When Rains, Haskell and Meyerhold enter the cube with a dead body, Haskell suggests he starved to death, with Rains replying "God, I'm hungry". This is a reference to Cube²: Hypercube (2002), where a character complained of hunger and killed a fellow captive and ate him. See more »
Right before he asks Dodd about the "third exit", Winn shows him how to win the chess game that he is studying. First of all, the position on the board is totally different than the one printed on the paper Dodd gives him. What's more, any chess player would agree that his 'solution' is ridiculous: black's last move (rook to e8) simply allows white to deliver a rather obvious mate in g7 when there were several ways to avoid it. It's impossible that an avid chess player like Dodd would not notice such a bold mistake, let alone qualify white's play as incredibly brilliant. See more »
Well, after glancing over a few of these comments...there aren't a lot of people who actually like this film. Which I am personally quite surprised at as me and my boyfriend found this film to be the best of the Cube series.
I got the Cube box set for Christmas and I always look forward to watching a good movie. I had already seen Cube 1, so not much shocked me...bearing in mind, the first time I watched it, I was fairly disturbed...putting myself in their position...waking up in a huge cube not knowing how you got there.
Then there was Cube 2, not much happened in this film...I didn't like the fact there weren't any traps as good as the first film.
Then there is Cube Zero...a film that can get very confusing in places, but pieces itself together gradually, and actually explains WHY these people are in the cube, how they got there, and what happens when/if they get out. In Cube Zero, there are 2 guys hired to watch over the people in the Cube...they have files on what looks like everyone who has ever been in the Cube...you ask yourself "why would anyone want to watch over a bunch of people dieing in a cube?"...well you find that out also.
I personally think that the makers of the 'SAW' series got some of their ideas from the Cube series. I mean, when you think about it...strangers waking up in a room, not knowing how they got there at first, having to find a way out of this rooms else they'll die. Pretty similar scenarios if you ask me.
I'm not going to go into too much detail, as I don't really want to confuse people...but it's advised that you definitely must see the first one to make a connection to Cube Zero.
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