Cel Damage (2001)

Video Game  -  Action | Animation | Comedy  -  November 2001 (USA)
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Ratings: 7.1/10 from 23 users  
Reviews: 2 user

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Title: Cel Damage (Video Game 2001)

Cel Damage (Video Game 2001) on IMDb 7.1/10

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Credited cast:
Linda Cassidy ...
Andrew Chaikin ...
J.S. Gilbert ...
(voice) (as JS Gilbert)
Thessaly Lerner ...
(voice) (as Thesally Lerner)
Charles Martinet ...
Various (voice)
Joe Paulino ...
Bruce Robertson ...


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Release Date:

November 2001 (USA)  »

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User Reviews

A deliciously great game with few flaws

At first this game might seem a little silly and monotonous, but that's just BEFORE you play it. There are only three levels for all four themes, but that gives one MORE than enough to do when they are smashing each other like crazy and trying not to get smashed at the same time. There are also three types of game play, which gives a gamer even more to do. It's not all just one big free-for-all like in some games.

The humor in this game is pretty good, with interesting throw-ins at every turn. Each character has plenty of things to say, which fits them beautifully, and the voices match the characters just as well.

The weapons in this game are very well chosen. Some are normal, like a chainsaw or a baseball bat, but some are really original, like Sinder's wood chipper and Fowl Mouth's tommy gun.

The characters in Cel Damage have to be some of the most complete characters I've seen in a demolition derby game like this. They aren't just "Character number one with no story, but a cool name" and "Character number two who is pretty, but without a story or interesting name." They all have names, stories, mini-movies about how they got onto the show, and their own unique look that is like no other character on the game. Each character is NOTHING like the last.

The gameplay is well done. It's not very jumpy, and the camera angles aren't annoying. The only downfall of this is that too much can sometimes happen on the screen, leaving you wondering just where in the heck your character is among all of the others. One would think "Well, that just means they did a good job at blending everything and it doesn't get slow or jumpy when a lot happens on the screen", but usually, when you can't see where you are going in this game, a quick smashing follows. On a very rare occasion can you escape from one of these situations without being smashed.

Overall, this game is pretty amazing with the cel-shading, making it look like an extremely elaborate yet violent cartoon. Temporarily losing your character is the only flaw I can detect in this game, and I give it nine out of ten stars.

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