IMDb > Halo (2001) (VG)
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Halo (2001) (VG) More at IMDbPro »

Halo -- Xbox, Mac, PC


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Down 6% in popularity this week. See why on IMDbPro.
Joseph Staten and
Brannon Boren (additional writer)
View company contact information for Halo on IMDbPro.
Release Date:
30 September 2003 (USA) See more »
Combat Evolved
Super-soldier John-117, Master Chief of the United Nations Space Command, must battle a genocidal alien race known as the Covenant following his violent crash-landing on Halo, an ancient and mysterious ring-world. Full summary » | Add synopsis »
Plot Keywords:
3 wins & 2 nominations See more »
User Reviews:
One of the best action/sci-fi games up to date! See more (50 total) »


  (in credits order)
Jen Taylor ... Cortana (voice)
Pete Stacker ... Captain Keyes (voice)
Tim Dadabo ... 343 Guilty Spark (voice)
Steve Downes ... The Master Chief (voice)
Tawnya Pettiford-Wates ... Foe Hammer (voice)
David Scully ... Sgt. Johnson (voice)
Mike Madeoy ... Pvt. Bisenti (voice)
Mark Dias ... Pvt. Mendoza (voice)
Chris Wicklund ... Pvt. Jenkins (voice)

Andrew McKaige ... Pvt. Chips Dubbo (voice)

Ken Boynton ... Additional Voices (voice)
Todd Licea ... Additional Voices (voice)
Jeff Steitzer ... Additional Voices (voice)
Brian Morden ... Additional Voices (voice)
rest of cast listed alphabetically:
Martin O'Donnell ... Hunter / Flood / Jackal (voice) (uncredited)
Joseph Staten ... Grunt (voice) (uncredited)

Directed by
Joseph Staten 
Writing credits
Joseph Staten 

Brannon Boren  additional writer
Matt Soell  additional writer
Eric Trautmann  additional writer

Produced by
Nathan Bitner .... producer
Hamilton Chu .... lead producer
Rick Ryan .... producer
Alexander Seropian .... executive producer
Original Music by
Martin O'Donnell  (as Marty O'Donnell)
Art Direction by
Marcus Lehto 
Art Department
Steve Abeyta .... assistant art lead
Matthew Armstrong .... artist
Eric Arroyo .... artist
Mark Bernal .... artist
Christopher Carney .... artist
David Dunn .... artist
John Howard .... lead designer
Jon Howard .... lead designer
Chris Hughes .... artist
Chris Lee .... artist
Robert McLees .... artist
Stephen Okasaki .... artist
Paul Russel .... artist
Brian Schultz .... additional art
Brian Schultz .... artist
Shi Kai Wang .... artist
Michael Wu .... artist
Sound Department
Tom Blakemore .... sound editor
Bryen Hensley .... dialogue editor
Martin O'Donnell .... audio lead (as Marty O'Donnell)
Adam Tewes .... sound designer
Jay Weinland .... sound designer
Editorial Department
Tom Brush .... manual editor: Halo
Music Department
Michael Salvatori .... composer: additional music
Other crew
Steve Abeyta .... cinematic artist
Matthew Armstrong .... game design lead
Chris Butcher .... programmer
David Candland .... user interface designer
Christopher Carney .... multiplayer artist (as Chris Carney)
Chris Chamberlain .... game tester
Keith Cirillo .... manual writer: Halo
Paul Clift .... cinematic artist
Mike Cody .... game tester
Chuck Cooper .... game tester
Curtis Creamer .... test lead
Adam Crockett .... cinematic artist
Erik Davis .... game tester
Pete Demoreuille .... draft dodger
Michael Evans .... multiplayer project lead
Steve Fowler .... product manager
Bernie Freidin .... programmer
John Frey .... game tester
Tom Gioconda .... draft dodger
Charlie Gough .... programmer
Joshua Grass .... draft dodger
Ji Hong .... localization lead
Ryan Hylland .... test lead
Karin Jaques .... manual print artist: Halo
Jason Jones .... project leader
Jeffrey Kafer .... game tester (as Jeff Kafer)
Jon Kimmich .... product planner
Hardy LeBel .... multiplayer lead designer
Rick Lockyear .... game tester
Jason Major .... draft dodger
Peter Marks .... multiplayer artist
Eamon McKenzie .... additional programmer
Lorraine McLees .... cinematic artist
Derrick Moore .... multiplayer artist
Mat Noguchi .... programmer
Stephen Okasaki .... cinematic artist
Stephen Okasaki .... multiplayer artist
Paul Pedersen .... game tester
Adrian Perez .... programmer: multiplayer
Juan Ramirez .... draft dodger
Zach Russell .... game tester
Harold Ryan .... test manager
Todd Schultz .... game tester
Matt Segur .... programmer
Bob Settles .... draft dodger
Matthew Shimabuku .... game tester
Stefan Sinclair .... programmer: multiplayer and user interface
Matt Soell .... damage and spin
Joseph Staten .... director of cinematics
Keith Steury .... user testing lead
Luke Timmins .... game tester
Ben Wallace .... additional programmer
Roger Wolfson .... game tester
Francesco Fraulo .... functional test engineer (uk ) (uncredited)
Vic Bonilla .... special thanks
Miguel Chavez .... special thanks
Chris Cocks .... special thanks
Claude Errera .... special thanks
Ed Fries .... special thanks
Matt Gradwohl .... special thanks
Stuart Moulder .... special thanks
Peter Parsons .... special thanks
Geoff Lazer Ramsey .... special thanks
Michael Sartain .... special thanks
Jonathan Sposato .... special thanks
Mark Thomas .... special thanks
Julie Zuccotti .... special thanks

