|
| Victor Abbene | .... | visual effects gaffer |
| Nathan Abbot | .... | film I/O supervisor: Tippett Studio |
| Laide Agunbiade | .... | rotoscope artist: Giant Killer Robots |
| Douglas Aiken | .... | digital compositor: VCE Inc. |
| Danny Albano | .... | digital effects artist |
| Tim Alexander | .... | visual effects supervisor: ILM |
| Joseph Allan | .... | miniature effects technician: New Deal Studios (as Joseph 'Chris' Allan) |
| Holly Almaguer | .... | lighter: Tippett Studio (as Holly Kim) |
| Enrico Altmann | .... | model painter |
| Alexandra Altrocchi | .... | visual effects coordinator |
| Paul Amer | .... | 3D supervisor: Cinesite |
| Tim Angulo | .... | visual effects director of photography: New Deal Studios, Inc. (as Timothy E. Angulo) |
| James G. Anka | .... | model maker: Cinema Production Services Inc. |
| James G. Anka | .... | painter: Cinema Production Services |
| Steve Arguello | .... | animator: ComputerCafe |
| Joel Ariniello | .... | digital artist |
| Oliver Atherton | .... | scanning and recording |
| Lance Baetkey | .... | paint/roto artist |
| Joseph Bailey | .... | digital compositor: big red pixel (as Joe Bailey) |
| Dimitri Bakalov | .... | animator: Cinesite |
| Adrian Banton | .... | digital compositor |
| Damon Bard | .... | creature designer/sculptor: Dante beast |
| Robert Bardy | .... | animator: ComputerCafe |
| Jeff Barnes | .... | executive producer: Computercafe |
| Keith Barton | .... | system administration: Cinesite |
| Robin Beavis | .... | miniature special effects technician: Cinesite (as Robbie Beavis) |
| David Behar | .... | CG artist: Pixel Magic |
| Joel Behrens | .... | visual effects: Asylum |
| Chuck Bemis | .... | camera assistant: Cinema Production Services Inc. |
| Laurent Ben-Mimoun | .... | senior matte painter |
| Lizzie Bentley | .... | digital compositor: Cinesite (as Elizabeth Bentley) |
| Lizzie Bentley | .... | matte painter |
| Hege Berg | .... | lead 3D artist: Double Negative |
| Les Bernstien | .... | motion control operator: Cinema Production Services Inc. |
| Scott Beverly | .... | mechanical effects supervisor: New Deal Studios |
| R. Edward Black | .... | digital compositor: R!ot (as Edward Black) |
| Jeremy Bloch | .... | digital effects artist: 3d particles and dynamics, Big Red Pixel |
| Sirena Boden | .... | software developer: Tippett Studio |
| Greg M. Boettcher | .... | model maker: New Deal Studios |
| Philip Borg | .... | 3D modeling and texture artist: Double Negative |
| Russell Bowers | .... | digital compositor |
| Mike Bozulich | .... | compositor: Computercafe |
| Richard Briscoe | .... | senior digital compositor |
| James W. Brown | .... | animator: Tippett Studio |
| Danny Brunton | .... | digital compositor |
| David C. Bryant | .... | 3D artist: Digiscope (as David Bryant) |
| Nathalie Buce | .... | 3D supervisor: Cinesite |
| Nadine Buckley | .... | system administration: Cinesite |
| Kelly Bumbarger | .... | digital compositor |
| Simon Bunker | .... | technical director: dynamics and rendering, Cinesite |
| Matt Burlingame | .... | model maker: New Deal Studios |
| Everett Burrell | .... | digital compositor: ComputerCafe |
| Mark Buschbacher | .... | scanning and recording: Cinesite |
| Steve Caldwell | .... | digital compositor |
| Warwick Campbell | .... | digital compositor: Cinesite |
| Michael Caplan | .... | visual effects producer |
| Kathryn Capri | .... | digital artist |
| Phil Carbonaro | .... | digital compositor: VCE.com (as Philip Carbonaro) |
| Des Carey | .... | visual effects editor: Tippett Studio |
| Troy W. Carrington | .... | production assistant: Cinema Production Services Inc. |
| Lawrence Carroll | .... | digital artist: Digiscope |
| Martin 'Smoke' Carroll | .... | digital artist: Double Negative |
| Marcus Carter | .... | rotoscope/paint artist: Digiscope |
| Chas Cash | .... | CG artist: Cinesite |
