Crash Bandicoot must gather ancient crystals to stop the destructive nature of a group of renegade masks known as the Elementals.


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Credited cast:
Dr. N. Gin / Dr. N. Tropy (voice) (as Cory Burton)
Coco Bandicoot (voice)
Wa-Wa - The Water Elemental (voice) (as R. Lee Ermy)
Py-Ro - The Fire Elemental (voice)
Lo-Lo - The Air Elemental / Computer (voice)
Tiny Tiger (voice)
Crunch Bandicoot (voice) (as Kevin Michael Richards)
Rok-Ko - The Earth Elemental (voice) (as Tom Wilson)
Mel Winkler ...
Aku Aku (voice)


Somewhere outside Earth's orbit, Uka Uka is holding a "bad-guy convention" in Dr. Neo Cortex's new space station. He is not pleased with the villains' lack of evil productivity, and they conclude that Crash Bandicoot is the blame. Cortex reveals that in his scientific endeavors, he's been able to create a genetically-advanced super-weapon of unbelievable strength named Crunch Bandicoot. But he needs a power source to bring him to life. They decide to release a group of renegade masks called the Elementals from their hibernation state so that Cortex can complete Crunch Bandicoot and wipe Crash Bandicoot off the face of the Earth forever. Meanwhile, Crash and his pals are soaking up a few rays on the beach, when all hell breaks loose. Volcanoes are erupting, tornadoes are raging, and earthquakes are thundering. Aku Aku tells Crash and Coco that the only way to stop the Elementals' destructive nature is to imprison them with the use of ancient crystals scattered across the Earth. Coco ... Written by Michael Manley 426

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Release Date:

29 October 2001 (USA)  »

Also Known As:

Crash Bandicoot 4  »

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Did You Know?


This is the first Crash Bandicoot game to be released on other consoles that are not just Playstation. See more »


[first lines]
The Great Uka Uka: Imbeciles! FOOLS! NINCOMPOOPS! Can't you idiots do ANYTHING right? According to this, your track record for spreading evil is PATHETIC!
Dr. Neo Cortex: Uka Uka, it's not our fault. That wretched bandicoot is to blame!
[a crash hologram appears]
Tiny the Tiger: Grrr...
[he swipes at the hologram]
The Great Uka Uka: I will not let anthing stand in the way of evil... ESPECIALLY not a brainless orange marsupial!Crash must be eliminated!
N. Gin: Err... Uka Uka? Need I remind you that Crash always finds a way to defeat us? Maybe he's just too good...
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Followed by Crash Bandicoot X/S (2002) See more »

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User Reviews

Looks and sounds good, I suppose.
19 March 2005 | by (United Kingdom) – See all my reviews

In the days of the original Playstation, Crash Bandicoot was an unofficial mascot for the machine. Indeed, the three 2D/3D platform games he was in were of the highest quality. The transition to the Playstation 2 was successful, but not instantly so, as this game demonstrates.

Wrath of Cortex reminds me of a lot of big budget follow-ups, such as the new Star Wars films, in that it's great to look at and listen to, but it has very little else to recommend it. The story concerns Cortex creating a new evil bandicoot and using the four elemental masks to power it. This means you must gather all the crystals to stop him, facing the villainous bandicoot Crunch and one of the masks every five levels. The graphics and music in this game are what make it really worth playing, especially as Coco is now playable in platform levels for the first time. Unfortunately, the collision detection is erratic, the camera angles often make simple jumps a total chore and there's nothing much here that hasn't been done before. It's more like 'The Best of Crash' than a new game in its own right. Though Cortex's vocals are as witty as ever, the new villains are uninteresting. The masks in particular lack the individual characters of the bosses in 'Warped' and just seem like loud oafs. The long between-level loading screens are also a pain. You seem to spend half your time watching Crash floating in a giant bottle of Tizer.

To sum up, if you'e looking for a PS2 follow-up to the PS1 Crash plat-formers then you'd be better off with the far superior 'Twinsanity'.

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