IMDb > Duke Nukem Forever (2011) (VG)
Duke Nukem Forever
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Duke Nukem Forever (2011) (VG) More at IMDbPro »

Videos
Duke Nukem Forever -- Age Gated Reveal trailer

Overview

User Rating:
5.8/10   1,022 votes »
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Down 5% in popularity this week. See why on IMDbPro.
Writers:
Valeta Wensloff (writer: Triptych Games)
David Riegel (writer: Triptych Games)
(more)
Contact:
View company contact information for Duke Nukem Forever on IMDbPro.
Release Date:
14 June 2011 (USA) See more »
Tagline:
Always bet on Duke!
Plot:
When the aliens come back for vengeance they hit Duke where it hurts, by drinking all of his beer, and abducting all the hot women... See more » | Add synopsis »
User Reviews:
12 Years and I get this See more (11 total) »

Cast

  (in credits order)
Jon St. John ... Duke Nukem / Guy on Throne (voice: English version)
Chloe Clark-Soles ... Little Jimmy (voice: English version)
Jennifer Ibarra ... Duke Cave Computer (voice: English version)

Bruce DuBose ... General Graves (voice: English version)

Julio Cedillo ... The President (voice: English version)
Cameron Cobb ... Captain Dylan / EDF Voices / Generic Males (voice: English version)
Jennifer Green ... The Twins (voice: English version)
Ian Sinclair ... EDF Voices (voice: English version)
Christopher Sabat ... EDF Voices / Talk Show Host / Crusty Old Dude / News Reporters (voice: English version) (as Chris Sabat)

Jason Douglas ... Generic Males (voice: English version)

Todd Upchurch ... Generic Males (voice: English version)
Ric Spiegel ... Generic Males / News Reporters (voice: English version)
Lydia Mackay ... Females (voice: English version)

Farah White ... Females (voice: English version)
Arantxa Franco de Sarabia ... Additional Voices (voice: Spanish version)
rest of cast listed alphabetically:

Steve Blum ... Foreman (voice: English version) (uncredited)

Brina Palencia ... Miso / Chasity (voice: English version) (uncredited)

Writing credits
(in alphabetical order)
Kristen Haglund  writer: Triptych Games
David Riegel  writer: Triptych Games
Valeta Wensloff  writer: Triptych Games

Produced by
Jeremy Ferguson .... senior producer: Piranha Games
Geoff Gordon .... producer: Piranha Games
Brian Hook .... producer: 3D Realms
Lulu Lamer .... senior producer: additional production support: 2K Publishing
James Lee .... art outsourcing producer: Gearbox Software
Brian Martel .... executive producer: Gearbox Software
Melissa Miller .... senior producer: 2K Publishing
Josh Morton .... associate producer: 2K Publishing
Matthew Newman .... producer: Piranha Games
Randy Pitchford .... executive producer: Gearbox Software
Chase Sensky .... associate producer: Gearbox Software
Mark Ward .... international producer: 2K International product developent
Mike Wardwell .... producer: Gearbox Software
 
Film Editing by
Jeff Spoonhower 
 
Makeup Department
Dorian Rehfield .... director of operations: additional production support: 2K Publishing
 
Production Management
J. Mateo Baker .... video production manager: additional production support: 2K Publishing
 
Art Department
Mike Best .... technical art director: Piranha Games
Ruben Cabrera .... additional art & design: 3D Realms
Brian Cozzens .... additional art: 3D Realms
Brian Cozzens .... minister of art: Gearbox Software
Dennis de Koning .... art director: Piranha Games
Chris DeSimone .... art: 3D Realms
Chris DeSimone .... artist: Triptych Games
Allen Dilling .... additional art: 3D Realms
Hayden Duvall .... additional art: 3D Realms
Ben Eoff .... art: 3D Realms
Randy Forsyth .... art: 3D Realms
Evan Halim .... character art: Piranha Games
Viona Halim .... art: Piranha Games
Tramell Ray Isaac .... art director: 3D Realms (as Tremell 'T.Ray' Isaac)
Chris Johnson .... additional art: 3D Realms
Layne Johnson .... concept art: 3D Realms
Dirk Jones .... additional art: 3D Realms
Pat Jones .... art: 3D Realms
Amit Joshi .... art: Piranha Games
Andrew Kerschner .... art: 3D Realms
Andrew Kerschner .... artist: Triptych Games
Michael Kessler .... art: Piranha Games
Khang Le .... contract art: 3D Realms
Richard Lee .... additional concept art: 3D Realms
Kristoffer Lyons .... character art: Piranha Games
David March .... additional art: 3D Realms
Scott McCebe .... additional art: 3D Realms
Kevin Meek .... art: Piranha Games
Mark Morgan .... additional art: 3D Realms
Dan Panosian .... contract art: 3D Realms
Paul Richards .... additional concept art: 3D Realms
Mark Skelton .... art: 3D Realms
Chris Smith .... art: 3D Realms
Ryan Van Vliet .... art: Piranha Games
Joshua Viers .... contract art: 3D Realms (as Josh Viers)
Heath Vincent .... additional art: 3D Realms
Michael Wallin .... additional art: 3D Realms
Joe Wampole .... additional art: 3D Realms
Nicolas Wilson .... technical artist: Gearbox Software
Tim Wilson .... additional art: 3D Realms
Matt Wood .... additional art: 3D Realms
Feng Zhu .... contract art: 3D Realms
Lesley Zinn .... art director: marketing - additional production support: 2K Publishing
 
