Really good up to a point then it becomes a bit so so.
The thing that sets this rpg apart from others is the innovative battle system. It is turned based, but to get a character to attack you have to mash a sequence of buttons, do the correct one and you do a super attack. This makes the game interesting even when the story becomes less so in the later stages of the game. The story as I have said starts off great. You are a young man being raised in a small village. The village is dependent on a crystal that seemingly makes water. One day it is stolen, by a very powerful warrior, our youth promptly sets out on a quest to retrieve said item and gets captured by one of the most bizarre brother sister pairings ever. The story is really engaging up to the point when it simply becomes a fetch the crystal scenario, however, this does not happen till rather late in the game and even though the story is weaker from there on out it is still not bad. You have your interesting team of heroes and if you combine them right you can do joint attacks that really pack a wallop. You can buy items, visit towns, enjoy a few mini games and hunt monsters. There is a lot to do, however, unlike a lot of rpgs these days you can also rap this one in under forty hours.
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