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April 1991 (USA) more
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What the...??? more (3 total)
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Double Dragon 3: The Sacred Stones (USA)
Double Dragon III: The Sacred Stones (USA) (alternative spelling)
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Featured in "The Angry Video Game Nerd: Double Dragon III (#1.11)" (2006) more
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| Double Dragon | Double Dragon 3: The Rosetta Stone | Ninja ryûkenden | Double Dragon II: The Revenge | Super Double Dragon |
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As a huge fan of the original arcade game I was astounded at how awful (and weird) this threequel. The gameplay is non-existent. For a side-scrolling beat-'em-up this fails to be engaging on every level (pun intended). There is NO skill involved in any of it. Most punches and kicks fail to connect, none of the enemies differentiate from each other and it's too slow and sluggish. In fact it's a lot like the terrible Double Dragon game on the Commodore 64. A game so bad it's been the butt of many thousands of jokes since I first got it FOURTEEN YEARS AGO!
I just don't understand what's going on in this game. Who is the creepy little E.T. guy? Why do big hands and cubes of non-moving/threatening concrete (!) come out the ground to kill you? What's the deal with the headless ninja corpses that turn into tree trunks when you kill them? I kid you not, this game is one of the most baffling artifacts in the whole universe. Forget the Turin Shroud.
If you like the genre play the Streets of Rage games and forget this travesty. It's amazing games this bad are made.