Sound Department
Wayne Boyce .... mastering engineer: quality assurance: 2K International
Frank Bry .... contract sound design: 3D Realms
Casey Diiorio .... engineer: Grabbag cover recording: Valve Studios
Lee Jackson .... additional sound design: 3D Realms
Ed Lima .... dialog recording
Jeron Moore .... additional audio/visual production: 3D Realms
Alan Vincent .... mastering technician: quality assurance: 2K International
Eric Von Rothkirch .... sound: Triptych Games
 
Animation Department
Enrique Barahona Ramos .... animation: Piranha Games
William Bate .... additional animation: 3D Realms (as Will Bate)
Bryan Brewer .... additional animation: Triptych Games
Bryan Brewer .... animation: 3D Realms
Jay Brushwood .... animation: 3D Realms
David M. Carter .... contract animation: 3D Realms (as David Carter)
Tony Chen .... animation: Piranha Games
James Houska .... animation: 3D Realms
Brian Kowalczyk .... additional animation: 3D Realms
Raphael Perkins .... additional animation: 3D Realms
Jeff Spoonhower .... intro logo animation: additional production support, 2K Publishing
Ben Wagley .... contract animation: 3D Realms
Benjamin Wagley .... animation: Triptych Games
 
Music Department
Mike Daane .... bass: Grabbag cover recording - Valve Studios
Sean Mccurley .... drums: Grabbag cover recording' Valve Studios
Andy Timmons .... guitar: Grabbag cover recording - Valve Studios
Eric Von Rothkirch .... music: 3D Realms
Eric Von Rothkirch .... music: Triptych Games
 