Production CompaniesDistributors

Additional Details

Also Known As:
"Halo: Combat Evolved" - USA (alternative title)
See more »
Sound Mix:

Did You Know?

Was to be released for the PC and console and the same time but became an X-Box exclusive title after Microsoft bought out the company. The PC version was released later.See more »
Factual errors: In the game, the UNSC are heavily based off the US military. So assuming this is true, Echo 419 is the incorrect way of identification for herself. She says "Pelican Echo Four-Ninetenn" when she should be saying Papa Echo Four One Niner. Same applies to the other Pelicans.See more »
[first lines]
Captain Keyes:Cortana, all I need to know is did we lose them?
Cortana:I think we both know the answer to that.
Captain Keyes:We made a blind jump. How did they...
Cortana:- Get here first? The Covenant ships have always been faster. As for tracking us all the way from Reach, at lightspeed my maneuvering options were limited.
Captain Keyes:We were running dark, yes?
Cortana:Until we decelerated, no one could have missed the hole we tore in subspace. They were waiting for us on the far side of the planet.
Captain Keyes:So, where do we stand?
Cortana:Our fighters are mopping up the last of their recon picket, nothing serious. But I've located approach signatures for multiple CCS battlegroups, make it three capital ships per group.
Captain Keyes:Well, that's it then. Bring the ship back up to Combat Alert Alpha. I want everyone at their stations.
See more »
Movie Connections:


What year does the game take place?
What is Reach that Cortana mentions to Captain Keyes at the beginning of the game?
Is there a cut scene after the end credits?
See more »
14 out of 16 people found the following review useful.
One of the best action/sci-fi games up to date!, 26 March 2002
Author: MovieAddict2014 from UK

With outstanding graphics, and so much more,HALO is the best game so far for Xbox. And a plot to actually follow which a lot of games don't have, also makes the gaming experience unforgettable. The immense mini worlds of HALO make you feel like your there.The designers immerse you into awesome vehicles, including the human vehicles-the small and perdect for exploring WARTHOG(like a hummer),and the powerful Scorpion Tank-and the alien vehicles GHOSTS(which hovers, not able to fly) and BANSHEES(which flys). The game also offers one of the best multiplayer games ever,you can even create your own custom multiplayer. If you own an Xbox or are going to, and are only going to get one game, GET THIS GAME!I can guarantee if any other system were able to make this game(which they won't)they wouldn't be able to handle the graphics so smoothly.The worlds are real, the fights are real, the weapons are real, and the explosions are real, which is why the tagline is just perfect for the title..."HALO:COMBAT EVOLVED" 4/5 *s

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