In London, a real-estate scam puts millions of pounds up for grabs, attracting some of the city's scrappiest tough guys and its more established underworld types, all of whom are looking to get rich quick. While the city's seasoned criminals vie for the cash, an unexpected player -- a drugged out rock 'n' roller presumed to be dead but very much alive -- has a multi-million dollar prize fall into... See full summary »
A botched card game in London triggers four friends, thugs, weed-growers, hard gangsters, loan sharks and debt collectors to collide with each other in a series of unexpected events, all for the sake of weed, cash and two antique shotguns.
Martine offers Terry a lead on a foolproof bank hit on London's Baker Street. She targets a roomful of safe deposit boxes worth millions in cash and jewelry. But Terry and his crew don't realize the boxes also contain a treasure trove of dirty secrets - secrets that will thrust them into a deadly web of corruption and illicit scandal.
Stephen Campbell Moore
When his mentor is taken captive by a disgraced Arab sheik, a killer-for-hire is forced into action. His mission: kill three members of Britain's elite Special Air Service responsible for the death of his sons.
After seven years in solitary, Jake Green is released from prison. In the next two years, he amasses a lot of money by gambling. He's ready to seek his revenge on Dorothy (Mr. D) Macha, a violence-prone casino owner who sent Jake to prison. He humiliates Macha in front of Macha's lieutenants, leaves, and keels over. Doctors tell him he has a rare disease and will die in three days; Macha also puts a hit out on him. Loan sharks, Zack and Avi, demand Jake's cash and complete fealty in return for protection. Jake complies, and through narration and flashbacks, we watch him through at least three days of schemes, danger, and redemption. Who is his greatest enemy? Written by
At first when he gets to his house, before he gets to the door, you can see the crew in the reflection in the car's paint. See more »
One thing I've learned in the last seven years: in every game and con there's always an opponent, and there's always a victim. The trick is to know when you're the latter, so you can become the former.
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The Netflix version has normal end credits. Over the first part of the end credits, eight different "shrinks" (including six Ph.D.s and one M.D.) briefly discuss concepts in the movie. See more »
OK... this movie so far has been slated by critics and board-posters alike (although playing devil's advocate you could suggest that critics are often people who didn't make it for themselves as film-makers, and board posters are often people who didn't make it for themselves as critics) so I wanted to sit in Guy's corner with the magic sponge to perhaps reach maybe a couple of the people who've decided not to see the film based on how everybody seems to be looking down their collective nose of approval at it.
The film's biggest flaw in earning wide support is how unexpectedly complex it is. This has been described many times as as making the film "inaccessible" to the viewer. The film's chronology is relatively non-linear and the characters are used as not only a means of storytelling but as a device for showing us the subtle (or not so subtle) hints of bias we give things as we commit them to memory, IE. Ray Liotta's character brandishing a gun saying the words "fear me" is portrayed as both tragically pathetic (from Statham's POV) or interrogating and bold (from Liotta's POV). This is but one example of Ritchie's far more mature approach he has taken to film-making with Revolver, we have a storyline which is pretty archetypal (the strong but silent gritty anti-hero gets released from jail with a score to settle but gets drawn inadvertently into a world of corruption... I mean it's paint by numbers film noir here guys, all the way down to the vague poetic choice of diction and the gritty voice-overs) but then Guy has taken this framework to make a number of extremely philosophical and complex points.
Take the scene where Jason Statham's character runs afoul of a car. This throwaway sequence could have been emitted from the film and made no difference to the story whatsoever... but Ritchie is making point about how such little chance happenings such as receiving a phone call can make the difference between life and death.
So the final act of the movie is pretty mind boggling, I'd be taking the p*ss if I said I didn't spend the last 20 minutes or so of the film turning to my date going "uh... wtf?"... but that is the shoddiest reason to disregard a piece of art. It is far too easy to dislike something because you find it hard to understand. And even easier to say "well nobody else seemed to understand it so it must be a real turd of a film!". In my humble opinion, Revolver is a stylish, complex and mature piece of modern art which should be greeted with the same manner we would give the work of the Saatchi Brothers. If we choose this opportunity to collectively say "Ah sh*t, I wanted a film about a load of bleeding' cockney gangsters in-nit loll... Guy Ritchie is a tit!" then the day will come when film-makers are allowed only to make that which is expected of them by shallow, crappy people. Just because Guy made a name for himself with funny, cheeky cockney romps, doesn't mean he can't be deep without being "pretentious". Funny people can be thoughtful too.
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