The Elder Scrolls III: Morrowind (2002)

Video Game  -  Animation | Action | Adventure
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On the island of Vvardenfell, the native 'Dunmer' maintain an uneasy relationship with each other, and with the ruling Empire. The mythical Ghostgate - said to protect the island and the ... See full summary »

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Title: The Elder Scrolls III: Morrowind (Video Game 2002)

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Cast overview:
Dagoth Ur / Mehrunes Dagon / Sheogorath / Jiub / Male Dunmers / Male Imperials / Ordinators (voice)
Jonathan Bryce ...
Female Nords (voice)
Linda Canyon ...
Female Dunmers (voice) (as Linda Kenyon)
David DeBoy ...
Male Altmers (voice)
Shari Elliker ...
Azura / Female Imperials (voice)
Catherine Flye ...
Female Altmers / Female Bretons (voice)
Cami St. Germain ...
Female Bosmers (voice)
Gayle Jessup ...
Female Redguards (voice)
Boethiah / Malacath / Molag Bal / Male Orcs / Male Bretons (voice)
Melissa Leebaert ...
Mephala / Female Khajiits (voice)
Male Redguards (voice)
Female Argonians / Female Orcs (voice)


On the island of Vvardenfell, the native 'Dunmer' maintain an uneasy relationship with each other, and with the ruling Empire. The mythical Ghostgate - said to protect the island and the rest of the world from a great evil - is beginning to weaken, and local beasts and other monstrosities are increasingly becoming common in the land, with no clear end in sight. The three God-Kings of Morrowind have taken to their private abodes, refusing to walk and talk amongst the people they've served. In the midst of all this, an Imperial prisoner of unknown parentage is shipped to this ancient island, given a small stipend, and told to talk to a man in a nearby town. Life on Morrowind - and of the world of Tamriel - is about to change. Written by Chris

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Did You Know?


There are numerous references to humor writer Rich "Lowtax" Kyanka of An island directly west of Tel Aruhn has the body of a man named Arlowe (R-Low) and it has a weapon called "The Banhammer". On the website, Lotwax refers to banning people as "Hitting them with the ban-hammer". See more »


The inscription on the shrine near the Koal Cave says that Vivec taught the Dunmer to create armor from dreugh wax, but if you take one look at a dreugh and dreugh armor, you can easily see that the armor is made from its carapace without being changed save for the dreugh having been hollowed out.. See more »


Jiub: Wake Up. We're Here. Why are you shaking? Are you ok? Wake up. Stand up. There you go. You were dreaming. What's your name?
See more »


Follows Elder Scrolls 1: The: Arena (1994) See more »

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User Reviews

A very impressive game for the X-box, I just could not get into it.
19 June 2012 | by See all my reviews

The X-box is a strange entry into the video gaming world. When released it was easily the most powerful of the three systems released at the time (the Gamecube and Playstation 2 being the other two main ones), it however had such a short lifespan. Released last it was also the one to pack it in first as X-box just had to release the newest console in the X-box 360. So they had this one which was super powerful and had virtually no flaws, to a system that periodically breaks down every now and then. I never had any trouble with my X-box, I have had three 360's. This system would have been nothing if not for the two Halo games released on it, Fable, two decent Star Wars games and this one. I saw a trailer for this game, and it along with Knights of the Old Republic were two of the reasons I got an X-box. However, this game was not for me, I know one gets lambasted here if one does not go with the flow, but I have to review as it pertains to me and my enjoyment, not how everyone else feels.

I will start by saying when I first started playing this game I was instantly hooked! You get to make your character and have so much input into what your character looks like and his or her abilities. Then the game starts and it is sort of fun, but why did I just get thrown in jail for stealing an ashtray in a random house with nobody present to see said crime? Oh well, let me start over not sure I like the character I made one hundred percent. Let me walk down the path here, oh look a cave. Let me enter it, and oh my, just got my behind handed to me. Perhaps I did not make this character all that good. Let's try again. I got through the cave, now walking fighting random things, man this town is huge! What? I have to pick a guild, I got to do this? I have to do that? There is to much going on here! Thus, the main problem for me...I was overwhelmed. If you are the type of gamer that has the compulsion to talk to every NPC, do every mission, and hates to miss even the smallest thing this game is not for you! I reset the game so much, fearing I had missed this or done that wrong that I literally could not enjoy the game! This is why the game did not work for me, it was not a bad game, but it was not a game I could enjoy.

Like I said, this game was not something made for me. I still, however, appreciate the expansive world created for your character to explore. The graphics were stunning, showcasing the X-box's power. So much effort went into the game and I applaud the game makers for this, as they crafted a beautiful world for you to traverse. The fighting is not the greatest in the world, but it is at least it is easy to pick up and not overly complicated. Part of me would like to play this game again, but I know what would happen if I did. I would get flustered and end up repeatedly starting the game over.

So this game is a good game, it just does not work for a person like me. While it does not work for me, I can still see that it is a very good that one can immerse oneself in and play for hours upon hours...that is unless you are like me and you find yourself playing the same thing a bunch of times. This game in that regards is like Grand Theft Auto: San Andreas. That one I found myself completely overwhelmed by the amount of stuff I had to do too. Heck, that one was worse! This one is a gem of the short lived, but very impressive X-box run. The system that was beyond its years that gave way to the system that breaks beyond its warranty.

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