Star Wars: Jedi Knight II - Jedi Outcast (2002)

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Ratings: 8.6/10 from 1,191 users  
Reviews: 12 user

You guide mercenary Kyle Katarn, who must stop the evil plot of a renegade Jedi by relearning his skills as a Jedi Knight.


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Cast overview, first billed only:
Kyle Katarn / Stormtrooper Officer 1 (voice)
Mark Klastorin ...
Desann (voice)
Jan Ors (voice)
Tavion Axmis (voice)
Luke Skywalker (voice)
Mon Mothma (voice)
Admiral Galak Fyyar / Reborn 1 (voice) (as Steven Blum)
Gran 1 / Mon Calomari Rogue Leader (voice)
Gran 2 / Kingpin Reelo Baruk (voice)
Imperial Officer 1 / Imperial Worker 2 (voice)
Imperial Worker 1 / Rebel Shock Troop 1 (voice)
Dominic Armato ...
Jedi 1 / Prisoner 1 / Protocol Droid (C3-PO) (voice)
Milton James ...
Jedi 2 (voice)


Several years have passed since Kyle Katarn avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Written by Mastadge <>

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Epic first-person action in the Star Wars galaxy. See more »

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Release Date:

29 March 2002 (USA)  »

Also Known As:

Star Wars: Dark Forces 3  »

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Did You Know?


The Aurbesh symbols used in the Communications Code aboard the Doomgiver actually read THX. See more »


Desann: You? You're the legendary hero who killed Jerec at the Valley Of The Jedi? You look like nothing more than a bantha herder.
Kyle Katarn: And you look like an overgrown Kowakian monkey-lizard, so I guess looks don't count for much.
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Follows Star Wars: Dark Forces (1995) See more »

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User Reviews

Fantastic game, a great use of the Quake3 engine
20 April 2002 | by (Birmingham, England) – See all my reviews

The Quake 3 engine is used to excellent effect here by Raven. The game plays excellently, the first levels play nicely, presenting a nicely challenging first person shooter. Once you acquire the lightsabre about a third of the way through the game you begin to increase your force powers and the game, unfortunately, becomes laughably easy. The lightsabre deflects just about every single weapon blast, and simply standing in a corner will often clear a room for you. It's not until the later levels with the appearance of more lightsabre equipped enemies that it becomes more challenging again.

However in Multiplayer the game really begins to shine, it has the standard Deathmatch, Capture the Flag and some specific and unusual game modes. But essentially it's Quake 3 with lightsabres. There is a true 'honour' community amongst players, bowing to each other, not attacking when a guys sabre is deactivated (means I wish to talk) and other such courtesy. I've never had so much fun when fragging.

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