TRON Solar Sailer (1983)

Video Game  -  1983 (USA)
Your rating:
    1 2 3 4 5 6 7 8 9 10 -/10 X  
(awaiting 5 votes)
Reviews: 1 user

Mostly a numbers game. Using codes that are spoken to you during the game, you have to decode and destroy the Master Control Program.

0Check in

User Lists

Related lists from IMDb users

a list of 12 titles
created 21 May 2011
list image
a list of 37 titles
created 14 Aug 2011

Related Items

Connect with IMDb

Take The Quiz!

Test your knowledge of TRON Solar Sailer.

User Polls



Credited cast:
TRON (voice)
MCP (voice)
Joan Gerber ...
Bit (voice) (as Joannie Gerber)
Patti Glick ...
Yori (voice)
Fred Jones ...
Mechanical (voice)
Diane Pershing ...
Yori (voice)


Mostly a numbers game. Using codes that are spoken to you during the game, you have to decode and destroy the Master Control Program.

Add Full Plot | Add Synopsis





Release Date:

1983 (USA)  »

Also Known As:

Solar Sailor  »

Company Credits

Production Co:

Show detailed on  »

Technical Specs


See  »

Did You Know?


This game was for the Intellivision gaming system with Intellivoice. See more »


Spun-off from TRON (1982) See more »

Frequently Asked Questions

This FAQ is empty. Add the first question.

User Reviews

Could have been much better
10 February 2005 | by (United States) – See all my reviews

After being dazzled by Tron: Deadly Disks and then being confused and disappointed by Tron: Maze-A-Tron, I'm doubt I was expecting a great deal from this game.

The game is loosely based on the "solar sailer" sequence from the movie Tron. The object of the first part of the game was fairly straightforward. At the beginning of each map (which were called "tracks" like those on a computer disk), a voice would tell you the code key for the end of that board. You would then begin the game, traveling along a series of beams of energy, which give your ship both direction, speed, and operational power. Upon reaching the proper location (denoted by a bright yellow energy beam similar to the ones you use for travel), the game would pause. You entered the code on the controller keypad and would then be whisked away to the next map.

Surrounding you were a few different objects. There were enemy tanks that sporadically fired at you but were stationary. There were stationary spider like objects (seen briefly in the movie) that were little more than standing interference for the tanks. Lastly, there were enemy "recognizers" (think angular, bright red upside down U shape) that would appear from the side of the screen and attempt to capture your ship, dragging it back to an earlier map.

After you had gotten through the last track and entered the MCP, you were then subjected to a first person view of flying through a tunnel. Random numbers flew by, and you had to align your crosshairs and shoot the pairs of numbers you needed to complete a final code sequence to shut down the MCP. Personally, I was never able to complete this portion of the game.

Although it wasn't nearly as bad as Maze-A-Tron, I still don't see why anyone would have bought this game and actually thought it was enjoyable. It did have the Tron feel to it, and it did have realistic (for the time) voices. Other than that, I kept having Maze-A-Tron flashbacks, due to the fact that the first sequence of "tracks" was very maze-like, and what with the recognizers traveling from the top and bottom of the screen to capture you. Then the end part---numbers you had to shoot with a set of crosshairs? The similarities were too hard to get around.

Better effort, still a lousy game.

2 of 3 people found this review helpful.  Was this review helpful to you?

Message Boards

Discuss TRON Solar Sailer (1983) on the IMDb message boards »

Contribute to This Page

Create a character page for: