Metroid 4 (2002)
"Metroid Fusion" (original title)

Video Game  -  Action | Adventure | Horror  -  19 November 2002 (USA)
7.8
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Ratings: 7.8/10 from 244 users  
Reviews: 5 user | 1 critic

After the fall of Zebes (Super Metroid), Samus and a research team from Galactic Federation travel to SR388, only to find more trouble. After the Metroids were considered to be wiped out, ... See full summary »

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Title: Metroid 4 (Video Game 2002)

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Storyline

After the fall of Zebes (Super Metroid), Samus and a research team from Galactic Federation travel to SR388, only to find more trouble. After the Metroids were considered to be wiped out, their prey, the deadlier X parasites, attack Samus. Samus is, once again, given a new suit after her near-death experience. She then returns to an empty Galactic Federation station, where something seems out of place... Written by Dana B

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Samus Aran returns in an all-new Metroid adventure! See more »


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E

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19 November 2002 (USA)  »

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Metroid 4  »

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Did You Know?

Trivia

By completing this game and using the GBA/GCN link cable, one could unlock the original NES Metroid game. See more »

Goofs

When you first enter Sector 3 there's a hatch that has already been destroyed, however at this point in the game the X (and SA-X) had not yet invaded that Sector, See more »

Connections

Followed by Metroid Prime 2: Echoes (2004) See more »

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User Reviews

A Metroid Fan's Dream
22 June 2003 | by (USA) – See all my reviews

Samus starts the game without most of her abilities, but regains most of them and several new tricks throughout the game. Some are simple but well though out, like the ability to automatically grab ledges and pull yourself up. Other abilities are newer and cooler, like charging freeze missiles that freeze a room at a time.

The difficulty of the game is pretty much spot on. Early in the game things will flow smoothly, not too tough and not too easy. As the game progresses though, the challenges get harder and harder until things really heat up. By the end of the game, you'll be fighting for your life. Unlike previous Metroid adventures, you won't be running around aimlessly this time. You'll almost always have a near complete map, and an idea where to go thanks to your new AI commander.

The downside to this however is it severely shortens the game's length. I finished the game my first time through in about 4:33 play time. That translates to a few days counting replaying saves, breaks, and such. It's not a very long game. A casual player would probably take a week or maybe two at the most to finish the game. A hardcore player could do it in a day if they really wanted to.

  • Rirath_com



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