| John Cassella | .... | digital effects artist |
| Michal Chadima | .... | visual effects videoassist operator |
| Serena Chang | .... | digital compositor (as Serena Juiwen Chang) |
| Gordon Chapman | .... | color & lighting: Cinesite |
| Vanessa Cheung | .... | apprentice matte painter: R!ot |
| Lee Chidwick | .... | digital I/O: Cinesite |
| Jeremy Cho | .... | rotoscope/tracking artist: ComputerCafe |
| Richard Clarke | .... | lead 3D artist: Double Negative |
| Jeff Clifford | .... | visual effects programmer: Double Negative |
| Sarah Coatts | .... | visual effects producer: main title sequence: yU+co. |
| Mickael Coedel | .... | effects animator: Giant Killer Robots |
| Debra Coleman | .... | digital compositor: Cinesite |
| Eric Coon | .... | miniature effects technician: New Deal Studios (as Eric Bradford Coon) |
| Laurent Cordier | .... | modeler/texturer: Cinesite |
| Rick Cortes | .... | Inferno artist |
| Shane Costar | .... | digital artist: Cinesite |
| Carole Cowley | .... | visual effects producer |
| Ron Crabb | .... | matte painter |
| Tyson Cross | .... | modeler/texturer: Cinesite |
| Ciaran Crowley | .... | digital paint artist: Double Negative |
| Seth Curlin | .... | model maker: New Deal Studios |
| Andrea D'Amico | .... | visual effects executive producer: R!OT |
| Dominic Daigle | .... | digital artist |
| Ken Dailey | .... | visual effects producer: Cinesite |
| Jean-Louis Darville | .... | visual effects assistant: additional photography |
| Andy Davis | .... | digital compositor: Big Red Pixel |
| Matt Davis | .... | Spydercam rigger technician |
| Martin R. Davison | .... | digital I/O: Cinesite |
| Erik Dawe | .... | mechanical effects technician |
| Daniel Daywalt | .... | miniature effects technician: New Deal Studios |
| Tom Debenham | .... | digital compositor: Double Negative |
| Dimitri Delacovias | .... | matte painter: Double Negative |
| Merche Delgado | .... | modeler: Cinesite |
| Tony Delira | .... | rotoscope artist: ComputerCafe |
| Tony Delira | .... | tracker: ComputerCafe |
| Colin Dennis | .... | model maker |
| Mitch Deoudes | .... | 3D artist: particles and dynamics, Big Red Pixel |
| Keith Devlin | .... | digital compositor: Cinesite |
| Mark Dick Danger Devlin | .... | digital compositor |
| Gavin Digby | .... | digital compositor: Cinesite |
| Domenic DiGiorgio | .... | animation supervisor: ComputerCafe |
| Mark Dillon | .... | model maker: Cinema Production Services Inc. |
| Victor DiMichina | .... | digital imaging supervisor: Pixel Magic |
| Dennis Dorney | .... | digital and optical lineup: Custom Film Effects |
| Mark Dornfeld | .... | visual effects supervisor |
| Robert Dorris | .... | rotoscope artist: Tippett Studio |
| Tommy Dorsett | .... | visual effects editor: R!OT Pictures |
| Brennan Doyle | .... | visual effects supervisor: Tippett Studio |
| Tim Drnec | .... | Spydercam coordinator |
| Kirsten Drummond | .... | lighter: Tippett Studio |
| Giovanni Dulay | .... | model maker: Cinema Production Services Inc. |
| Ed Easter | .... | digital and optical lineup: Custom Film Effects |
| David Ebner | .... | digital effects supervisor: ComputerCafe |
| Paul Edwards | .... | line producer: Cinesite |
| Erik Ellefsen | .... | digital modeler: Cinesite |
| Erik Ellefsen | .... | texture artist: Cinesite |
| Michael Bruce Ellis | .... | 2D supervisor: Double Negative (as Mike Ellis) |
| Jody Eltham | .... | miniature special effects technician: Cinesite |
| Colin Epstein | .... | lead digital compositor: Tippett Studio |
| James D. Etherington | .... | digital artist: Cinesite (as James Etherington) |
| Steven Fagerquist | .... | digital compositor: Howard Anderson Company (as Steve Fagerquist) |
| David Feinner | .... | digital artist: Custom Film Effects |
| Forest P. Fischer | .... | model crew chief: Venice, New Deal Studios |
| Mike Fischer | .... | animator: ComputerCafe |
