IMDb > The Scourge of Worlds: A Dungeons & Dragons Adventure (2003) (V)

The Scourge of Worlds: A Dungeons & Dragons Adventure (2003) (V) More at IMDbPro »

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Release Date:
10 June 2003 (USA) See more »
Long ago in a land ravaged by strife, an ancient race of mages crafted the ultimate weapon to destroy their enemies... See more » | Add synopsis »
User Reviews:
A hint of things to come See more (8 total) »


  (in credits order)
Dan Hay ... Regdar
Lester Rosenthal ... Barathion
Anna Deas ... Mialee

Caroline Lesley ... Lidda
Jack Brown ... Rayne
Sam Cunningham ... Ariadne
Chad Nixon ... Innkeeper
Paul Stodolny ... Teaghan
Peter Lepeniotis ... Jaerhome
Tom Perry ... Korgen
Jos'h R.L. Fuller ... Druid 1
Mark Davies ... Druid 2
Damian Upton ... Additional Character
Justin Drury ... Additional Character

Directed by
Dan Krech 
Writing credits
(in alphabetical order)
Richard Elliott 
Simon Racioppa 

Produced by
Jeff Bell .... executive producer
Marylou Bono .... executive producer
Linda Gillies .... producer
Julie Kane-Ritsch .... associate producer
Dan Krech .... co-executive producer
Jackie Lynette .... co-executive producer
Carol Monroe .... executive producer
Cindi Rice .... producer
Arny Schorr .... executive producer
Original Music by
Steve Pecile 
David W. Shaw 
Production Design by
Paul Dobson 
Art Direction by
Paul Dobson 
Production Management
Rob Aitchison .... production supervisor
Second Unit Director or Assistant Director
Kyran Kelly .... assistant director
Art Department
Jason Doucet .... concept artist
Bogdan Molea .... concept artist
Michael Schwab .... concept artist
Sound Department
Paula Anderson .... re-recording supervisor
Paula Anderson .... sound director
Rob Andres .... voice recording engineer
Adam Axbey .... sound editor (as Adam Bolduc)
Gary Daprato .... foley artist
Justin Drury .... sound designer
Ryan Henwood .... sound editor
Ric Jurgens .... re-recording engineer
Baxter Merry .... sound designer
Baxter Merry .... supervising dialogue editor
Baxter Merry .... voice recording assistant engineer
Scott Murdoch .... sound editor
Joe Serafini .... executive audio supervisor
Joe Serafini .... re-recording supervisor
Jamie Sulek .... re-recording engineer
Stephen Traub .... voice recording engineer
Visual Effects by
Rob Aitchison .... motion capture director
Peta Bayley .... modeler
Kevin Clark .... digital compositor
Paul Dobson .... character modeler
Allison Gardner .... visual effects
Marc-André Guindon .... motion capture integrator
Alan Kennedy .... lead effects compositor
Alan Kennedy .... supervising compositor
Warren Lawtey .... effects animator
David Lesso .... additional compositor
Bryan Luren .... visual effects (as Bryan C. Uren)
Roubina Messerkhanian .... visual effects
Bogdan Molea .... matte painter
Carlton Munday .... compositor
Mark Neysmith .... modeler
Dave Olivares .... additional compositor
Pranay Patel .... effects animator
Carol Prince .... lead character modeler
Florent Revel .... character animator
Scott Sanderson .... environment modeler
Scott Sanderson .... fur effects developer
Scott Sanderson .... lighting td
Michael Schwab .... matte painter
Paul Stodolny .... visual effects
Sean Sullivan .... character rigging
Pat Wakefield .... effects compositor
Brent Whitmore .... effects compositor
Brian Windsor .... motion capture technical director
Roger Wong .... modeler
Boogab Youn .... lighter
Camera and Electrical Department
Belma Abdicevic .... lighting technician
Paul Dobson .... lighting supervisor
Kyran Kelly .... lead camera
Alan Kennedy .... lead camera
Bryan Luren .... camera operator: 3-D camera (as Bryan C. Uren)
Dominic Menegon .... lighting technician
Tom Perry .... lighting technician
Scott Sanderson .... lighting technician
Paul Stodolny .... camera operator: 3-D camera
Daniele Tosti .... lighting lead
Rob Waterworth .... lighting technician
Andrew Woodhouse .... lighting technician
Boogab Youn .... lighting technician
Animation Department
Craig Barr .... animator
Peta Bayley .... animator
Katie Cheang .... animator
Mark Davies .... animator
Tim Dormady .... animator
Michael Fabris .... animator
Brian Foster .... animator
Dan Hay .... animator
Inna Itkin .... animator
Scott Johnston .... animator
Kyran Kelly .... animator
Justin Kupka .... animator
Peter Lepeniotis .... animator
Kevin McDonagh .... animator
Dominic Menegon .... animator
Keith Nicholson .... animator
Carol Prince .... animation director
Florent Revel .... animator
Scott Sanderson .... animator
Sue Hyunsook Shim .... animator
Nick Starcevic .... animator
David Stodolny .... animator
Sean Sullivan .... animator
Glen Sylvester .... animator (as Glenn Sylvester)
Robert Waterworth .... lighting technician
John Wong .... animator
Casting Department
Paula Anderson .... voice casting
Other crew
Paula Anderson .... assistant voice director
Jeff Bell .... head of systems
James Craig .... scene planner
Paul Dobson .... story consultant
Jos'h RL Fuller .... database developer
Ashley Irving-Scott .... production coordinator
David Lesso .... rendering
Lisa Ann Meawasige-Kertesz .... production coordinator
Dominic Menegon .... environment modeler
Caesar Niculescu .... environment modeler
Pranay Patel .... technical development
Scott Sanderson .... environment modeler
Ed Stark .... creative content consultant
Damian Upton .... systems administrator
Derek Vanlint .... story consultant
Brent Whitmore .... title designer: main titles

Production CompaniesSpecial EffectsOther Companies

Additional Details

USA:90 min

Did You Know?

The characters of Regdar, Lidda and Mialee are referred to by D&D players as the "iconic characters" as they were created to be used as examples in the 2002 edition of the Dungeons and Dragons rulebook. The three characters also make regular appearances in a series of Dungeons and Dragons novels by T.H. Lain beginning in 2002. The three characters as shown are consistent with their literary counterparts, except that Mialee has less hair due to the logistics of computer animation.See more »


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3 out of 4 people found the following review useful.
A hint of things to come, 29 October 2003
Author: bgrubb ( from Las Cruces, NM

For those of us who grew up in the early 1980's with some cable companies promising interactive movies this is a dream come true. The interactive part is great and somewhat logical as to what you can do. That said there are a few minor problems.

First while the CG animation is great there are still problems with faces especially in terms of hair or teeth.

Second the lighting of the night scenes varied a great deal. It was like watching one of those old 'B' grade films where the director either had little knowledge on night shots or not enough money to do them right: ie in one scene you can clearly see the characters and in the next you can't see much of anything.

Finally and more annoyingly while there is a way to skip to 6 of the choices (it is 'hidden' in the help section) they are not set up logically. In fact the order of the first two are reversed! Worse yet three of these choices (the middle one of the top three and the last two of the bottom three) have alternative versions and so choosing one of them can cause confusion if you went another path. IMHO it is a good idea to avoid this part of the disk until you have played the adventure several times.

All in all though this is a good first attempt in making use of CG and DVDn technology.

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