Other crew
Gabriel Abarcar .... web director: additional production support: 2K Publishing (as Gabe Abarcar)
Rafael Acosta .... engineer: Piranha Games
Christine Adams .... quality assurance team: 2K quality assurance
Kyle Adamson .... quality assurance team: 2K quality assurance
Awais Ahmed .... staff: Gearbox Software
Scott Alden .... additional programming: 3D Realms
Daniel Algood .... staff: Gearbox Software
Neil Alphonso .... additional level design: 3D Realms
Rick Alvarez .... quality assurance team: 2K quality assurance
Martin Always .... Take-Two International operations
John Anderson .... level design: 3D Realms
John Anderson .... staff: Gearbox Software
Robert Anderson .... staff: Gearbox Software
Sarah Anderson .... SVP marketing: additional production support: 2K Publishing
Stephen Andrusyszyn .... engineer: Piranha Games
John Antal .... staff: Gearbox Software
Aaron Apgar .... programmer: Gearbox Software
Aaron Apgar .... staff: Gearbox Software
Matthew Armstrong .... staff: Gearbox Software
Bjarni Thor Arnason .... programmer: Gearbox Software
Bjarni Thor Arnason .... staff: Gearbox Software
Michael Athey .... director of IT: Gearbox Software (as Mike Athey)
Michael Athey .... staff: Gearbox Software
Erik Avalos .... staff: Gearbox Software
Stephan Bahl .... chief financial officer: Gearbox Software (as Stephen Bahl)
Stephan Bahl .... staff: Gearbox Software (as Stephen Bahl)
Andrew David Baker .... designer: Triptych Games (as Andrew Baker)
Andrew David Baker .... level design: 3D Realms (as Andrew Baker)
Tom Baker .... design team: 2K International
Joshua Ball .... tester: Gearbox Software
Clint Baptiste .... quality assurance team: 2K quality assurance
Ray Barham .... web developer: Gearbox Software
James Barnett .... staff: Gearbox Software
Tris Baybayan .... staff: Gearbox Software
Kyle Beasley .... staff: Gearbox Software
Kyle Beasley .... truth team and focus testing: Gearbox Software
Brian Bekich .... staff: Gearbox Software
Nathan Bell .... lead tester (support team : 2K quality assurance)
Karl Berg .... engineer: Piranha Games
George Bergen .... quality assurance team: 2K quality assurance
Chad Bert .... quality assurance team: 2K quality assurance
Christopher Black .... tester: Gearbox Software
Steve Blackburn .... chief operating officer: 3D Realms (as Steven Blackburn)
Dave Blank .... production assistant: 2K Publishing
Allen Blum .... Duke Legacy designer: Triptych Games (as Allen H. Blum III)
Allen Blum .... lead level designer: 3D Realms (as Allen H. Blum III)
Ray Borham .... staff: Gearbox Software
Dalton Boutte .... network engineer: Gearbox Software
Dalton Boutte .... staff: Gearbox Software
David Bradley .... level design: Piranha Games
Lena Brenk .... senior localization QA technician: quality assurance: 2K International
Emily Britt .... international PR manager: 2K International
Chris Brock .... quality assurance lead team: Gearbox Software
Chris Brock .... staff: Gearbox Software
Jeff Broome .... programmer: Gearbox Software
Jeffrey Broome .... staff: Gearbox Software
Ryan Brown .... programmer: Gearbox Software
Grant Bryson .... quality assurance test manager (projects : 2K quality assurance)
Gary Buchanan .... level design: 3D Realms
Russ Bullock .... president: Piranha Games
Anthony Burch .... developer contribution: Gearbox Software
Anthony Burch .... staff: Gearbox Software
Brian Burleson .... developer contribution: Gearbox Software
Brian Burleson .... staff: Gearbox Software
Sawn Burnell .... marketing coordinator - partner relations: additional production support: 2K Publishing
Anthony Busselier .... localization QA technician: quality assurance: 2K International
Ruben Cabrera .... staff: Gearbox Software
Wade Callender .... executive counsel: Gearbox Software
Wade Callender .... staff: Gearbox Software
Colin Campbell .... quality assurance team: 2K quality assurance
Steve Capri .... quality assurance team: 2K quality assurance
Michael Carlson .... staff: Gearbox Software
Mike Carlson .... programmer: Gearbox Software
Paul Carrion .... quality assurance team: 2K quality assurance
James Cart .... IT help desk: Gearbox Software
James Cart .... staff: Gearbox Software
Sean Cavanaugh .... programmer: Gearbox Software
Sean Cavanaugh .... staff: Gearbox Software
Mathew Charles .... staff: Gearbox Software
Peter Chea .... engineer: Piranha Games
Andrew Cheney .... staff: Gearbox Software
Karim Cherif .... localization QA technician: quality assurance: 2K International
Ricky Cheung .... developer support: Piranha Games
David Chiang .... level design: Piranha Games
Jacob Christopher .... staff: Gearbox Software
Jennifer Chung .... staff: Gearbox Software
Alex Colby .... quality assurance team: 2K quality assurance
Stephen Cole .... additional level design: 3D Realms
Stephen Cole .... staff: Gearbox Software
Casey Coleman .... lead tester: 2K quality assurance
Jeremy Cooke .... staff: Gearbox Software
Sean Cove .... engineer: Piranha Games
Richard Cowgill .... staff: Gearbox Software
Brian Cozzens .... staff: Gearbox Software
Jess Crable .... additional programming: 3D Realms
James Crocker .... design team: 2K International
Christian Cummings .... lead game designer: 3D Realms
Trevor Curran .... quality assurance team: 2K quality assurance
Trey B. Davenport .... developer contribution: Gearbox Software (as Trey Davenport)
Trey B. Davenport .... staff: Gearbox Software (as Trey Davenport)
Joshua Davidson .... staff: Gearbox Software
Kyle Davis .... additional programming: 3D Realms
Yvonne Dawson .... international product manager: 2K International
Giovanni De Cero .... localization QA technician: quality assurance: 2K International
Quinn DelHoyo .... level design: 3D Realms
Erica Denning .... international PR & marketing assistant: additional production support: 2K Publishing
Patrick Deupree .... staff: Gearbox Software
Luigi Di Domenico .... senior localization QA technician: quality assurance: 2K International
John Dickerson .... quality assurance team: 2K quality assurance
Anthony Dodd .... Take-Two International operations
Erik Doescher .... staff: Gearbox Software
Peter Dol Han .... engineer: Piranha Games
Ben Donges .... developer contribution: Gearbox Software