| Brian Fisher | .... | compositor |
| Derek Fisher | .... | previsualization designer |
| David Fiske | .... | effects supervisor: Custom Film Effects |
| Patrick Flanagan | .... | digital compositor |
| Donald Fly | .... | general manager: CIS Hollywood |
| John Follmer | .... | visual effects producer: ZVFX |
| Tarn Fox | .... | digital compositor: big red pixel |
| Paul J. Franklin | .... | visual effects supervisor: Double Negative (as Paul Franklin) |
| Fortunato Frattasio | .... | digital artist |
| Michael Fuchs | .... | lead production assistant |
| Kathi Galloway | .... | production assistant: ComputerCafe |
| Vicki Galloway-Weimer | .... | visual effects producer: CafeFX (as Vicki Galloway Weimer) |
| Shannon Blake Gans | .... | visual effects executive producer: New Deal Studios Inc. |
| Gian Ganziano | .... | visual effects editor: R!OT pictures |
| Andrew Garcia-Price | .... | visual effects coordinator: New Deal Studios |
| Adam Gascoyne | .... | digital compositor: Cinesite |
| Adam Gass | .... | digital and optical lineup: Custom Film Effects |
| Adam Gelbart | .... | model lead: Nemo car, New Deal Studios |
| Adam Gerardin | .... | digital color corrector: Tippett Studio |
| Tau Gerber | .... | compositor: Giant Killer Robots |
| John Gibbons | .... | lead 3D effects artist: VCE.com |
| Tim Gibbons | .... | digital compositor |
| Greg Gladstone | .... | CG supervisor: Giant Killer Robots |
| David Goldberg | .... | visual effects supervisor |
| Jeff Goldman | .... | animator: ComputerCafe |
| Mitch Goldstrom | .... | systems administrator: Digiscope |
| Antonio Gomez-Rubio | .... | miniature effects technician: New Deal Studios |
| David G. Goodman | .... | production assistant: Cinema Production Services Inc. (as David Goodman) |
| Scott Gordon | .... | visual effects supervisor: ComputerCafe |
| Jim Gorman | .... | digital compositor |
| Dylan Gottlieb | .... | lead modeler: Dante, Tippett Studio |
| Christopher Grandel | .... | digital artist: Custom Film Effects |
| Victor Grant | .... | animator: ComputerCafe |
| Matthew Gratzner | .... | visual effects art director: New Deal Studios, Inc. |
| Matthew Gratzner | .... | visual effects supervisor: New Deal Studios |
| Jericho Green | .... | modeler |
| Don Greenberg | .... | digital compositor: R!OT Pictures |
| Ron Gress | .... | lead painter: Tiger Bay, New Deal Studios |
| Cam Griffin | .... | digital paint and rotoscope artist |
| Manuel H. Guizar | .... | rotoscope/tracking artist: ComputerCafe (as Manny Guizar) |
| Miro Gábor | .... | visual effects cameraman |
| Andy Hague | .... | visual effects editorial |
| Laura Hainke | .... | CG painter: Tippett Studio |
| Keith Hamakawa | .... | visual effects production supervisor |
| Stephanie Hamilton | .... | film librarian: visual effects |
| Yan Hammond | .... | motion control |
| Pete Hanson | .... | studio manager: Double Negative |
| Glen Hanz | .... | sculptor: Edge FX |
| R.J. Harbour | .... | I/O operator |
| David R. Hardberger | .... | director of photograhy: Cinema Production Services Inc. |
| Trevor Harder | .... | animator: ComputerCafe |
| Mike Hardison | .... | CG supervisor: Pixel Magic (as Micheal Hardison) |
| Andy Hargreaves | .... | color & lighting: Cinesite |
| Joe Harkins | .... | character setup |
| Bruce Harris | .... | digital artist |
| Dan Harrod | .... | digital compositor: Cinesite |
| Douglas Harsch | .... | 3D supervisor: Cinesite |
| Simon Haslett | .... | digital compositor: Cinesite |
| Dion Hatch | .... | visual effects supervisor: Digiscope |
| James David Hattin | .... | digital artist: Pixel Magic |
| Jeremy Hattingh | .... | digital compositor |
| Aaron Haye | .... | model maker: Cinema Production Services Inc. |
| Jason Heapy | .... | visual effects producer |
| Eric Heavens | .... | lead visual effects artist: Engine Room |
| Grant Hewlett | .... | CG artist: Cinesite |
