The past, present and future of the CubeSat microsatellite technology is explored, with a particular emphasis upon the efforts of venturing beyond our own world by the Center for Advanced Energy Studies by Idaho National Laboratory.
The final eight candidates for a highly desirable corporate job are locked together in an exam room and given a test with one question. It seems simple yet confusing that soon, tensions begin to unravel.
When Rains, Haskell and Meyerhold enter the cube with a dead body, Haskell suggests he starved to death, with Rains replying "God, I'm hungry". This is a reference to Cube²: Hypercube (2002), where a character complained of hunger and killed a fellow captive and ate him. See more »
Right before he asks Dodd about the "third exit", Winn shows him how to win the chess game that he is studying. First of all, the position on the board is totally different than the one printed on the paper Dodd gives him. What's more, any chess player would agree that his 'solution' is ridiculous: black's last move (rook to e8) simply allows white to deliver a rather obvious mate in g7 when there were several ways to avoid it. It's impossible that an avid chess player like Dodd would not notice such a bold mistake, let alone qualify white's play as incredibly brilliant. See more »
STAR RATING:*****Unmissable****Very Good***Okay**You Could Go Out For A Meal Instead*Avoid At All Costs
Another group of individuals awake to find themselves trapped within the confinement of the now legendary Cube,with only their wits and their speed to save them.In this instalment,we also learn more about the people behind the Cube and the sinister true reason for it's existence...
As I watched Cube:Zero stretch out before me,I couldn't help but feel I was watching yet another example of a great original film,a far-fetched but undeniably inventive and thoroughly engaging science-fiction caper,being milked for all it's worth with tacky video sequels.For any gore-hounds out there,there's some impressive grisly dismemberment scenes to behold and the original angle remains as clever as ever,but it's no cleverer than it was before.The film is just that:a desperate and sad extension of it's original self.It's never made clear what the Zero in the title means,but zero is a name for cannabis,and that's sort of what it feels the screen-writers had been puffing too much of when they penned another entry into the Cube franchise.With some naff new central characters introduced (typical and dourly indicative of this kind of video sludge!) and a slumberous pace,one can only hope that this marks the final part of the now depressingly wearisome Cube franchise.**
38 of 68 people found this review helpful.
Was this review helpful to you?