Metroid 4 (2002)
"Metroid Fusion" (original title)

Video Game  -  Action | Adventure | Horror  -  19 November 2002 (USA)
7.8
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Ratings: 7.8/10 from 235 users  
Reviews: 5 user | 1 critic

After the fall of Zebes (Super Metroid), Samus and a research team from Galactic Federation travel to SR388, only to find more trouble. After the Metroids were considered to be wiped out, ... See full summary »

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Title: Metroid 4 (Video Game 2002)

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Storyline

After the fall of Zebes (Super Metroid), Samus and a research team from Galactic Federation travel to SR388, only to find more trouble. After the Metroids were considered to be wiped out, their prey, the deadlier X parasites, attack Samus. Samus is, once again, given a new suit after her near-death experience. She then returns to an empty Galactic Federation station, where something seems out of place... Written by Dana B

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Who is Samus Aran's greatest enemy? Herself. See more »


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E

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19 November 2002 (USA)  »

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Metroid 4  »

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Did You Know?

Trivia

By completing this game and using the GBA/GCN link cable, one could unlock the original NES Metroid game. See more »

Goofs

When you first enter Sector 3 there's a hatch that has already been destroyed, however at this point in the game the X (and SA-X) had not yet invaded that Sector, See more »

Connections

Follows Metroid (1986) See more »

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User Reviews

 
A furious button basher
20 April 2006 | by (The Underverse) – See all my reviews

I'm not really that familiar with the Metroid series. The only other one I have ever played so far is Metroid Pinball, so I'm totally not clued-up on the original that appeared on the NES back in 1986. But I did go for this one because I heard that the original Turrican game was based partly on Metroid.

And while the similarities are plentiful this is still a great game in it's own right. Old-fashioned 2D platformers are always brilliant and it's one of my fave genres. Fusion involves lots of running around in a huge, abandoned space-station, visiting my departments and sub-departments, blasting away at alien scum and trying to figure out what happened to everyone. The level designs are awesome, with loads of hidden extras and secret passageways. You'll still be able to memorise your way around though.

The graphics and sound effects are dead cool but the generic music is a bit of a let-down. Some of the bosses are unbelievably hard and you'll end up having to stop yourself from smashing your Nintendo against the wall. Fight the urge, there is always a way, always a pattern to follow to kill them. But it's finding the courage to face it for the 86th time that really matters.

Definitely one of the best games on the GBA, but perhaps a bit too short. I would have liked to have kept going and gaining more and more and MORE power-ups. But hey, it's still worth the money.

Graphics A Sound B Gameplay A- Lasting Appeal B+


5 of 6 people found this review helpful.  Was this review helpful to you?

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