The Elder Scrolls III: Morrowind (2002)

Video Game  |  Animation, Action, Adventure
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On the island of Vvardenfell, the native 'Dunmer' maintain an uneasy relationship with each other, and with the ruling Empire. The mythical Ghostgate - said to protect the island and the ... See full summary »

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Title: The Elder Scrolls III: Morrowind (Video Game 2002)

The Elder Scrolls III: Morrowind (Video Game 2002) on IMDb 9/10

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Cast

Cast overview:
Jeff Baker ...
Dagoth Ur / Mehrunes Dagon / Sheogorath / Jiub / Male Dunmers / Male Imperials / Ordinators (voice)
Jonathan Bryce ...
...
Female Nords (voice)
Linda Canyon ...
Female Dunmers (voice) (as Linda Kenyon)
David DeBoy ...
Male Altmers (voice)
Shari Elliker ...
Azura / Female Imperials (voice)
Catherine Flye ...
Female Altmers / Female Bretons (voice)
Cami St. Germain ...
Female Bosmers (voice)
Gayle Jessup ...
Female Redguards (voice)
...
Boethiah / Malacath / Molag Bal / Male Orcs / Male Bretons (voice)
Melissa Leebaert ...
Mephala / Female Khajiits (voice)
...
Male Redguards (voice)
...
Female Argonians / Female Orcs (voice)
...
(voice)
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Storyline

On the island of Vvardenfell, the native 'Dunmer' maintain an uneasy relationship with each other, and with the ruling Empire. The mythical Ghostgate - said to protect the island and the rest of the world from a great evil - is beginning to weaken, and local beasts and other monstrosities are increasingly becoming common in the land, with no clear end in sight. The three God-Kings of Morrowind have taken to their private abodes, refusing to walk and talk amongst the people they've served. In the midst of all this, an Imperial prisoner of unknown parentage is shipped to this ancient island, given a small stipend, and told to talk to a man in a nearby town. Life on Morrowind - and of the world of Tamriel - is about to change. Written by Chris

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Did You Know?

Trivia

When released on the computer, the game's performance was so lacking that many reviews joked that the ideal system for playing Morrowind was "a computer two years from now". As of 2004 - roughly two years after the game was released - many of the newest systems still have difficulty playing the game at an acceptable speed. See more »

Goofs

The inscription on the shrine near the Koal Cave says that Vivec taught the Dunmer to create armor from dreugh wax, but if you take one look at a dreugh and dreugh armor, you can easily see that the armor is made from its carapace without being changed save for the dreugh having been hollowed out.. See more »

Quotes

Female Nord: Welcome, friend! Hail!
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Connections

Featured in Troldspejlet: Episode #28.4 (2002) See more »

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User Reviews

 
Unpolished diamond
14 July 2009 | by (Netherlands) – See all my reviews

This game for me is one of the most addicting singleplayer-games I have played. This installment of The Elder Scrolls has a particular fantasy-realm setting that will immediately draw you into the world from the minute you hear the epic theme-song. And the best part is: you can do whatever the hell you want. Want to explore dungeons and raid them for gold and treasures? Go ahead. Want to increase your magicka by learning new spells? Go ahead. Or do you want to follow quests in the main story line? Why not. The possibilities in this game even to this day are astounding, and the large environment is always fun to explore.

Unfortunately, this game does have a few flaws though, and a few of them have been addressed a lot by critics over the years. The game is hard to get into if you are not familiar with Roleplaying games (especially since the first-person perspective can fool you into thinking its a hack & slash type of game at first), but once you spent some time figuring out the game you will have everything under control. The fighting in this game is weird, although you get used to it. Depending on your character's progress, you will either hit or miss the enemy with your weapon even when you are standing right in front of him/her. Obviously "behind the scenes" the game 'rolls the dice' to see if you hit or miss, but its still weird. When you level up you will obviously hit much more though. Some people also complained about having to read so much, but I never had any problem with that.

The Elder Scrolls: Morrowind is a game that shows how epic RPG's should be. If you can look past the glitches and bugs then you have a classic game that can easily entertain you for weeks, months even.


5 of 5 people found this review helpful.  Was this review helpful to you?

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