| Martin Hill | .... | CG supervisor: Double Negative |
| Veronika Hladikova | .... | visual effects production assistant |
| Nic Hodgkinson | .... | digital paint artist |
| Rob Hodgson | .... | digital artist: Digiscope |
| Damarcus Holbrook | .... | 3D modeler: Big Red Pixel |
| Katja Hollmann | .... | scanning and recording operator: Cinesite |
| Sharon Holly | .... | associate visual effects producer: R!ot |
| Shaina Holmes | .... | digital compositor |
| Meredith Hook | .... | paint and rotoscope artist: Digiscope |
| Larry D. Horricks | .... | still photographer: visual effects unit |
| Holly Gregory Horter | .... | digital compositor/paint |
| Chris Howard | .... | compositor: Mar Vista Ventures |
| Paul Howarth | .... | imaging supervisor: Digiscope |
| Lubo Hristov | .... | visual effects design |
| Neviana Hristov | .... | matte painting producer: Christov Effects and Design |
| Michael Hruska | .... | painter: New Deal Studios |
| Simon Hughes | .... | digital compositor: Cinesite |
| Peter Hunt | .... | animator: ComputerCafe |
| Nathaniel Hunter | .... | lead effects animator |
| Bob Hurrie | .... | miniature producer: Cinema Production Services Inc. |
| Ina Hurst | .... | 3D modeling and texture artist: Double Negative |
| David Hutchins | .... | effects animator: Modern Videofilm |
| Jeff Hutchison | .... | supervising visual effects producer: Howard Anderson Company |
| Michael Illingworth | .... | digital compositor: Cinesite (as Mike Illingworth) |
| Garth Inns | .... | miniature special effects supervisor: Cinesite |
| Iain Irwin-Powell | .... | system administration: Cinesite |
| Travis Wade Ivy | .... | digital paint artist |
| Graham Jack | .... | lead 3D artist: Double Negative |
| Leigh-Alexandra Jacob | .... | lead painter: Venice, New Deal Studios |
| Joni Jacobson | .... | composite supervisor |
| Eric Jeffery | .... | lead creature technical director: Tippett Studio |
| Michael Jenkins | .... | gaffer: Cinema Production Services Inc. |
| Jody Johnson | .... | digital compositor |
| Simon Johnson | .... | scanning and recording: Cinesite |
| Darren Jones | .... | digital imaging engineer |
| Tobin Jones | .... | effects animator: Giant Killer Robots |
| Grzegorz Jonkajtys | .... | animator: ComputerCafe (as Greg Jonkajtys) |
| John Joyce | .... | model supervisor: Cinema Production Services Inc. |
| Michael Joyce | .... | miniature supervisor: Cinema Production Services Inc. |
| Ilyas Kaduji | .... | digital effects artist |
| Bonnie Kanner | .... | visual effects executive producer: Pixel Magic |
| Patrick Kavanaugh | .... | lead compositor: CIS Hollywood |
| Brian Kelly Hahn | .... | miniature effects technician: New Deal Studios |
| Taryn P. Kelly | .... | production assistant: New Deal Studios |
| Hong Kim | .... | digital artist: Cinesite |
| Greg Kimble | .... | visual effects color timer: R!ot |
| John G. Kirby | .... | technical supervisor: Big Red Pixel (as John Kirby) |
| Andreas Klein | .... | digital compositor: Cinesite |
| Peter Koczera | .... | senior visual effects artist: Custom Film Effects |
| Peter Konig | .... | conceptual supervisor: Dante beast, Tippett Studio (as Pete Konig) |
| Keiko Koyama | .... | digital effects coordinator: Digiscope |
| Justin Krauss | .... | miniature effects technician: New Deal Studios |
| Andreas Krein | .... | digital compositor: Cinesite (as Andreas Klein) |
| Peter Kuran | .... | visual effects: VCE.com |
| Kevin Kutchaver | .... | 3D supervisor: VCE |
| Craig Kvinsland | .... | electric: Cinema Production Services Inc. |
| Todd Labonte | .... | animator: Tippett studio |
| Michael Lafuente | .... | engineer |
| Brian A. Lamb | .... | scanning and recording |
| Martin Lanzinger | .... | animator: Cinesite |
| Kirk Larkins | .... | matchmove artist: Tippett Studio |
| Mathias Larserud | .... | CG artist |
| Kim Lavery | .... | visual effects producer: Hydraulx |
