Resident Evil: Dead Aim (2003)
"Gun Survivor 4: Biohazard - Heroes Never Die" (original title)

Video Game  -  Action | Horror | Mystery  -  17 June 2003 (USA)
6.1
Your rating:
    1 2 3 4 5 6 7 8 9 10 -/10 X  
Ratings: 6.1/10 from 120 users  
Reviews: 3 user

After Raccoon city's destruction in late 1998, Umbrella would not cease T-virus research. Three days ago a large amount of T-Virus was stolen from Paris HQ. Coincidentally, an Umbrella ... See full summary »

Writers:

(scenario), (scenario), 1 more credit »
0Check in
0Share...

Editors' Spotlight

Emmy Awards 2014

We have the winners, photos and more in our 2014 Emmys section.


User Lists

Related lists from IMDb users

a list of 24 titles
created 17 May 2011
 
a list of 30 titles
created 14 Jul 2012
 
list image
a list of 879 titles
created 6 months ago
 
a list of 583 titles
created 5 months ago
 

Related Items


Connect with IMDb


Share this Rating

Title: Resident Evil: Dead Aim (Video Game 2003)

Resident Evil: Dead Aim (Video Game 2003) on IMDb 6.1/10

Want to share IMDb's rating on your own site? Use the HTML below.

Take The Quiz!

Test your knowledge of Resident Evil: Dead Aim.

User Polls

Edit

Cast

Cast overview:
Raj Ramayya ...
Bruce McGivern (voice)
Claire O'Connor ...
Fongling (voice)
Angus Waycott ...
Morpheus D. Duvall (voice)
Murray Johnson ...
Superior Officer (voice) (as Murrey Johnson)
Edit

Storyline

After Raccoon city's destruction in late 1998, Umbrella would not cease T-virus research. Three days ago a large amount of T-Virus was stolen from Paris HQ. Coincidentally, an Umbrella cruise liner has just been hi-jacked by former Umbrella employee Morpheus Duvall. Unless this mad-mans demands are given, he will launch missles caryying the T-Virus to the US and to China. Enter STATCOM officer Bruce McGivern. He must now escape the infected Cruise Liner, and stop Morpheus. While trying to get aid from China's agent, the mysterious Fongling... Written by Natas04

Plot Summary | Add Synopsis


Certificate:

M
Edit

Details

Country:

Language:

Release Date:

17 June 2003 (USA)  »

Also Known As:

Resident Evil: Dead Aim  »

Company Credits

Show detailed on  »

Technical Specs

Sound Mix:

Color:

See  »
Edit

Did You Know?

Trivia

The ship in the game, the "Spencer Rain" is a reference to Ozwell Spencer, the man who created Umbrella. See more »

Quotes

Bruce McGivern: Looks like we accomplished our mission. Fongling, come with me to America. There's nothing left for you in China.
Fongling: No, I'm going home. I belong to China.
Bruce McGivern: "Don-Gua", I'm truly an idiot after all.
Fongling: You know what it really means?
Bruce McGivern: I've been in your country once.
Fongling: That was not in your dossier.
[Bruce and Fongling kneels down and kiss each other]
See more »

Crazy Credits

The credits fade out mid-way to feature an extra cutscene, then resume playing to the end. See more »

Connections

Spun-off from Resident Evil Director's Cut (1997) See more »

Soundtracks

Gun Shot
(Epic Records Japan Inc.)
Lyrics by Jesse
See more »

Frequently Asked Questions

This FAQ is empty. Add the first question.

User Reviews

A cut above "Resident Evil: Survivor"
10 November 2004 | by (CT, USA) – See all my reviews

This is the second "Resident Evil"/first-person shooter I have played, and (In My Humble Opinion) it is much better than the previous one (the above-mentioned "Resident Evil: Survivor"). It blends RE's traditional 3rd-person action with the 1st-person shooter style of "Survivor", which is very handy. "Survivor" was all FPS, all the time, which can get nerve-wracking, especially when you're fighting multiple enemies. In "Dead Aim", you only enter FPS to fight. Tap the trigger (R1) once to aim, and again to fire. If you don't like the odds, you can turn and run away, or fight back if the bad guy has grabbed you, then turn back and resume the battle.

Since it's for PS2, both analog sticks come into play; the left one for movement (if you're "old-school" like me, you may prefer the D-pad), and the right one for changing your aiming point, which is represented by the crosshairs on the screen. You can use the Right and Left buttons on the D-pad to strafe, but using Forward and Back will move *you*, not your aim point, and you'll revert to 3rd-person action.

Carrying stuff is a little different in this game, since the only limit is on the amount of ammo clips you can carry; a total of 6 slots are available, and that space has to supply *all* of your weapons. You get 3 different types of 9mm handguns, one .50 caliber Magnum handgun, one shotgun, one Assault Rifle, one Grenade Launcher, and a Plasma Rifle. Handgun ammo is plentiful, and the save areas carry an infinite amount. Otherwise, conserve whenever possible (especially Magnum ammo), and also keep plenty of health items in reserve.

There are only two really tough boss battles in this game; the rest of the action is pretty standard. Just be careful not to get too close to the really huge boss, and be patient when fighting the really fast boss (you'll see what I mean).

This is a good game for "Resident Evil" enthusiasts, and the learning curve is not very steep. There are three difficulty levels (Easy, Normal and Hard), which allow you to familiarize yourself with the game without getting killed too often. Overall, I give it: 10/10.


1 of 2 people found this review helpful.  Was this review helpful to you?

Message Boards

Recent Posts
this should be RE8 HomeiJ89
Crazy ricmiljes
any better than the first resident evil survior game? mattjaco24
Dissapointing Cotton_Instincts
Discuss Resident Evil: Dead Aim (2003) on the IMDb message boards »

Contribute to This Page

Create a character page for:
?