007: Nightfire (2002)

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James Bond is back. His mission this time, is to investigate about a stolen space weapon platform. They suspect that Raphael Drake, who is an industrialist that takes on a job to disarm ... See full summary »

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Title: 007: Nightfire (Video Game 2002)

007: Nightfire (Video Game 2002) on IMDb 8.2/10

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Cast

Cast overview, first billed only:
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James Bond (voice)
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M (voice)
Kimberley Davies ...
Alura McCall (voice)
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Drake (voice)
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Makiko Hayashi (voice)
Lena Reno ...
Kai Wulff ...
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Q (voice)
Jeanne Mori ...
Zoe Nightshade (voice)
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Armitage Rook (voice)
Gustavo Rex ...
Truck Driver / Additional Voices (voice)
Yoshio Be ...
Security Guard (voice)
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Civilians (voice)
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Car Computer (voice)
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Storyline

James Bond is back. His mission this time, is to investigate about a stolen space weapon platform. They suspect that Raphael Drake, who is an industrialist that takes on a job to disarm nuclear missiles, is actually secretly using them to start a nuclear holocaust. Bond has to go from Austria to Japan, and to the South Pacific to stop Drake and his henchmen. Written by John Wiggins

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Do you have what it takes to be Bond?


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T | See all certifications »

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Details

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Release Date:

30 January 2003 (Japan)  »

Also Known As:

Night Fire  »

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Did You Know?

Trivia

Pierce Brosnan does not do the voice of James Bond but his image likeness appears as James Bond due to him coming on board late in the development of the game. See more »

Goofs

(PC VERSION) In the Phoenix Rising level, two security guards in the tower carpark chat about their jobs. While chatting, they will mention that they are glad not to be patrolling the terminal floor (the executive level) because of a guard with "real issues". There are no security guards on the terminal floor. See more »

Quotes

Drake: My loyal associates. Before we cross into the void of space, it's time to unveil the final stages of Operation: Nightfire, the utter transformation of the planet you'll soon view from your shuttle windows. The communists, socialists and facists were pre-destined to fail at their efforts of globalization. The answer is sublimely simple, a corporate takeover by Phoenix International, on a worldwide scale. No more national boundaries, but continent-wide regions of agriculture, technology, energy ...
See more »

Crazy Credits

At the very end of the ending credits, the phrase "James Bond will return..." scrolls by. See more »

Connections

References The Man with the Golden Gun (1974) See more »

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User Reviews

Good difficulty curve and a very polished game
4 April 2003 | by (United Kingdom) – See all my reviews

Working with another agent, Bond uncovers a plot by millionaire businessman Drake. Investigating his supposedly above board operations with Phoenix Corporation, Bond uncovers things that point to a bigger plan that threatens the security of the world as Drake seeks to control the world powers from his outer space base; can Bond save the world again?

Having clocked Agent Under Fire in a few days I went out and hired this thinking that it would be fun but simple like AUF. However this game is much better than the first Bond on the PS2. Nightfire starts well with a title sequence which is cool (despite an awful song) and even a pre-credits stage in the game! The graphics are much improved but still have a real quality `Bond' feel to them. The biggest improvement on AUF is the fact that I didn't finish the game within a few days! This thing is difficult, even on the easiest level. It takes practice and learning what to do whereas AUF was just run in blasting this is the opposite – do that here and you'll be dead quickly in most cases.

A fine example is the sniper level. In AUF all snipers had infrared beams to show you a) where they were aiming and b) where they were! It made them no problem to avoid. In Nightfire (the snipers level in the old nuclear plant especially) the snipers are really hard to get until you start to work out roughly where they are. All you have to go on is the fact that they shout `I see him' and `where'd he go' when you move in and out of their line of sight – but given that you're in an open industrial area that still covers a large area. The stages prior to this are quite easy but still require work. After this it is gets harder and is a good learning curve.

The multiplayer is also better. The levels involve a lot more running around in complex areas as opposed to quite open areas as in AUF. Also, thankfully, you can have computer controlled characters so you can be as sad and lonely as you want but still have this challenge to keep the game alive long after you finish it.

Overall I really enjoyed this game as it was a challenge for me even on the easiest level. The is really only one level that I would class as a simple `run and gun' blasting level where you can just let rip – the rest require a certain degree more finesse – just like Bond himself! I was a little let down by how easy AUF was, with this I had no complaints (apart from yelling at my TV when I couldn't spot the snipers on that flippin' level!)


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The next Bond game needs a multiplayer like this one. PatrioticAmerican
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