Ben Donges .... staff: Gearbox Software
Keith Doran .... quality assurance team: 2K quality assurance
Tom Drake .... production assistant: 2K Publishing
Kevin Duc .... developer contribution: Gearbox Software
Kevin Duc .... staff: Gearbox Software
Andrew Dutra .... production assistant: 2K Publishing
Thomas Dzieglewelski .... engineer: Piranha Games
David Eddings .... VP of licensing and business development: Gearbox Software
David Eddings .... staff: Gearbox Software
Erin Edelson .... HR assistant: Gearbox Software
Erin Edelson .... staff: Gearbox Software
Kelly Ekman .... office manager: Piranha Games
Garth Erlam .... developer support: Piranha Games
Don Eubanks .... staff: Gearbox Software
Thomas Eubanks .... senior tester: Gearbox Software
Sien Evans .... international marketing manager: 2K International
Louis Ewens .... online systems architect: 2K Publishing
Robert Faison .... programming: Triptych Games
Hector Fajardo .... staff: Gearbox Software
Robert Falson .... programming: 3D Realms
Steven Fast .... tester: Gearbox Software
Chris Faylor .... community manager: Gearbox Software
Chris Faylor .... staff: Gearbox Software
Jean-Sébastien Ferey .... localization manager: product development: 2K International
Manuel Fernandez .... programmer: Gearbox Software
Ryan Fields .... programmer: Gearbox Software
Cat Findley .... Take-Two International operations
Daniel Finnegan .... tester: Gearbox Software
Geoff Fisher .... engineer: Piranha Games
Rich Fleider .... staff: Gearbox Software
Adam Fletcher .... marketing coordinator: Gearbox Software
Adam Fletcher .... staff: Gearbox Software
Matthew Foley .... quality assurance team: 2K quality assurance
Zach Ford .... staff: Gearbox Software
Arsenio Formoso .... assistant localization manager: product development: 2K International
Mark Forsyth .... staff: Gearbox Software
William Fortier .... quality assurance team: 2K quality assurance
Christopher Francis .... tester: Gearbox Software
Robert Gaither .... tester: Gearbox Software
Andrew R. Garrett .... quality assurance team: 2K quality assurance (as Andrew Garrett)
Florian Genthon .... localization QA technician: quality assurance: 2K International
Matt German .... VP marketing: additional production support: 2K Publishing
Steve Gibson .... VP of marketing: Gearbox Software
Steve Gibson .... staff: Gearbox Software (as Steven Gibson)
Evan Gill .... developer contribution: Gearbox Software
Evan Gill .... staff: Gearbox Software
James Gilligan .... developer contribution: Gearbox Software
Wes Girdler .... tester: Gearbox Software
Jeff Giron .... tester: Gearbox Software
Steve Glickstein .... VP sales & licensing: additional production support: 2K Publishing
Greg Gobbi .... VP - product development: 2K Publishing
Martin Goedtke .... additional level design: 3D Realms
Maarten Goldstein .... staff: Gearbox Software
Maarten Goldstein .... web applications director: Gearbox Software
Ruben Gonzalez .... senior tester: 2K quality assurance
Kevin Green .... network administrator: 3D Realms
Elvis Ha .... quality assurance team: 2K quality assurance
Darby Hadley .... tester: Gearbox Software
Dia Hadley .... developer contribution: Gearbox Software
Dia Hadley .... staff: Gearbox Software
Kristen Haglund .... managing partner: Triptych Games
Lindsay Hamilton .... tester: Gearbox Software (as Lindsay 'Eli' Hamilton)
Andy Hanson .... additional programming: 3D Realms
Chris Hargrove .... additional programming: 3D Realms
Christoph Hartmann .... president: 2K Publishing (as Christopher Hartmann)
Ryan Heaton .... staff: Gearbox Software
Rob Heironimus .... staff: Gearbox Software
Paul Hellquist .... staff: Gearbox Software
Jonathan Hemingway .... staff: Gearbox Software
Neil Herman .... engineer: Piranha Games
J.P. Hernandez .... quality assurance team: 2K quality assurance
Jorge Hernandez .... quality assurance team: 2K quality assurance
Rick Hernandez .... quality assurance team: 2K quality assurance
Brian Hess .... additional level design: 3D Realms
Andrew Hoffman .... quality assurance lead team: Gearbox Software
Sean Holloman .... tester: Gearbox Software
Robert Hornbek .... quality assurance team: 2K quality assurance
James Houchen .... staff: Gearbox Software
Alexander Houghton .... engineer: Piranha Games
Comb Hua .... staff: Gearbox Software
Comb Hua .... web developer: Gearbox Software
Rick Huenink .... lead game designer: 3D Realms
Rick Huenink .... staff: Gearbox Software (as Richard Huenink)
Paul Inouye .... lead designer: Piranha Games
David Ismailer .... COO: 2K Publishing
Evan Jackson .... quality assurance team: 2K quality assurance
Jimmie Jackson .... staff: Gearbox Software
Brad Jacobs .... designer: Triptych Games
Brad Jacobs .... level design: 3D Realms
Scott James .... production assistant: 2K Publishing
Dagmar Jantzen .... quality assurance team: 2K quality assurance
Thad Jantzi .... level design: Piranha Games
Brandon Jenkins .... production assistant: 2K Publishing
Lydia Jenner .... manager - music & talent licensing: additional production support: 2K Publishing
Alex Jimenez .... quality assurance team: 2K quality assurance
Weihua Jin .... engineer: Piranha Games
Neil Johnson .... staff: Gearbox Software
Neil Johnson .... programmer: Gearbox Software
Stacie Johnston .... HR director: Gearbox Software
George Kalantzis .... quality assurance team: 2K quality assurance
Kristin Kerwitz .... senior tester: 2K quality assurance
Scott Kester .... developer contribution: Gearbox Software
Scott Kester .... staff: Gearbox Software
Ghulam Khan .... QA manager: quality assurance: 2K International
Omid Kiarostami .... engineer: Piranha Games
Damian Kim .... staff: Gearbox Software
Kyle King .... staff: Gearbox Software
Kelley Kirtley .... quality assurance team: 2K quality assurance
Robert Klempner .... quality assurance team: 2K quality assurance
Pete Knepley .... programming: 3D Realms
David Knoft .... engineer: Piranha Games
Jason Kolesa .... quality assurance team: 2K quality assurance
Charles Kostick .... programmer: Gearbox Software (as Charles Kestick)
Davis Krieghoff .... quality assurance team: 2K quality assurance
Alexis Ladd .... quality assurance test manager (support team : 2K quality assurance)
