Clinging to an unfinished letter written by her recently deceased father, young Momo moves with her mother from bustling Tokyo to the remote Japanese island of Shio. Upon their arrival, she... See full summary »
A tiny mountain village in a remote woodland region. Five primary school kids have come together in this idyllic spot in order to spend their summer holidays at a camp. At first the ... See full summary »
College student Hana falls in love with another student who turns out to be a werewolf, who dies in an accident after their second child. Hana moves to the rural countryside where her husband grew up to raise her two werewolf children.
The Clock family are four-inch-tall people who live anonymously in another family's residence, borrowing simple items to make their home. Life changes for the Clocks when their daughter, Arrietty, is discovered.
Rei is a young inventor living in the U.K. in the middle of the 19th century. Shortly before the first ever World Expo, a marvelous invention called the "Steam Ball", behind which a menacing power is hidden, arrives at his door from his grandfather Roid in the U.S. Meanwhile the nefarious Ohara Foundation has sent men to acquire theSteam Ball so that they can use its power towards their own illicit ends. Written by
Bruce Osborne <firstname.lastname@example.org>
Steamboy has such a rare quality of production values that it almost merits a viewing for the aesthetics alone. But there is a story to the film; and although the hardcore fans of Otomo may have been expecting something a little deeper, and although the pacing and characterization is notably flawed, it still stands as an extremely fun yarn with no shortage of what you'd expect from a classic action/adventure flick. The film, in many respects, is comparable to works like Sky Captain and the Indiana Jones films; a classic storytelling style somewhat augmented for a modern audience.
Numerous characters such as Scarlett and the henchmen are essentially devoid of anything resembling development. Scarlett in particular seems to have had her personal developments skipped or accelerated just to give a comic or emotional foil to Ray and the others, and it sticks out noticeably. She's given the typical "redeeming moment" at the end of the film that has no real grounding or weight considering her screen presence; it comes and goes without making a single ripple in an audience.
Essentially, Steamboy crams too many action set pieces and grand ideas into a story too lightweight to fully support them, and the plot suffers because of it. But it's far from lacking meaning or emotion, so as long as you can detach yourself from expectations you're assured quite a ride.
As a final note, if anyone finds the explicit diatribes concerning science a little distracting, try to keep in mind that they all come from your stereotypical mad scientists types. It becomes somewhat more plausible!
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