Eight years after the Joker's reign of anarchy, the Dark Knight is forced to return from his imposed exile to save Gotham City from the brutal guerrilla terrorist Bane with the help of the enigmatic Catwoman.
When his parents were killed, millionaire playboy Bruce Wayne relocates to Asia when he is mentored by Henri Ducard and Ra's Al Ghul in how to fight evil. When learning about the plan to wipe out evil in Gotham City by Ducard, Bruce prevents this plan from getting any further and heads back to his home. Back in his original surroundings, Bruce adopts the image of a bat to strike fear into the criminals and the corrupt as the icon known as 'Batman'. But it doesn't stay quiet for long. Written by
When Batman grabs one of the men unpacking boxes of 'toys' from the shipping container, another one of the men begins walking towards the container to check on him. The boxes seen through the doorway of the container change position from one shot to the next. See more »
This film easily trumps any live-action incarnation we've scene of the Dark Knight before, borrowing heavily from both the comics and the Dini and Co. animated series. This is a hard, fast, driving, heartfelt epic that draws you into the character of Bruce Wayne and makes you damn well care. Batman doesn't play second-fiddle to the villains here like in the other films. It's his movie and that's the way it should be.
Much has been said of the film's "reality" quotient, and I'm here to say it works. Nolan talks about how Batman's strong because he does push-ups, he gets around because of his gadgets, and by introducing each of them with a plausible explanation, we forget to quibble and go along with it. The technology may be fantastic, but it's believable. And, unlike the "reality" of something like Daredevil, Nolan doesn't forget his ideals halfway though and start having Batman wire-jump thirty feet into the air.
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