A decidedly odd couple with ulterior motives convince Dr. Alan Grant to go to Isla Sorna (the second InGen dinosaur lab.), resulting in an unexpected landing...and unexpected new inhabitants on the island.
A factory worker, Douglas Quaid, begins to suspect that he is a spy after visiting Rekall - a company that provides its clients with implanted fake memories of a life they would like to have led - goes wrong and he finds himself on the run.
5 years after Pitch Black, the wanted criminal Riddick arrives on a planet called Helion Prime, and finds himself up against an invading empire called the Necromongers, an army that plans to convert or kill all humans in the universe.
The son of a virtual world designer goes looking for his father and ends up inside the digital world that his father designed. He meets his father's corrupted creation and a unique ally who was born inside the digital world.
The Earth's core has stopped spinning. Disasters are appearing all over the world: Birds acting crazy, powerful thunderstorms, 32 people die within seconds of each other when their pacemakers quit working. Dr. Josh Keyes and his crew of five (total members: 6) go down to the center of the Earth to set off a nuclear device to make the Earth's core start spinning again or Mankind will perish. Written by
Originally slated for release on 1 November 2002, the film was pushed back five months to give the visual effects crew more time to perfect the CGI scenes. See more »
In the scene where Rat is being recruited, he uses a whistle to hack Josh's cell phone, telling him he now has "free long distance for life." However, by the time the movie takes place, not only were all land-line telephone trunk exchanges digital (meaning that temporary free long distance could not accomplished using a 2600 Hertz tone), but any cell phone exchange would be exclusively digital and therefore would not utilize tones as signals to (mechanical) trunk lines. Also, the whistle Rat uses is far lower in pitch than the necessary 2600 Hz. See more »
How can you tell when a director is bad? I mean, assuming the director is given $50 million or so, competent actors, and a halfway-decent script, what would the film look like if he/she REALLY didn't know what he/she was doing? I think that film would look a lot like "The Core."
From the preview stage, this movie was on my "might see it but not pay for it" list, so I just now caught it on cable. Hilary Swank and Aaron Eckhart will definitely have Oscars someday, and most of the other actors who make it on the ship are of similar caliber. The comic relief generally works ("I'm going to need Xena tapes and lots of Hot Pockets"), and the plot is no more ridiculous than, say, "The Day After Tomorrow" (though it is slightly LESS ridiculous-- at least this movie attempts to offer a cause for the problem, however unlikely).
I remember watching "Entrapment," another John Amiel film, and thinking it was, in a word, awful. The editing was off, the plot lumbered ahead only through the will of Sean Connery's accent and Catherine Zeta-Jones spandex-clad anatomy. Watching "The Core," Amiel has decided his mistake was pacing, and turns up the volume to eleven and full speed ahead, hoping the charisma of his actors covers his butt. In the second half of the film, this works fine. In the first half, it just shows his limitations as a director... poor special effects during the space shuttle landing that could easily have been fixed with model work or different camera angles; birds going crazy and smacking into buildings look exactly like someone tossed a dummy against a building, then the editor cut it as close as possible. Truly, this is a man at the helm who doesn't know what a good film is supposed to look like. I wonder what an Ed Wood movie would have looked like, if someone had given THAT guy $50 million?
Characters die with clockwork predictability, and my only problem with the resolution was the actors were TOO good. They play geniuses, the absolute best in their fields, so when the movie ends I wanted to spend more time with them, see what incredible problems, discoveries, adventures they had next. The movie itself is barely a D+, thanks to the actors, occasionally adequate special effects (which we will call simply "effects"), and a really great score to hold it all together. I'd buy the score (not the pop songs over the credits) before I'd watch the movie again, but it's a thumbs up effort for everyone who isn't Amiel. Worth a dollar if you have two hours to kill.
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