Intriguing twist on the usual "Sim" games, this one takes place in the afterlife and the player is charged with designing and maintaining Heaven and Hell and making sure that the proper souls find their eternal reward or their eternal punishment or to their proper place for reincarnation. Failure to direct them to their proper place will find them wandering aimlessly into limbo never to be heard from again. Aiding the player are two helpers, heavenly helper Aria Goodhalo and your bedeviled aid Jasper Wormsworth. Written by
The last word in sims.
Did You Know?
In the demo version of Afterlife, a low grade gluttony punishment was named "Taco Hell". In the full retail version, the same punishment was called Taco Inferno. See more
[your advisors are explaining how to allow souls to reincarnate
The way to get souls to the Karma Portals is with Karma Vehicles, which run on Karma Track and are dispatched from Karma Stations.
Well... *that* sure clears everything up.
At the beginning of the game, the standard man-shaped Lucasarts logo appears on the screen. The ground opens underneath the logo, and the 'Man' falls into it. A light appears from above, and the man, now with wings, flies upward. See more
References Jurassic Park