Josh Lagerson .... quality assurance team: 2K quality assurance
Brian Lam-Bentley .... senior tester: Gearbox Software
Liz Lambert .... tester: Gearbox Software
Alexander Langham .... quality assurance team: 2K quality assurance
Bill Lanker .... quality assurance team: 2K quality assurance
Brian Lawson .... programming: 3D Realms
Matthew Lee .... quality assurance team: 2K quality assurance
Dan Leslie .... lead network engineer: Piranha Games
Rhys Lewis .... additional programming: 3D Realms
Justin Lightfoot .... tester: Gearbox Software
Matthew Link .... staff: Gearbox Software
Tim Lohranz .... tester: Gearbox Software
James Lopez .... quality assurance lead: Gearbox Software
James Lopez .... staff: Gearbox Software
Jeff Macfee .... network engineer: Gearbox Software
Jeff Macfee .... staff: Gearbox Software
Scott Maclean .... level design: 3D Realms
Jeffrey Mahmoudi .... programmer: Gearbox Software
Jeffrey Mahmoudi .... staff: Gearbox Software
Fabrizio Mariani .... localization QA technician: quality assurance: 2K International
Brian Martel .... staff: Gearbox Software
Cameron Mask .... senior tester: Gearbox Software (as Cameron 'Loki' Mask)
Anton Maslennikov .... production assistant: 2K Publishing
Christopher Mass .... jr. graphic designer: additional production support: 2K Publishing
Alexander Matveev .... engineer: Piranha Games
Chad Mauldin .... developer contribution: Gearbox Software
Chad Mauldin .... staff: Gearbox Software
Adam May .... developer contribution: Gearbox Software
Adam May .... staff: Gearbox Software
Philip McDaniel .... associate product manager: additional production support: 2K Publishing
Casey McLauchlin .... quality assurance manager: Gearbox Software
Casey McLauchlin .... staff: Gearbox Software
Mike McVay .... quality assurance lead team: Gearbox Software
Ryan Medeiros .... programmer: Gearbox Software
Ryan Medeiros .... staff: Gearbox Software
Ryan Metcalf .... developer contribution: Gearbox Software
David Mickner .... quality assurance team: 2K quality assurance
Kelly Miller .... senior product manager: additional production support: 2K Publishing
Scott Miller .... chief executive officer: 3D Realms
Jose Minana .... lead QA technician: quality assurance: 2K International
Michael Mitchell .... quality assurance team: 2K quality assurance
Richard Mitchell .... engineer: Piranha Games
Drew Mobley .... staff: Gearbox Software
Antonio Monteverde-Talarico .... quality assurance team: 2K quality assurance
Martin Moore .... web content manager: 2K International
Max Morrison .... tester: Gearbox Software
Al Mosley Jr. .... quality assurance team: 2K quality assurance
Xenia Mul .... licensing/operations specialist: additional production support: 2K Publishing
Nick Murphy .... quality assurance team: 2K quality assurance
Aaron Nations .... programmer: Gearbox Software
Aaron Nations .... staff: Gearbox Software
Jan Navarro .... quality assurance team: 2K quality assurance
Jason Neal .... staff: Gearbox Software
Paul Nettle .... director of central engineering: Gearbox Software
Paul Nettle .... staff: Gearbox Software
Mike Neumann .... developer contribution: Gearbox Software
Mike Neumann .... staff: Gearbox Software (as Michael Neumann)
Rob Newman .... quality assurance team: 2K quality assurance
Reza Nezami .... engineer: Piranha Games
Ham Nguyen .... marketing production assistant: additional production support: 2K Publishing
Tyrone Nichols .... tester: Gearbox Software
Nigel Nikitovich .... quality assurance team: 2K quality assurance
Eric Norris .... tester: Gearbox Software
Shannon Norton .... receptionist: Gearbox Software
Shannon Norton .... staff: Gearbox Software
Tirdad Nosrati .... localization QA technician: quality assurance: 2K International
Brendyn Novak .... quality assurance team: 2K quality assurance
Colin Overholt .... quality assurance team: 2K quality assurance
Clayton Pace .... tester: Gearbox Software
Thomas Pan .... quality assurance team: 2K quality assurance
Wes Parker .... developer contribution: Gearbox Software
Bobby Pavlock .... additional level design: 3D Realms
Kevin Penrod .... staff: Gearbox Software
Oscar Pereira .... senior localization QA technician: quality assurance: 2K International
Marc Perret .... senior tester: 2K quality assurance
Mark Petty .... developer contribution: Gearbox Software
Mark Petty .... staff: Gearbox Software
Hung Pham .... staff: Gearbox Software
Daniel Phillips .... additional level design: 3D Realms
Daniel Pirkle .... staff: Gearbox Software
Daniel Pirkle .... tester: Gearbox Software
Randy Pitchford .... staff: Gearbox Software
J. Kyle Pittman .... programmer: Gearbox Software
J. Kyle Pittman .... staff: Gearbox Software
Daniel Pitts .... level design: Piranha Games
Alex Plachowski .... VP of quality assurance: 2K quality assurance
Denisa Polcerova .... Take-Two International operations
John Pollard .... lead programmer: 3D Realms
Rudy Pollorena .... additional level design: 3D Realms
Matthew Porter .... quality assurance team: 2K quality assurance
Rick Porter .... staff: Gearbox Software
Marc Porto .... tester: Gearbox Software
Ivan Preciado .... quality assurance team: 2K quality assurance
Jeremy Pryer .... quality assurance team: 2K quality assurance
Stephanie Puri .... staff: Gearbox Software
Stephanie Puri .... truth team and focus testing: Gearbox Software
Pj Putnam .... legal: additional help and support: Gearbox Software (as PJ Putnam)
Neil Ralley .... general manager: 2K International
Jagdeep Rana .... engineer: Piranha Games
Dave Ratti .... programming: 3D Realms
Sean Reardon .... staff: Gearbox Software
Josh Rearick .... staff: Gearbox Software
Erin Reilly .... quality assurance team: 2K quality assurance
Brandon Reinhart .... additional programming: 3D Realms
Marty Rempton .... engineer: Piranha Games
David Riegel .... president: Triptych Games
David Riegel .... level design: 3D Realms
Claire Roberts .... licensing director: 2K International
John Roberts .... programmer: Gearbox Software
Cody Robinson .... quality assurance team: 2K quality assurance
Chad Rocco .... senior manager of creative production: additional production support: 2K Publishing