| Mike Leben | .... | motion control operator |
| Derek Ledbetter | .... | visual effects artist |
| Marcus LeVere | .... | CG animator: R!ot |
| Votch Levi | .... | digital compositor: CafeFX |
| Gregory D. Liegey | .... | visual effects supervisor: CIS Hollywood (as Greg Liegey) |
| Erin Lippard | .... | digital artist: facial capture, ComputerCafe |
| Lawrence Littleton | .... | digital compositor |
| Michael Lloyd | .... | matte painter |
| Andrew Lockley | .... | digital compositor: Double Negative (as Andy Lockley) |
| John Lockwood | .... | visual effects supervisor: Cinesite |
| Sarah Lockwood | .... | digital compositor |
| Daniel Loeb | .... | character animator: Modern Videofilm |
| Jonah Loop | .... | visual effects supervisor: Big Red Pixel |
| Patrick Lowery | .... | character animator |
| Mervyn Loynes | .... | miniature special effects technician: Cinesite |
| Nicholas Lund-Ulrich | .... | data management |
| Steve Lynn | .... | technical support |
| Bob Lyss | .... | compositor: CIS Hollywood |
| Keith MacGowan | .... | shake compositing |
| Dawn Brooks Macleod | .... | visual effects coordinator (as Dawn A. Brookes) |
| George Macri | .... | visual effects producer: Pixel Magic |
| James Madigan | .... | visual effects data coordinator |
| Aron Makkai | .... | lead 3D artist: Double Negative |
| Rick Markle | .... | lead rotoscope artist: Tippett Studio |
| Eric Marko | .... | location data supervisor: Tippett Studio |
| Scott Marshall | .... | digital artist: facial capture, ComputerCafe |
| Jo Martin | .... | visual effects editor |
| Ned Martin | .... | camera assistant: Cinema Production Services Inc. |
| Ramona Martinez | .... | rotoscope artist: Tippett Studio |
| Jeff Matakovich | .... | visual effects |
| Donald F. Matheson III | .... | model maker: Cinema Production Services Inc. (as Donald Matheson) |
| Jean Matthews | .... | technical director: dynamics and rendering, Cinesite |
| Matthew Maude | .... | technical director: dynamics and rendering, Cinesite |
| Paul Maurice | .... | Lidar operator |
| Ryan McCoy | .... | second camera assistant: miniatures unit, Venice |
| Steve McGee | .... | visual effects |
| Dennis McHugh | .... | director of photograhy: Cinema Production Services Inc. |
| Robert McInnis | .... | visual effects executive producer: Modern VideoFilm |
| Ray McIntyre Jr. | .... | visual effects supervisor: Pixel Magic (as Raymond McIntyre Jr.) |
| Jim McVay | .... | digital compositor: Tippett Studio |
| Peter Medrow | .... | digital artist: dynamics and rendering, Cinesite |
| Jason Meier | .... | CG animator |
| August Meredith | .... | particle animator: Giant Killer Robots |
| Meredith Meyer-Nichols | .... | visual effects producer: giant killer robots |
| Diana Miao | .... | CG artist: CIS Hollywood |
| Ivor Middleton | .... | 3D supervisor: Cinesite |
| Lori C. Miller | .... | digital artist: Custom Film Effects (as Lori Miller) |
| Alice Mitchell | .... | digital compositor: Double Negative |
| Mitch Mitchell | .... | head of digital imaging: Cinesite |
| Kaori Miyazawa | .... | CG tracker: R!ot |
| Ray Moody | .... | motion control |
| Eroc Moralls | .... | compositing supervisor: Modern VideoFilm |
| Chris Morley | .... | digital compositor: Tippett Studio |
| Phillip Moses | .... | visual effects coordinator: ComputerCafe |
| Brad Moylan | .... | digital compositor: Pixel Magic |
| Patrick Paul Mullane | .... | lead compositor |
| Matthew Muntean | .... | creature technical director: Tippett Studio |
| Karen M. Murphy | .... | visual effects producer |
| Patrick Murphy | .... | compositing supervisor |
| Terry Naas | .... | digital artist |
| Kenneth Nakada | .... | senior matte painter: R!OT Pictures |
| Kenneth Nakada | .... | visual effects supervisor: R!OT Pictures |
| Marc Nanjo | .... | compositor: CIS Hollywood |
| Marilyn Nave | .... | visual effects producer: VCE.com |
