Hitman 2: Silent Assassin (2002)

Video Game  |  Action, Crime, Drama  |  2 October 2002 (USA)
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Ratings: 8.6/10 from 1,878 users  
Reviews: 13 user | 1 critic

Agent 47, a former high-target hitman for an international contractor, has spent his life hunting world-wide criminals, terrorists, arms dealers, mafiosos, and militants (for a price). Now,... See full summary »


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Title: Hitman 2: Silent Assassin (Video Game 2002)

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Cast overview, first billed only:
Diana (voice)
Massimo Agostinelli ...
Father Vittorio (voice)
Ethan Weisgard ...
The Man (voice)
Anilla Akbar ...
Sergei (voice)
Usman Akbar ...
David Berno ...
Susanne Buckhardt ...
Dmitri Golovanov ...
Aishah Jensen ...
Maasaki Kamio ...
Ismail Khalid ...
Afghan Gunman (voice)
Radin Kasbani ...
Afghan Gunman (voice)
Akira Oishi ...


Agent 47, a former high-target hitman for an international contractor, has spent his life hunting world-wide criminals, terrorists, arms dealers, mafiosos, and militants (for a price). Now, he has decided to reform himself and retire to a church in Sicily, where he works as a gardener and has given his life to God. However, he quickly becomes engulfed in an elaborate conspiracy as an anonymous organization kidnaps his friend, the resident priest. In exchange for help on finding the priest, Agent 47's former employment agency sends him on a series of missions to eliminate rogue Russian generals, an illegal weapons dealer, several terrorist spearheads, and a violent cult leader. Ultimately, however, he is led back to his quest to hunt down and eliminate the mysterious man that kidnapped the priest. Written by Flotis

Plot Summary | Plot Synopsis


He's the means to someone's end. See more »


M | See all certifications »

Parents Guide:





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Release Date:

2 October 2002 (USA)  »

Company Credits

Production Co:

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Technical Specs

Sound Mix:



Aspect Ratio:

1.33 : 1
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Did You Know?


The letters "FCK" can be seen scattered throughout the game - on numerous crates, for example, or behind the reception desk in the Kuala Lumpur high rise. "FCK" is an acronym for FC Kopenhagen - the developers' favourite soccer team. See more »


Hitman: Agent 47: I'm going to my shed. Time to dig out the past.
See more »


Followed by Hitman: Absolution (2012) See more »

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User Reviews

Pretty good stealth game, but flawed and not for everyone who gets bored or frustrated easily.
4 March 2004 | by (San Antonio, TX) – See all my reviews

With "Hitman: Contracts" soon to be released, I decided to go back and replay this title to refresh my skills and walked away fairly satisfied with the gameplay and graphics. The thing "Hitman" does so well is make you feel like the ultimate badass contract killer. Yet, it's not the kind of game that you should go in with guns blazing (although you can do that), but with strategic planning and a quiet, slow pace.

It seems strange then, that so many noisy firearms are up for grabs, only in the final level are you encouraged to blow away bad guys "Max Payne"-style. Yet, by then, the thoughtless shootout is welcomed, since throughout the entire game you have to mix brainpower with firepower.

That, in itself, is not for everyone, but it's the goal of the game. Besides, walking into a highly inhabited area, killing the "mark" and then strolling away as if nothing ever happened is much more satisfying then just to kill everything in sight. It makes you feel much more "professional", after all you are playing the role of a hitman.

The game, however, does have some flaws that keep it from being great, something I'm hoping "Contracts" will improve on. For instance, you can't tell how much noise you are making as you quietly approach your adversaries, they just all of a sudden get the drop on you. Another one being the way the anesthetic works. It takes far too long to dispense, making you a vulnearable target. The victim also does eventually wake up from it, even a full dose, making it pretty useless. I hope "Contracts" lets you use a tranquilzer gun.

The A.I. is a little too unforgiving, making this unplayable for more casual gamers. One last thing, the nightvision goggles seriously impairs your vision by making you see through a "cone". "Splinter Cell" did this much cooler and easier, given it was essential to that game. Well, there you have it, my review of the game. It is very good, but takes patience, lots of it, to fully grasp the game and appreciate its pleasures. *** 1/2 stars out of 4.

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