Matt Roche .... international PR executive: 2K International
Bradley Rohr .... tester: Gearbox Software (as Bradley 'Storm' Rohr)
Kelly Romeo .... marketing artist: Gearbox Software
Kelly Romeo .... staff: Gearbox Software
Ian Rooke .... level design: Piranha Games
Stefan Rossi .... senior localization QA technician: quality assurance: 2K International
Tim Roth .... tester: Gearbox Software (as Tim 'NYTim' Roth)
Doug Rothman .... quality assurance test manager (support team : 2K quality assurance)
Miles Rouch .... quality assurance team: 2K quality assurance
Noah Ryan-Stout .... quality assurance team: 2K quality assurance
Brian Salazar .... senior tester: 2K quality assurance
James Sanders .... developer contribution: Gearbox Software (as Jim Sanders)
James Sanders .... staff: Gearbox Software
Scott Sanford .... lead tester (support team : 2K quality assurance)
Elmar Schubert .... localization QA technician: quality assurance: 2K International
John Schuch .... additional level design: 3D Realms
Keith Schuler .... additional level design: 3D Realms
Keith Schuler .... staff: Gearbox Software
Chase Sensky .... staff: Gearbox Software
Kris Severson .... VP business development: additional production support: 2K Publishing
Eric Sexton .... staff: Gearbox Software
Nick Shaffner .... additional programming: 3D Realms
Jason Shields .... staff: Gearbox Software
Jermaine Shockley .... quality assurance team: 2K quality assurance
Warren Shultz .... network engineer: Gearbox Software
Jimmy Sieben .... staff: Gearbox Software
Leo Sieben .... staff: Gearbox Software
Joe Siegler .... Duke Nukem community manager: additional help and support: Gearbox Software
Joe Siegler .... community manager: 3D Realms (as Joe 'Dopefish' Siegler)
Bradley Sierzega .... staff: Gearbox Software
Brett Simmons .... tester: Gearbox Software
Gabriels Simon .... tester: Gearbox Software
Charlie Sinhaseni .... senior PR manager: additional production support: 2K Publishing
Christopher Skelton .... programming: 3D Realms
Kevin Skorcz .... quality assurance team: 2K quality assurance
Krist Smith .... lead console engineer: Piranha Games
Chris Solis .... production assistant: 2K Publishing
Benjamin Sorofman .... quality assurance team: 2K quality assurance
Jasen Sparacino .... IT help desk: Gearbox Software
Jason Sparacino .... staff: Gearbox Software
Jess Sparks .... quality assurance team: 2K quality assurance
Michael Speiler .... quality assurance team: 2K quality assurance
Will Stanley .... senior tester: 2K quality assurance
Matthew Stock .... staff: Gearbox Software
Chris Stockman .... additional design: 3D Realms
Steven Stoker .... quality assurance team: 2K quality assurance
Steven Strobel .... developer contribution: Gearbox Software
Steven Strobel .... staff: Gearbox Software
Andreas Strothmann .... localization QA technician: quality assurance: 2K International
Jennie Sue .... PR manager: additional production support: 2K Publishing
Matias Tapia .... developer contribution: Gearbox Software
Adamah Taylor .... quality assurance team: 2K quality assurance
Steven H. Taylor .... quality assurance team: 2K quality assurance (as Steven Taylor)
Neema Teymory .... engineer: Piranha Games
Aaron Thibault .... VP of product development: Gearbox Software
Aaron Thibault .... staff: Gearbox Software
Brian Thomas .... developer contribution: Gearbox Software
Brian Thomas .... staff: Gearbox Software
Jeremy Thompson .... quality assurance team: 2K quality assurance
Graeme Timmins .... staff: Gearbox Software
Elizabeth Tobey .... senior manager - interactive marketing: additional production support: 2K Publishing
Scott Trono .... quality assurance team: 2K quality assurance
Bryan Turner .... office manager: 3D Realms
Chris Turnley .... quality assurance team: 2K quality assurance
Doug Tyler .... game capture specialist: additional production support: 2K Publishing
Karl Unterholzner .... global events manager: additional production support: 2K Publishing
Raison Vamer .... staff: Gearbox Software
Randall Varnell .... staff: Gearbox Software
Alexander Vastardis .... tester: Gearbox Software
Scott Velasquez .... programmer: Gearbox Software
Scott Velasquez .... staff: Gearbox Software
Nisha Verna .... Take-Two International operations
Javier Vidal .... localization QA technician: quality assurance: 2K International
Andrew Vietri .... quality assurance team: 2K quality assurance
Justin Waller .... senior tester: 2K quality assurance
Mike Wardwell .... staff: Gearbox Software
Shawn Watson .... lead tester (support team : 2K quality assurance)
Michael Weber .... director of central development: Gearbox Software
Michael Weber .... staff: Gearbox Software
Patrick Webster .... quality assurance team: 2K quality assurance
Matthias Wehner .... VP international marketing: additional production support: 2K Publishing
Peter Welch .... VP - counsel: additional production support: 2K Publishing
Tim Welch .... staff: Gearbox Software
Corbet Weller .... quality assurance team: 2K quality assurance
Josh White .... tester: Gearbox Software
Charlie Wiederhold .... additional level design: 3D Realms
Jennifer Wildes .... staff: Gearbox Software
Earnest Williams .... quality assurance team: 2K quality assurance
Luke Williams .... quality assurance team: 2K quality assurance
Hayley Williamson .... executive assistant: Gearbox Software
Hayley Williamson .... staff: Gearbox Software
Robert Willis .... Take-Two International operations
Nicholas Wilson .... staff: Gearbox Software
Brian Windover .... lead console engineer: Piranha Games
Jessica Wolff .... quality assurance team: 2K quality assurance
Kanon Wood .... staff: Gearbox Software
Gabriel Woods .... quality assurance team: 2K quality assurance
Hunter Wright .... staff: Gearbox Software
Christine Wu Choate .... controller: Gearbox Software
Christine Wu Choate .... staff: Gearbox Software
Tim Wu .... programmer: Gearbox Software
Sanji Yapa .... quality assurance team: 2K quality assurance
Jerry Zhang .... engineer: Piranha Games
Yang Zhao .... engineer: Piranha Games
David Ziman .... programmer: Gearbox Software
David Ziman .... staff: Gearbox Software
Vanessa Zuloaga .... lead tester (support team : 2K quality assurance)
 
