Blasting Nazis left and right in an attempt to assassinate Hitler and escape from Castle Wolfenstein. In the game that started the 3-D shooter craze which led to the huge successes DOOM, ... See full summary »

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Blasting Nazis left and right in an attempt to assassinate Hitler and escape from Castle Wolfenstein. In the game that started the 3-D shooter craze which led to the huge successes DOOM, Quake, Turok, Duke Nukem 3-D, etc, you play an American P.O.W. trying desperately to escape from the Nazi prison Wolfenstein during World War II. Locked doors must be opened, puzzles must be solved and gallons of blood must be spilled in order to complete your violent objectives: to both escape from behind enemy lines and take down the Fuehrer in the process. Written by Ivan Ravenous <ivanravenous@hotmail.com>

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M | See all certifications »

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5 May 1992 (USA)  »

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Trivia

E2M8 is impossible to complete with 100% in all categories due to there being a push-wall maze on the maps that was intended to be part of a contest where you searched for a sign asking you to "call apogee and say Aardwolf" but the contest was aborted when the game came out. some later versions of the game give codes at the high score table as part of another aborted contest. See more »

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Some PC versions have the GT or Activision logo replacing the Apogee logo See more »

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Referenced in Bad Movie Beatdown: Doom (2010) See more »

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Horst-Wessel-Lied
Written by Horst Wessel
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User Reviews

 
In The Beginning...
12 March 2017 | by See all my reviews

In today's video game culture, first-person shooters reign supreme, from the classic "Goldeneye" of Nintendo '64 fame to current titles such as Halo and the Call of Duty series. There was a time (early 1990s), however, when this was not the case, and it took one game to begin the revolution...Wolfenstein 3D.

Set in a prisoner-of-war camp in the heart of Nazi Germany, early 1990s gamers were introduced to the FPS genre in the form of one B.J. Blazkowicz and this single sentence: "You crouch over the guard's body, hoping that the others didn't hear his muffled scream...". From there, gamers were given almost total control of the character in order to complete each stage (primarily accomplished by finding the elevator door after taking out room after room of Nazi baddies).

In hindsight, the game had a few flaws, primarily being the maze-like environment that turns some levels into nothing more than prolonged searches for keys to enter the locked doors, as well as some levels that will test even the most patient of gamers with their enormity. But all told, it was nothing short of revolutionary in its treatment of the video game platform. It even "guessed right" in using a wartime scenario to detract from some criticism (the same reason why COD is so popular, yet other FPS's are so demonized).

Thus, this game (provided you have a computer old enough to run it, or know how to install DOSBox!) really can be enjoyed by two different types of gamers: 1. For nostalgic purposes; and 2. For those who currently enjoy the genre to see how it all began (and still play a heckuva game in the process!).


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