| Jonathan Neill | .... | senior technical director: lighting |
| Toby Newell | .... | assistant compositor: ComputerCafe |
| Peter Newsome | .... | creature technical director: Tippett Studio |
| Ian Nichols | .... | Lidar technician |
| Timothy Niver | .... | model maker: Cinema Production Services Inc. (as Tim Niver) |
| Shannon Noble | .... | digital artist: Custom Film Effects |
| Jaime Norman | .... | visual effects coordinator |
| Paul Norris | .... | digital compositor |
| Maureen O'Connor | .... | visual effects coordinator: ComputerCafe |
| Paul Oakley | .... | CG artist: Cinesite |
| Artemis Oikonomopoulou | .... | color & lighting: Cinesite |
| Akira Orikasa | .... | digital animator: CafeFX |
| Julie Orosz | .... | visual effects producer: CIS Hollywood |
| Desi Ortiz | .... | visual effects editor: CafeFx |
| Rob Ozaeta | .... | digital artist: Digiscope (as Robb Ozeata) |
| Heather Page | .... | camera operator: visual effects unit |
| Earl Paraszczynec | .... | animator: ComputerCafe |
| Sunit Parekh | .... | effects animator: Giant Killer Robots |
| Bryan Park | .... | production assistant: Digiscope |
| Rod Park | .... | visual effects producer: Digiscope |
| Chris Paxson | .... | motion control technician |
| Logan Payne | .... | model maker: New Deal Studios |
| Maricela Perdomo | .... | lead modeler: Hyde, Tippett Studio |
| Seth Peterson | .... | miniature effects technician: New Deal Studios |
| Dave Piedra | .... | visual effects artist: Engine Room (as David Piedra) |
| Jeryd Pojawa | .... | model painter: Cinema Production Services Inc. |
| Patrick Porter | .... | first assistant director: New Deal Studios |
| Paul Postal | .... | electrician: visual effects |
| L. Elizabeth Powers | .... | digital supervisor: Custom Film Effects (as Laurie Powers) |
| Terron Pratt | .... | visual effects production assistant: Digiscope |
| Karen Prell | .... | character animator: Tippett Studio |
| Brennan Prevatt | .... | digital effects artist |
| A.J. Raitano | .... | camera assistant: Cinema Production Services/New Deal Studios |
| John Ramsay Jr. | .... | model maker: Cinema Production Services Inc. (as John Ramsay) |
| Jay Randall | .... | digital artist |
| Morgan Ratsoy | .... | character animator |
| Steve Reding | .... | lead lighting artist: Tippett Studio |
| Raine Reen | .... | CG painter: Tippett Studio |
| Chris Reid | .... | animator: ComputerCafe |
| Eric Reynolds | .... | lead character animator: Tippett Studio (as Eric C. Reynolds) |
| David Ridlen | .... | CG artist: Pixel Magic |
| Gillian Roberts | .... | production development: Cinesite |
| Katherine Roberts | .... | visual effects: Double Negative |
| Mark Roberts | .... | miniature special effects technician: Cinesite |
| Dave Robinson | .... | systems engineer |
| Kyle Robinson | .... | pre-vis consultant |
| Matthew M. Robinson | .... | CG supervisor: Tippett Studio (as Matthew Robinson) |
| Digby Rogers | .... | digital texture painter: Double Negative |
| Karl Rogovin | .... | visual effects shot tracker |
| Jules Roman | .... | executive producer: Tippett Studio |
| Andrew Romine | .... | digital artist: Pixel Magic |
| Allen M. Rose | .... | model maker: Cinema Production Services |
| Mark Ross-Sullivan | .... | model maker: Cinema Production Services Inc. |
| Robert Rossello | .... | visual effects supervisor: compositing and animation, Big Red Pixel |
| Ian Sachs | .... | match mover: Giant Killer Robots |
| Marc-Andre Samson | .... | CG animator: R!ot |
| Gabriel Sanchez | .... | rotoscope/paint artist: Digiscope |
| Jared Sandrew | .... | digital effects artist |
| David Sanger | .... | producer: New Deal Studios |
| Kosta Saric | .... | visual effects editor: Asylum Visual Effects |
| Minoru Sasaki | .... | 3D matte artist |
| Minoru Sasaki | .... | animator: ComputerCafe |
| Mark Sawicki | .... | optical camera |