Thanks
Lionel Alarcon .... acknowledgment
Shane Alfreds .... special thanks: Piranha Games
John Anderson .... special acknowledgement: Gearbox Software
Aladar Apponyi .... acknowledgment
David Arkenstone .... special thanks: 3D Realms
Frank Arndt .... acknowledgment
Eric Attner .... acknowledgment
Cesar Avalos .... acknowledgment
William Barton .... special thanks: 3D Realms (as William 'FireFly' Barton)
Francois Bellotto .... acknowledgment
Jason Bergman .... special thanks: 3D Realms
Russell Bernice .... acknowledgment
Jim Bloom .... acknowledgment
Siobhan Boes .... special thanks
David Boutry .... special thanks
Joel Breton .... acknowledgment
Glenn Broderick .... acknowledgment
Phillip Jack Brooks .... acknowledgment
Brian Bruning .... acknowledgment
Kyle Burns .... acknowledgment
Ruben Cabrera .... special acknowledgement: Gearbox Software
Arron Capone-Langan .... acknowledgment
Bryan Careme .... acknowledgment
François Carrere .... acknowledgment
Michael Cartier .... acknowledgment
Pierre Cauhopé .... acknowledgment
Geraldo Juno Cecilio .... acknowledgment
Cat Channon .... acknowledgment (as Catherine Channon)
Stephen Cole .... special acknowledgement: Gearbox Software
Justin Cooney .... acknowledgment
Brian Cozzens .... special acknowledgement: Gearbox Software
Tony Cross .... acknowledgment
Michael Csurics .... acknowledgment
Eric Cuevas .... acknowledgment
Martin Currie .... acknowledgment
Cameron Davis .... acknowledgment
Jean Debande .... acknowledgment (as Jean 'Jeankikine' Debande)
Jorge Desjardins .... special thanks: Piranha Games
Sonny Dexter .... acknowledgment
Ryan Dixon .... special thanks
Chris Donahue .... acknowledgment
Justin Dority .... acknowledgment
Kevin Doucette .... acknowledgment
Colin DuPre .... acknowledgment
Lori Durrant .... special thanks
David Eggers .... special thanks
Daniel Einzig .... special thanks
Miguel Escudero .... special thanks: Piranha Games
Christian Faiser .... acknowledgment
Karl Fielding .... acknowledgment
Christopher Fiumano .... special thanks
Calab Frasher .... acknowledgment
David Freeman .... special thanks: 3D Realms
Joshua Galloway .... acknowledgment
David Gershik .... special thanks
Dave Gibson .... special thanks: Piranha Games
John Gibson .... acknowledgment
Richard Gobeille .... special thanks: 3D Realms (as Richard 'TerminX' Gobeille)
Phillip Gooch .... acknowledgment
Brooke Grabrian .... special thanks
Denby Grace .... special thanks
Nancy Haglund .... special thanks: Triptych Games (as Tom & Nancy Haglund)
Tom Haglund .... special thanks: Triptych Games (as Tom & Nancy Haglund)
Gail Hamrick .... special thanks
Dol Han .... acknowledgment
Elisabeth Hansen .... special thanks: 3D Realms (as Elisabeth 'Mariamus' Hansen)
Dan Harnett .... acknowledgment
Pat Heptig .... special thanks: 3D Realms
Adam Hetrick .... acknowledgment
Jody Hicks .... acknowledgment
Stephen Hornback .... acknowledgment
Zoltán Horváth .... acknowledgment
Lou Huang .... acknowledgment
Rick Huenink .... special acknowledgement: Gearbox Software
Sharon Hunter .... special thanks
Todd Ingram .... special thanks
Aldan Jack .... acknowledgment
James Jack .... acknowledgment
Joe Jing .... acknowledgment
Chris Jones .... special thanks
Petri Järvilehto .... special thanks: 3D Realms
Ryan Kane .... acknowledgment
Nathan Kao .... acknowledgment
Erik Karlsson .... acknowledgment
Jordan Katz .... special thanks
Gabriel Kessler .... special thanks: Piranha Games
Tony Key .... acknowledgment
Frank Kirchner .... acknowledgment
Jenn Kolbe .... special thanks
Seth Krauss .... special thanks
Jana Kubanski .... special thanks
Greg Laabs .... special thanks
Michael Labbe .... special thanks: Piranha Games
Bert Lampe .... acknowledgment
Eric Lane .... special thanks
Jamie Leece .... acknowledgment
Alan Lewis .... special thanks
Devon Lewis .... special thanks: 3D Realms (as Devon 'Nacho' Lewis)
Todd Liggitt .... acknowledgment
Michael Lightner .... special thanks
Leonardo Lopez .... acknowledgment
Michael Lynn .... acknowledgment
Kevin Magee .... acknowledgment
Jason Manley .... acknowledgment
Alexander Marti .... acknowledgment
Sanford May .... acknowledgment
Gael McManus .... acknowledgment
Gautam Menon .... acknowledgment
Gautam Menon .... special thanks: 3D Realms (as Gautam 'Kaiki' Menon)
Eric Monacelli .... acknowledgment
Joey Moss .... acknowledgment
Doug Myres .... acknowledgment
Mike Nash .... acknowledgment
Erhan Soner Oksak .... acknowledgment
Gwendoline Oliviero .... special thanks
Daniel Oviatt .... acknowledgment
Raphaêl Palet .... acknowledgment
Nickolas Palsmeier .... special thanks: 3D Realms (as Nickolas 'Damien_Azreal' Palsmeier)
Peter Papadopoulos .... special thanks: 3D Realms (as Peter 'ADM' Papadopoulos)
Leroy Patterson .... acknowledgment
Jose Perez .... acknowledgment
Steven Plôger .... acknowledgment
Matthew Promisco .... special thanks: 3D Realms (as Matthew 'Water12356' Promisco)
Pedram Rahbari .... special thanks
Nikita Ravanko .... acknowledgment
Rick Raymo .... acknowledgment
Merja Reed .... special thanks
Mark Rein .... special thanks: Epic Games
Todd Replogle .... special thanks: 3D Realms
Etienne Rheaume .... special thanks: Piranha Games
Marco Virgilio Romeo .... acknowledgment
Paul Russotti .... acknowledgment
Kate Ryan .... special thanks
Christer Sandnes .... acknowledgment
Keith Schuler .... special acknowledgement: Gearbox Software
Joseph Serna .... acknowledgment
Michele Shadid .... special thanks
Rick Shawalker .... special thanks
Jeremy Soule .... special thanks: 3D Realms
Julian Soule .... special thanks: 3D Realms
Duncan Stanley .... acknowledgment
Fetscher Stève .... acknowledgment
Tim Sweeny .... special thanks: Epic Games
Paul Topping .... acknowledgment
Kim Trusty .... special thanks: Mary Collins Agency
Richard VanCleaf .... acknowledgment
Johan Roel Vermaning .... acknowledgment
Lallier Veronique .... acknowledgment
Jason Vickers .... acknowledgment
Ryan Wagner .... acknowledgment
David Walsh .... acknowledgment
Jonathan Washburn .... special thanks
Dennis H. Weiss .... acknowledgment
Gary Whitta .... acknowledgment
Gary Whitta .... special thanks: 3D Realms
Michael S. Wilson .... acknowledgment (as Mike Wilson)
Chris Wimby .... acknowledgment
Chris Withall .... acknowledgment
Kelsy Wittmann .... special thanks: Piranha Games
Chris Wood .... acknowledgment (as Christopher Wood)
 

