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Before buying this game, the only negative aspect to it that I could find in any review was "it's really really hard". After beating the game on normal mode, I have to agree with this statement, though this may not be as much of a bad thing as some of the more dramatic reviews claim.
You can't expect to apply Mario Bros. skills to this game and just jump right in, smashing Cylons with the power of the Lords of Kobol. The Vipers' movement and weapons have a learning curve to them, but they're not that difficult if you spend more than 10 minutes trying to fly around. I admit, there were a few times when I had to look at GameFAQs to see the best way to handle some of the later levels, but there was nothing in this game that you couldn't beat in two or three replays of a level. Additionally, the game has a built-in "flight manual" feature, and while this doesn't have the detail of a tutorial level it provides the player with the basics (and complexities) of flying.
When you get the hang of flying the vehicles, the game is really quite fun. There is a degree of auto-compensation for the weapons and missiles can lock onto targets, meaning that precise aim is not required. The story is engrossing and entertaining, and the models look great in-game (at least, on the Xbox version). It's awesome to a fan of the show (new or old, though this game shares more in common visually with the '78 series) to blast through a wave of Raiders and take on a Basestar, or to attack a stationary Cylon outpost with the Galactica's turrets.
In a nutshell, this is a very fun game to play if you take the time to learn how to actually play it. It's no walk in the park, but the satisfaction of completion, combined with the thrill of playing, is well worth it. To the reviewers who complained of dying "five seconds into the game", keep in mind that it might not be the game's fault.
This game is well-worth the buy, especially to fans of the series.
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