| Ray Scalice | .... | general manager |
| Mike Schaeffer | .... | model maker: Cinema Production Services Inc. (as Michael Schaeffer) |
| Gunther Schatz | .... | digital visual effects artist |
| Dan Schmit | .... | visual effects supervisor: additional effects |
| Eric Schweickert | .... | compositor: Giant Killer Robots (as Erik Schweickert) |
| Michele Sciolette | .... | digital compositor: Cinesite |
| Misty Segura | .... | rotoscope artist: Tippett Studio (as Misty Segura Barbour) |
| Jerry Sells | .... | digital compositor: ILM |
| Todd Semmes | .... | Spydercam coordinator/rigger |
| Christian Severin | .... | 3D animation supervisor: Modern VideoFilm |
| Ray Shantz | .... | senior engineer |
| Molly Sharp | .... | production assistant: New Deal Studios |
| Matthew Shaw | .... | video editorial |
| M. Zachary Sherman | .... | digital effects artist |
| Rick Shick | .... | Inferno artist: Modern Videofilm (as Rick Schick) |
| Susan Shin George | .... | visual effects producer: Custom Film Effects |
| Hudson Shock | .... | Inferno artist: Modern Videofilm |
| Kevan Shorey | .... | matchmove artist: Double Negative |
| Trent Shumway | .... | Inferno artist: Modern Videofilm |
| Ed Shurla | .... | visual effects artist: Engine Room |
| Brian V. Siador | .... | model maker: Cinema Production Services Inc. |
| Dominic Sidoli | .... | visual effects producer: Double Negative |
| Conrad Sigurdson | .... | electrician |
| Janek Sirrs | .... | visual effects supervisor |
| Tom Slovick | .... | digital coordinator: CIS Hollywood |
| Brian Smallwood | .... | digital compositor |
| Alex Smith | .... | digital compositor: Cinesite |
| Danny Smith | .... | system administration: Cinesite |
| Thomas J. Smith | .... | visual effects supervisor |
| Young Song | .... | texture painter |
| Neal Sopata | .... | digital effects artist |
| Mark Spatny | .... | visual effects producer: Modern Videofilm |
| Kate St-Pierre | .... | production coordinator: Cinema Production Services Inc. |
| Christopher Stack | .... | data manager: Digiscope |
| Dottie Starling | .... | 3D supervisor: Cinesite |
| Jelena Stojanovic | .... | sequence compositor |
| Jonathan Stone | .... | visual effects coordinator: ComputerCafe |
| Steve Street | .... | visual effects supervisor: Cinesite |
| Robert Stromberg | .... | matte painting supervisor: main titles |
| Kevin Struckman | .... | digital artist: Pixel Magic |
| Mary Stuart-Welch | .... | visual effects executive producer: Digiscope (as Mary Stuart) |
| John E. Sullivan | .... | visual effects supervisor |
| Mark Sullivan | .... | matte painter |
| Shuichi Suzuki | .... | CG animator: R!ot |
| Ken Swenson | .... | model supervisor: Cinema Production Services Inc. |
| Steve Switaj | .... | motion control operator |
| Craig Sylvester | .... | digital paint/rotoscope artist |
| Michael Talarico | .... | photographic effects supervisor: Cinesite UK (as Mike Talarico) |
| Peter Talbot | .... | additional effects cameraman |
| Mark Tamny | .... | compositor: Tippett Studio |
| Jon Terada | .... | compositor |
| Nick Tesi | .... | digital artist: facial capture, ComputerCafe |
| George Theophanous | .... | motion control |
| Deborah Thomas | .... | data wrangler: Tippett Studio |
| Elaine Essex Thompson | .... | visual effects coordinator |
| Rhonda Thompson | .... | production assistant: ComputerCafe |
| Joel H. Thornton | .... | digital artist: facial capture, ComputerCafe |
| Paul G. Thuriot | .... | creature technical director: Tippett Studio |
| Matthew Tomlinson | .... | digital imaging supervisor: Tippett Studio |
| Sanju Travis | .... | digital compositor (as Sanju Gupta-Travis) |
| Dan Trezise | .... | digital compositor: Pixel Magic |
| George Trimmer | .... | model crew chief: Tiger Bay, New Deal Studios |
| Yusei Uesugi | .... | digital matte painter: ILM |
| Mike Uguccioni | .... | digital compositor |