Production CompaniesDistributors
  • 2K Games (2011) (UK) (all media) (PlayStation 3 version)
  • 2K Games (2011) (UK) (all media) (Xbox 360 version)
  • 2K Games (2011) (Japan) (all media) (PlayStation 3 version)
  • 2K Games (2011) (Japan) (all media) (Xbox 360 version)
  • 2K Games (2011) (USA) (all media) (PlayStation 3 version)
  • 2K Games (2011) (USA) (all media) (Xbox 360 version)
Other Companies

Additional Details

Country:
Language:
Color:
Sound Mix:
DTS (PlayStation 3 version) | Dolby Digital
Certification:

Did You Know?

Trivia:
This is the first Duke Nukem video game where Duke is known to use the word "fuck" and "motherfucker" throughout his quotes and dialogues.See more »
Quotes:
[first lines]
Duke Nukem:I'm back, baby!
See more »
Movie Connections:
References Half-Life 2 (2004) (VG)See more »
Soundtrack:
Say Hello To AngelsSee more »

FAQ

Why does Duke say "after 12 f*cking years it should be"?
Why is Duke Nukem famous in this game?
See more »
3 out of 12 people found the following review useful.
12 Years and I get this, 11 July 2011
Author: brodlimmel from United States

Now I've played Duke Nukem 3D thought it had its moments there were funny and fun to do. This game has none of that, I feel sorry for the poor fans that waited and waited for this game and they give them this pile of crap. Let me start with game-play it works that is one thing it truly does do right but it's hard to screw up a shooter all your character needs to do is shoot and have cool guns which this does. The sound isn't bad but I got so tired of the cheesy bad dialog I had to turn off the sound Duke is such a d-bag you get tired of listening to him. The graphics are last gen seriously delay after delay and you get a game with Xbox graphics. Story ha what story I'm not spoiling anything just aliens come down attack you fight it's really immersing. There is a online but I didn't touch it lets say this game was so bad I couldn't finish playing, because I would've ended up breaking the game in half on how mad I was getting at these characters. The only people who would really enjoy this movie are the 12 year old kids with A.D.D. because this has everything they'd enjoy boobs, blood, and cursing. But adults will hate and feel insulted by this game. So bottom line save your money don't buy, rent, barrow, or even look at this game.

Was the above review useful to you?
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Message Boards

Discuss this movie with other users on IMDb message board for Duke Nukem Forever (2011)
Recent Posts (updated daily)User
Attention any1 buying this game!! John5515
DNF: Legend or Mockery? DukeNukem_ags
List of things that will occur before this game is released. wwpacifist
Have some faith guys. tonyhawk921
duke nukem forever is done...read more before you say uh-uh dudernater300
I'm Going To Enjoy... EvanAzzo
See more »

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