Keywords:

journey | time travel | sword | battle | See All (4) »


M | See all certifications »




Release Date:

14 April 2000 (USA)  »

Company Credits

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Did You Know?


Took four years to complete but the first release was so buggy that a 45 MB patch was released less than a month later. See more »


Referenced in JonTron: Top 10 Boss Battles (2010) See more »

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User Reviews

Why does everyone hate this game?
17 January 2006 | by (United States) – See all my reviews

After hearing all of the trash-talk about Daikatana, I must say that it definitely isn't as bad as people make it sound. It's not really a "great" game, but it's a solid FPS that gets the important stuff right, at least, if you have all of the patches to correct some of the serious bugs that were in the first release. You have some awesome weapons like the Ion Blaster (obviously a homage to the game's developer, Ion Storm), a crossbow-type weapon that shoots out green "ion" at your enemies, and a snake that spews venom at your enemies. The graphics and sound effects are well-done, using the Quake II engine for the visual effects, and the interface is easy to use (the menu options such as New Game, Load Game, Options, Multiplayer, etc. are on the right side of the screen, and the screen that it produces is on the left side of the screen, so you don't have to press ESC to return to the main menu, and all that).

Unfortunately, the AI sidekicks that show up later on in the game aren't that smart (due to the Quake II engine's simplistic AI). Like a lot of the other aspects of the game, the sidekick AI isn't as bad as people make it sound, but at least you can enable the cheat codes for them so that you don't have to worry about the game being over because they died.

Despite the fact that Daikatana definitely isn't a bad game, it was still pretty disappointing in a way: it failed to live up to the expectations that designer John Romero set for us. Daikatana is well worth a try, but don't come crying wolf to me if you find it not to be the classic that John Romero promised.

2 of 3 people found this review helpful.  Was this review helpful to you?

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