| Devin Uzan | .... | digital compositor |
| Courtney Vanderslice | .... | production development: Cinesite |
| Gabriel Vargas | .... | animator |
| Juan Carlos Vargas | .... | CG artist: Pixel Magic |
| John Vegher | .... | effects animator: Giant Killer Robots |
| Pam Vick | .... | visual effects compositor |
| David Vickery | .... | 3D modeling and texture artist: Double Negative |
| Grant Viklund | .... | character rigger: Modern Videofilm |
| Joe Viskocil | .... | pyrotechnic supervisor: Cinema Production Services Inc. (as Joseph Viskocil) |
| Kenneth Voss | .... | digital paint & roto artist: Tippett Studio |
| Jason Wardle | .... | CG artist: CIS Hollywood |
| Paige Warner | .... | matchmover: ILM (as Brandon Warner) |
| Jon Warren | .... | mechanical effects lead: Nemo car, New Deal Studios (as Jon M. Warren) |
| James Waterhouse | .... | visual effects |
| Rebecca Waters | .... | lead 3D artist: Double Negative (as Becky Waters) |
| Shannon Wegner | .... | animator: ComputerCafe |
| Benjamin Westley | .... | visual effects production assistant: R!ot |
| Royston Willcocks | .... | 3D supervisor: Cinesite (as Royston Wilcox) |
| Amani Williams | .... | digital compositor |
| Johnny Wilson | .... | digital compositor |
| Sean Wilson | .... | digital compositor |
| Kathy Wise | .... | digital systems manager |
| Vicki Wong | .... | digital film I/O manager: Tippett Studio |
| Ged Wright | .... | lead 3D artist: Double Negative |
| Jeff Zaman | .... | digital compositor |
| Lou Zutavern | .... | model maker: Cinema Production Services Inc. (as Louis J. Zutavern) |
| Dan Ashton | .... | scanning and recording supervisor: Cinesite Hollywood (uncredited) |
| Richard Bluff | .... | digital matte artist: ILM (uncredited) |
| Randy Bosh | .... | digital archivist: New Deal Studios (uncredited) |
| Markus Burki | .... | software developer (uncredited) |
| August Coleman | .... | roto artist (uncredited) |
| Peter 'Beak' Cvijanovic | .... | Inferno artist: Asylum (uncredited) |
| Sam Edwards | .... | digital compositor (uncredited) |
| James Eggleton | .... | digital I/O: Cinesite (uncredited) |
| Lloyd Hess | .... | technical support (uncredited) |
| Kurt Wiley | .... | digital effects artist (uncredited) |
| David Zbriger | .... | digital asset manager: Giant Killer Robots (uncredited) |
| |
Well, I just came out of the theater after having viewed LXG. First off, I do not think it was a bad movie. While i would not recommend it as a must see movie, I certainly didn't find it to be a waste of my time. Sure, some plot points could have been developed more/better, but hey, I didn't walk in expecting Shakespeare. Though I haven't read the graphic novel on which the film is based, I have read that both the graphic novel and the movie take place in a reality alternate from both out history and our literary canons; which means that even though Stoker never wrote Mina as turning into a vampire, it's okay for LXG to take the license to do so. And so on and so forth.
Yes, it would have been nice to see Connery make his character a little more swashbuckling. But maybe that was the writing. I almost loathe watching anything with Peta Wilson, but i found here surprisingly interesting in this movie. In fact, other than Tom Sawyer's character seeming a bit incomprehensible, I think the other Leaguers were pretty interesting. But what was the deal with the bad guy, "M"? I thought his M.O. was even more pointless and less fleshed-out out than any of the flattest Bond villains I've had the displeasure of seeing. It was just a badly written character.
Just a word or two about the Mr. Hyde F/X, the CGI wizards of the Hulk could take a clue. Sure, both characters were CGI rendered, but Mr. Hyde's size carried a credible degree of mass and weight, whereas the Hulk often moved as if mass-less, making him seem too two dimensional.
All in all, I give the movie a respectable 6/10.