Splinter Cell (2002)

Video Game  -  Action | Crime | Drama  -  17 November 2002 (USA)
8.4
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Ratings: 8.4/10 from 1,736 users  
Reviews: 24 user | 3 critic

Stealth-mission expert Sam Fisher searches for two US agents in a former Soviet republic and soon uncovers a plot involving a nuclear device.

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Title: Splinter Cell (Video Game 2002)

Splinter Cell (Video Game 2002) on IMDb 8.4/10

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1 win & 1 nomination. See more awards »

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Cast

Cast overview, first billed only:
...
Sam Fisher (voice)
...
Irving Lambert (voice)
Adrian Knight ...
Additional Voices (voice)
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Additional Voices (voice)
Arthur Grosser ...
Mitchell Dougherty (voice)
Arthur Holden ...
President Bowers (voice)
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Craig Francis ...
Additional Voices (voice)
Eleanor Noble ...
Additional Voices (voice)
Ellen David ...
Frances Coen (voice)
George Morris ...
Morris Odell (voice)
Harry Standjofski ...
John Baxter (voice)
Ian Finlay ...
Vernon Wilkes Jr. (voice)
Jennifer Seguin ...
Additional Voices (voice)
...
Additional Voices (voice) (as John Moore)
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Storyline

Sam Fisher is an elite Black-Ops agent called the Splinter Cell. When two government operatives undercover in Georgia go missing, Sam is sent in by the Third Echelon to investigate. He discovers that the Georgian president is conspiring with mercenaries and computer experts for some kind of master plan, and despite Sam interrogating various involved members, he has a hard time getting further information, until its too late. What follows is a maelstrom of conspiracies, political backstabs, and complete pandemonium. Written by Kerwin Tsang

Plot Summary | Add Synopsis

Taglines:

Stealth Action Redefined See more »


Certificate:

T | See all certifications »

Parents Guide:

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Details

Official Sites:

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Language:

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Release Date:

17 November 2002 (USA)  »

Also Known As:

Tom Clancy's Splinter Cell  »

Company Credits

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Did You Know?

Trivia

Unlike most next-generation games, Splinter Cell does not use motion-capture technology. All of Sam Fisher's moves are animated. The creators felt this would give Sam a more "fluid" range of motion. See more »

Goofs

Knocking out a guard obviously makes a lot more noise than shooting him, even though its supposed to be the stealthier way. The game's explanation is that other guards can hear him groan when shot, but they don't seem to hear the noises made when you knock him out (he still groans, and then hits the floor rather hard). See more »

Quotes

Guard: [referring to a codenamed explosive device] Where is the Ark?
President Kombayn Nikoladze: I am not God!
Guard: Don't act dumb, we know you have the Ark.
President Kombayn Nikoladze: I honestly have no idea what you are talking about.
See more »

Connections

Followed by Splinter Cell: Chaos Theory (2005) See more »

Soundtracks

Name of the Game
Written by Ken Jordan, Scott Kirkland & Tom Morello
Performed by The Crystal Method
See more »

Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

great after a few tries
2 February 2004 | by (United States) – See all my reviews

when i first got it as a gift i barely played it. i couldn't stand the training level because they were quite difficult for me (that should tell you that i'm not a gamer). but after a while, once i got used to the game, and played the police station level for a while, i started to love this game. the graphics are amazing on the xbox. i also have the ps2 version and there are slight differences between them. at first i used to think that the game sucked because you only get a certain amount of bullets. however the purpose of the game is to use your gun as a last resort. you have to distract, sneak around shadows, hang above people (y-split). i compare it to goldeneye for the n64 because splinter cell and goldeneye, in my opinion, made the consoles look much better. i spent a LOT of money on the james bond games looking to emulate goldeneye but after i found splinter cell and timesplitters 2, my search is over.


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